From e721118c67282774362a2624baa150b62b9c726a Mon Sep 17 00:00:00 2001 From: Chris Gianelloni Date: Tue, 14 Sep 2004 21:41:35 +0000 Subject: Removing old versions, updating to newest patch, and closing bug #63958. --- games-fps/ut2004/ChangeLog | 8 +- games-fps/ut2004/files/digest-ut2004-3236-r1 | 1 - games-fps/ut2004/files/digest-ut2004-3270 | 1 - games-fps/ut2004/files/digest-ut2004-3323 | 1 + games-fps/ut2004/ut2004-3236-r1.ebuild | 245 --------------------------- games-fps/ut2004/ut2004-3270.ebuild | 245 --------------------------- games-fps/ut2004/ut2004-3323.ebuild | 245 +++++++++++++++++++++++++++ 7 files changed, 253 insertions(+), 493 deletions(-) delete mode 100644 games-fps/ut2004/files/digest-ut2004-3236-r1 delete mode 100644 games-fps/ut2004/files/digest-ut2004-3270 create mode 100644 games-fps/ut2004/files/digest-ut2004-3323 delete mode 100644 games-fps/ut2004/ut2004-3236-r1.ebuild delete mode 100644 games-fps/ut2004/ut2004-3270.ebuild create mode 100644 games-fps/ut2004/ut2004-3323.ebuild (limited to 'games-fps/ut2004') diff --git a/games-fps/ut2004/ChangeLog b/games-fps/ut2004/ChangeLog index 2c9ab0b6486e..5678b6f76239 100644 --- a/games-fps/ut2004/ChangeLog +++ b/games-fps/ut2004/ChangeLog @@ -1,6 +1,12 @@ # ChangeLog for games-fps/ut2004 # Copyright 2000-2004 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/ut2004/ChangeLog,v 1.16 2004/09/02 13:02:56 wolf31o2 Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-fps/ut2004/ChangeLog,v 1.17 2004/09/14 21:41:35 wolf31o2 Exp $ + +*ut2004-3323 (14 Sep 2004) + + 14 Sep 2004; Chris Gianelloni -ut2004-3236-r1.ebuild, + -ut2004-3270.ebuild, +ut2004-3323.ebuild: + Removing old versions, updating to newest patch, and closing bug #63958. 02 Sep 2004; Chris Gianelloni ut2004-3270.ebuild: Fixing ut2004.xml link and closing bug #62532. diff --git a/games-fps/ut2004/files/digest-ut2004-3236-r1 b/games-fps/ut2004/files/digest-ut2004-3236-r1 deleted file mode 100644 index a4edaef408a4..000000000000 --- a/games-fps/ut2004/files/digest-ut2004-3236-r1 +++ /dev/null @@ -1 +0,0 @@ -MD5 05bc3d52b47655aa866f6a5640cb9bbc ut2004-lnxpatch3236-1.tar.bz2 19580813 diff --git a/games-fps/ut2004/files/digest-ut2004-3270 b/games-fps/ut2004/files/digest-ut2004-3270 deleted file mode 100644 index bc548b55dbf7..000000000000 --- a/games-fps/ut2004/files/digest-ut2004-3270 +++ /dev/null @@ -1 +0,0 @@ -MD5 9fdfc290fff97808c6e8bda0f0e8ec62 ut2004-lnxpatch3270-1.tar.bz2 19664589 diff --git a/games-fps/ut2004/files/digest-ut2004-3323 b/games-fps/ut2004/files/digest-ut2004-3323 new file mode 100644 index 000000000000..b325846656c1 --- /dev/null +++ b/games-fps/ut2004/files/digest-ut2004-3323 @@ -0,0 +1 @@ +MD5 c2953a0dca0b3ae157149df6ce46297d ut2004-lnxpatch3323.tar.bz2 19747344 diff --git a/games-fps/ut2004/ut2004-3236-r1.ebuild b/games-fps/ut2004/ut2004-3236-r1.ebuild deleted file mode 100644 index dbe58825af62..000000000000 --- a/games-fps/ut2004/ut2004-3236-r1.ebuild +++ /dev/null @@ -1,245 +0,0 @@ -# Copyright 1999-2004 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/ut2004/ut2004-3236-r1.ebuild,v 1.4 2004/07/09 23:52:29 mr_bones_ Exp $ - -inherit games - -MY_P="${PN}-lnxpatch${PV}-1.tar.bz2" -DESCRIPTION="Unreal Tournament 2004 - follow-up to the 2003 multi-player first-person