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authorMichael Sterrett <mr_bones_@gentoo.org>2008-04-06 01:12:52 +0000
committerMichael Sterrett <mr_bones_@gentoo.org>2008-04-06 01:12:52 +0000
commit776a72eef29761b7fbc28719f875af1a0ba9c94c (patch)
tree9ffef94bf17116b0d0081b3964b8767f0b24575b /games-strategy
parentBlock sys-cluster/torque, bug #207059 (diff)
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version bump
(Portage version: 2.1.4.4)
Diffstat (limited to 'games-strategy')
-rw-r--r--games-strategy/wesnoth/ChangeLog8
-rw-r--r--games-strategy/wesnoth/wesnoth-1.4.1.ebuild115
2 files changed, 122 insertions, 1 deletions
diff --git a/games-strategy/wesnoth/ChangeLog b/games-strategy/wesnoth/ChangeLog
index 5111bfd278a2..f2494dd612f8 100644
--- a/games-strategy/wesnoth/ChangeLog
+++ b/games-strategy/wesnoth/ChangeLog
@@ -1,6 +1,12 @@
# ChangeLog for games-strategy/wesnoth
# Copyright 2000-2008 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-strategy/wesnoth/ChangeLog,v 1.118 2008/03/12 23:33:38 mr_bones_ Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-strategy/wesnoth/ChangeLog,v 1.119 2008/04/06 01:12:52 mr_bones_ Exp $
+
+*wesnoth-1.4.1 (06 Apr 2008)
+
+ 06 Apr 2008; Michael Sterrett <mr_bones_@gentoo.org>
+ +wesnoth-1.4.1.ebuild:
+ version bump
12 Mar 2008; Michael Sterrett <mr_bones_@gentoo.org> wesnoth-1.4.ebuild:
work around more unnecessary configure checking for dedicated (bug #213159)
diff --git a/games-strategy/wesnoth/wesnoth-1.4.1.ebuild b/games-strategy/wesnoth/wesnoth-1.4.1.ebuild
new file mode 100644
index 000000000000..a5297ce0f14d
--- /dev/null
+++ b/games-strategy/wesnoth/wesnoth-1.4.1.ebuild
@@ -0,0 +1,115 @@
+# Copyright 1999-2008 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Header: /var/cvsroot/gentoo-x86/games-strategy/wesnoth/wesnoth-1.4.1.ebuild,v 1.1 2008/04/06 01:12:52 mr_bones_ Exp $
+
+inherit eutils toolchain-funcs flag-o-matic games
+
+MY_PV=${PV/_/}
+DESCRIPTION="Battle for Wesnoth - A fantasy turn-based strategy game"
+HOMEPAGE="http://www.wesnoth.org/"
+SRC_URI="mirror://sourceforge/wesnoth/${PN}-${MY_PV}.tar.bz2"
+
+LICENSE="GPL-2"
+SLOT="0"
+KEYWORDS="~amd64 ~ppc ~ppc64 ~sparc ~x86 ~x86-fbsd"
+IUSE="dedicated editor lite nls server static tools"
+
+RDEPEND=">=media-libs/libsdl-1.2.7
+ media-libs/sdl-net
+ dev-libs/boost
+ !dedicated? (
+ x11-libs/libX11
+ >=media-libs/sdl-mixer-1.2
+ >=media-libs/sdl-image-1.2
+ dev-lang/python
+ >=media-libs/freetype-2 )
+ nls? ( virtual/libintl )"
+# the configure script is broken and checks for freetype even if
+# it won't be used. until it's either patched out or upstream fixes
+# it, just make it a DEPEND.
+# reported by Miika Linnapuomi
+DEPEND="${RDEPEND}
+ dedicated? (
+ >=media-libs/sdl-mixer-1.2
+ >=media-libs/sdl-image-1.2
+ >=media-libs/freetype-2 )
+ nls? ( sys-devel/gettext )"
+
+S=${WORKDIR}/${PN}-${MY_PV}
+
+pkg_setup() {
+ if ! built_with_use media-libs/sdl-mixer vorbis ; then
+ die "Please emerge media-libs/sdl-mixer with USE=vorbis"
+ fi
+ if ! built_with_use media-libs/sdl-image png ; then
+ die "Please emerge media-libs/sdl-image with USE=png"
+ fi
+ if ! use dedicated && ! built_with_use media-libs/libsdl X ; then
+ die "Please emerge media-libs/libsdl with USE=X"
+ fi
+ games_pkg_setup
+}
+
+src_unpack() {
+ unpack ${A}
+ if use dedicated || use server ; then
+ sed \
+ -e "s:GAMES_BINDIR:${GAMES_BINDIR}:" \
+ -e "s:GAMES_STATEDIR:${GAMES_STATEDIR}:" \
+ -e "s/GAMES_USER_DED/${GAMES_USER_DED}/" \
+ -e "s/GAMES_GROUP/${GAMES_GROUP}/" "${FILESDIR}"/wesnothd.rc \
+ > "${T}"/wesnothd \
+ || die "sed failed"
+ fi
+ if ! use nls ; then
+ cd "${S}"
+ sed -i \
+ -e '/^MAN_LANG/d' \
+ doc/man/Makefile.in \
+ || die "sed failed"
+ fi
+}
+
+src_compile() {
+ local myconf
+
+ filter-flags -ftracer -fomit-frame-pointer
+ if [[ $(gcc-major-version) -eq 3 ]] ; then
+ filter-flags -fstack-protector
+ append-flags -fno-stack-protector
+ fi
+ if use dedicated || use server ; then
+ myconf="${myconf} --enable-server"
+ myconf="${myconf} --enable-campaign-server"
+ myconf="${myconf} --with-server-uid=${GAMES_USER_DED}"
+ myconf="${myconf} --with-server-gid=${GAMES_GROUP}"
+ fi
+ egamesconf \
+ --disable-dependency-tracking \
+ --without-fribidi \
+ --with-localedir=/usr/share/locale \
+ --with-icondir=/usr/share/icons \
+ --with-desktopdir=/usr/share/applications \
+ --docdir=/usr/share/doc/${PF} \
+ --enable-python-install \
+ $(use_enable lite) \
+ $(use_enable static) \
+ $(use_enable editor) \
+ $(use_enable tools) \
+ $(use_enable nls) \
+ $(use_enable nls dummy-locales) \
+ $(use_enable !dedicated game) \
+ ${myconf} \
+ || die
+ emake || die "emake failed"
+}
+
+src_install() {
+ emake DESTDIR="${D}" install || die "emake install failed"
+ dodoc changelog
+ if use dedicated || use server; then
+ keepdir "${GAMES_STATEDIR}/run/wesnothd"
+ doinitd "${T}"/wesnothd || die "doinitd failed"
+ fi
+ prepgamesdirs
+}