shooter" -HOMEPAGE="http://www.unrealtournament2004.com/" -SRC_URI="http://ftp4.3dgamers.com/pub/3dgamers/games/unrealtourn2k4/${MY_P} - http://3dgamers.intelenet.net/pub/3dgamers/games/unrealtourn2k4/${MY_P} - ftp://3dgamers.in-span.net/pub/3dgamers5/games/unrealtourn2k4/${MY_P} - http://iadfillvip.xlontech.net/100083/games/unrealtourn2k4/${MY_P} - http://mirror1.icculus.org/${PN}/${MY_P}" - -LICENSE="ut2003" -SLOT="0" -KEYWORDS="x86 amd64" -RESTRICT="nostrip" -IUSE="opengl dedicated" - -DEPEND="virtual/libc - games-util/uz2unpack" -RDEPEND="opengl? ( virtual/opengl ) - dedicated? ( app-misc/screen )" - -S=${WORKDIR} - -dir=${GAMES_PREFIX_OPT}/${PN} -Ddir=${D}/${dir} - -pkg_setup() { - check_license || die "License check failed" - ewarn "The installed game takes about 6.8GB of space!" - - # The following is a nasty mess to determine if we are installing from - # a DVD or from multiple CDs. Anyone feel free to submit patches to this - # to bugs.gentoo.org as I know it is a very ugly hack. - USE_DVD= - if [ -n "${CD_ROOT}" ]; then - [ -d "${CD_ROOT}/CD1" ] && USE_DVD=1 - else - local mline="" - for mline in `mount | egrep -e '(iso|cdrom)' | awk '{print $3}'` ; do - [ -d "${mline}/CD1" ] && USE_DVD=1 - done - fi - if [ ${USE_DVD} ]; then - DISK1="CD1" - DISK2="CD2" - DISK3="CD3" - DISK4="CD4" - DISK5="CD5" - DISK6="CD6" - fi - cdrom_get_cds ${DISK1}/System/UT2004.ini \ - ${DISK2}/Textures/2K4Fonts.utx.uz2 \ - ${DISK3}/Textures/ONSDeadVehicles-TX.utx.uz2 \ - ${DISK4}/Music/KR-UT2004-Menu.ogg \ - ${DISK5}/Speech/ons.xml ${DISK6}/DirectX9/BDA.cab - - games_pkg_setup -} - -src_unpack() { - unpack_makeself ${CDROM_ROOT}/linux-installer.sh \ - || die "unpacking linux installer" - use x86 && tar -xf ${S}/linux-x86.tar - use amd64 && tar -xf ${S}/linux-amd64.tar - unpack ${MY_P} -} - -src_install() { - dodir ${dir}/System/editorres - - # Disk 1 - einfo "Copying files from Disk 1..." - cp -r ${CDROM_ROOT}/${DISK1}/{Animations,ForceFeedback,Help,KarmaData,Maps,Sounds,Web} ${Ddir} || die "copying files" - cp -r ${CDROM_ROOT}/${DISK1}/System/{editorres,*.{bat,bmp,dat,det,est,frt,ini,int,itt,kot,md5,smt,tmt,u,ucl,upl,url}} ${Ddir}/System || die "copying files" - mkdir -p ${Ddir}/Manual || die "creating manual folder" - cp ${CDROM_ROOT}/${DISK1}/Manual/Manual.pdf ${Ddir}/Manual \ - || die "copying manual" - mkdir -p ${Ddir}/Benchmark/Stuff || die "creating benchmark folders" - cp -r ${CDROM_ROOT}/${DISK1}/Benchmark/Stuff/* ${Ddir}/Benchmark/Stuff \ - || die "copying benchmark files" - cdrom_load_next_cd - - # Disk 2 - einfo "Copying files from Disk 2..." - cp -r ${CDROM_ROOT}/${DISK2}/{Sounds,Textures} ${Ddir} || die "copying files" - cdrom_load_next_cd - - # Disk 3 - einfo "Copying files from Disk 3..." - cp -r ${CDROM_ROOT}/${DISK3}/Textures ${Ddir} || die "copying files" - cdrom_load_next_cd - - #Disk 4 - einfo "Copying files from Disk 4..." - cp -r ${CDROM_ROOT}/${DISK4}/{Music,StaticMeshes,Textures} ${Ddir} \ - || die "copying files" - cdrom_load_next_cd - - #Disk 5 - einfo "Copying files from Disk 5..." - cp -r ${CDROM_ROOT}/${DISK5}/{Music,Sounds} ${Ddir} \ - || die "copying files" - cdrom_load_next_cd - - #Disk 6 - einfo "Copying files from Disk 6..." - cp -r ${CDROM_ROOT}/${DISK6}/Sounds ${Ddir} \ - || die "copying files" - - # create empty files in Benchmark - for j in {CSVs,Logs,Results} ; do - mkdir -p ${Ddir}/Benchmark/${j} || die "creating folders" - touch ${Ddir}/Benchmark/${j}/DO_NOT_DELETE.ME || die "creating files" - done - - # install extra help files - insinto ${dir}/Help - doins ${S}/Unreal.bmp ${S}/UT2004Logo.bmp - - # install eula - insinto ${dir} - doins ${S}/UT2004_EULA.txt - - # install System.inis - insinto ${dir}/System - doins ${S}/ini-{det,est,frt,int,itt,kot,smt,tmt}.tar - - # copy ut2004 - exeinto ${dir} - doexe ${S}/bin/ut2004 || die "copying ut2004" - - exeinto ${dir}/System - doexe ${S}/System/{libSDL-1.2.so.0,openal.so,u{cc,t2004}-bin} \ - || die "copying libs/ucc/ut2004" - - # Removing uneccessary files in Sounds - rm -f ${Ddir}/Sounds/*.{det,est,frt,itt,kot,smt,tmt}_uax.uz2 - - # Installing patch files (first time) for decompress - cp ${S}/UT2004-Patch/System/* ${Ddir}/System - use amd64 && rm ${Ddir}/System/ucc-bin && mv ${Ddir}/System/ucc-bin-linux-amd64 ${Ddir}/System/ucc-bin - - # uncompressing files - einfo "Uncompressing files... this *will* take a while..." - for j in {Animations,Maps,Sounds,StaticMeshes,Textures} ; do - chmod -R u+w ${Ddir}/${j} || die "chmod in uncompress" - games_ut_unpack ${Ddir}/${j} || die "uncompressing files" - done - - # Installing patch files - for p in {Help,System,Textures,Web}; do - cp -r ${S}/UT2004-Patch/${p}/* ${Ddir}/${p} \ - || die "copying ${p} from patch." - done - - use amd64 && rm ${Ddir}/System/u{cc,t2004}-bin \ - && mv ${Ddir}/System/ucc-bin-linux-amd64 ${Ddir}/System/ucc-bin \ - && mv ${Ddir}/System/ut2004-bin-linux-amd64 ${Ddir}/System/ut2004-bin \ - && chmod ug+x ${Ddir}/System/ucc-bin ${Ddir}/System/ut2004-bin - use x86 && rm ${Ddir}/System/ucc-bin-linux-amd64 \ - ${Ddir}/System/ut2004-bin-linux-amd64 - - # Removing unneccessary files in System and Help - rm -f ${Ddir}/Help/{InstallerLogo.bmp,SAPI-EULA.txt,{Unreal,UnrealEd}.ico} - rm -f ${Ddir}/System/*.tar - rm -f ${Ddir}/System/{{License,Manifest}.smt,{ucc,StdOut}.log,{User,UT2004}.ini} - - # installing documentation/icon - dodoc ${S}/README.linux || die "dodoc README.linux" - insinto /usr/share/pixmaps; - doins ${S}/ut2004.xpm || die "copying pixmap" - insinto ${dir} - doins ${S}/README.linux ${S}/ut2004.xpm || die "copying readme/icon" - - # creating .manifest files - insinto ${dir}/.manifest - doins ${FILESDIR}/${PN}.xml - - # creating .loki/installed links - mkdir -p ${D}/root/.loki/installed - dosym .manifest/${PN}.xml /root/.loki/installed/${PN}.xml - - games_make_wrapper ut2004 ./ut2004 ${dir} - - # now, since these files are coming off a cd, the times/sizes/md5sums wont - # be different ... that means portage will try to unmerge some files (!) - # we run touch on ${D} so as to make sure portage doesnt do any such thing - find ${Ddir} -exec touch '{}' \; - - prepgamesdirs - make_desktop_entry ut2004 "Unreal Tournament 2004" ut2004.xpm -} - -pkg_postinst() { - games_pkg_postinst - - # here is where we check for the existence of a cdkey... - # if we don't find one, we ask the user for it - if [ -f ${dir}/System/cdkey ]; then - einfo "A cdkey file is already present in ${dir}/System" - else - ewarn "You MUST run this before playing the game:" - ewarn "ebuild /var/db/pkg/${CATEGORY}/${PF}/${PF}.ebuild config" - ewarn "That way you can [re]enter your cdkey." - fi - echo - einfo "To play the game run:" - einfo " ut2004" - echo -} - -pkg_postrm() { - ewarn "This package leaves a cdkey file in ${dir}/System that you need" - ewarn "to remove to completely get rid of this game's files." -} - -pkg_config() { - ewarn "Your CD key is NOT checked for validity here." - ewarn " Make sure you type it in correctly." - eerror "If you CTRL+C out of this, the game will not run!" - echo - einfo "CD key format is: XXXXX-XXXXX-XXXXX-XXXXX" - while true ; do - einfo "Please enter your CD key:" - read CDKEY1 - einfo "Please re-enter your CD key:" - read CDKEY2 - if [ "$CDKEY1" == "" ] ; then - echo "You entered a blank CD key. Try again." - else - if [ "$CDKEY1" == "$CDKEY2" ] ; then - echo "$CDKEY1" | tr a-z A-Z > ${dir}/System/cdkey - einfo "Thank you!" - break - else - eerror "Your CD key entries do not match. Try again." - fi - fi - done -} diff --git a/games-fps/ut2004/ut2004-3270.ebuild b/games-fps/ut2004/ut2004-3270.ebuild deleted file mode 100644 index aae120b475ee..000000000000 --- a/games-fps/ut2004/ut2004-3270.ebuild +++ /dev/null @@ -1,245 +0,0 @@ -# Copyright 1999-2004 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/ut2004/ut2004-3270.ebuild,v 1.2 2004/09/02 13:02:56 wolf31o2 Exp $ - -inherit games - -MY_P="${PN}-lnxpatch${PV}-1.tar.bz2" -DESCRIPTION="Unreal Tournament 2004 - follow-up to the 2003 multi-player first-person shooter" -HOMEPAGE="http://www.unrealtournament2004.com/" -SRC_URI="http://ftp4.3dgamers.com/pub/3dgamers/games/unrealtourn2k4/${MY_P} - http://3dgamers.intelenet.net/pub/3dgamers/games/unrealtourn2k4/${MY_P} - ftp://3dgamers.in-span.net/pub/3dgamers5/games/unrealtourn2k4/${MY_P} - http://iadfillvip.xlontech.net/100083/games/unrealtourn2k4/${MY_P} - http://mirror1.icculus.org/${PN}/${MY_P}" - -LICENSE="ut2003" -SLOT="0" -KEYWORDS="~x86 ~amd64" -RESTRICT="nostrip" -IUSE="opengl dedicated" - -DEPEND="virtual/libc - games-util/uz2unpack" -RDEPEND="opengl? ( virtual/opengl ) - dedicated? ( app-misc/screen )" - -S=${WORKDIR} - -dir=${GAMES_PREFIX_OPT}/${PN} -Ddir=${D}/${dir} - -pkg_setup() { - check_license || die "License check failed" - ewarn "The installed game takes about 6.8GB of space!" - - # The following is a nasty mess to determine if we are installing from - # a DVD or from multiple CDs. Anyone feel free to submit patches to this - # to bugs.gentoo.org as I know it is a very ugly hack. - USE_DVD= - if [ -n "${CD_ROOT}" ]; then - [ -d "${CD_ROOT}/CD1" ] && USE_DVD=1 - else - local mline="" - for mline in `mount | egrep -e '(iso|cdrom)' | awk '{print $3}'` ; do - [ -d "${mline}/CD1" ] && USE_DVD=1 - done - fi - if [ ${USE_DVD} ]; then - DISK1="CD1" - DISK2="CD2" - DISK3="CD3" - DISK4="CD4" - DISK5="CD5" - DISK6="CD6" - fi - cdrom_get_cds ${DISK1}/System/UT2004.ini \ - ${DISK2}/Textures/2K4Fonts.utx.uz2 \ - ${DISK3}/Textures/ONSDeadVehicles-TX.utx.uz2 \ - ${DISK4}/Music/KR-UT2004-Menu.ogg \ - ${DISK5}/Speech/ons.xml ${DISK6}/DirectX9/BDA.cab - - games_pkg_setup -} - -src_unpack() { - unpack_makeself ${CDROM_ROOT}/linux-installer.sh \ - || die "unpacking linux installer" - use x86 && tar -xf ${S}/linux-x86.tar - use amd64 && tar -xf ${S}/linux-amd64.tar - unpack ${MY_P} -} - -src_install() { - dodir ${dir}/System/editorres - - # Disk 1 - einfo "Copying files from Disk 1..." - cp -r ${CDROM_ROOT}/${DISK1}/{Animations,ForceFeedback,Help,KarmaData,Maps,Sounds,Web} ${Ddir} || die "copying files" - cp -r ${CDROM_ROOT}/${DISK1}/System/{editorres,*.{bat,bmp,dat,det,est,frt,ini,int,itt,kot,md5,smt,tmt,u,ucl,upl,url}} ${Ddir}/System || die "copying files" - mkdir -p ${Ddir}/Manual || die "creating manual folder" - cp ${CDROM_ROOT}/${DISK1}/Manual/Manual.pdf ${Ddir}/Manual \ - || die "copying manual" - mkdir -p ${Ddir}/Benchmark/Stuff || die "creating benchmark folders" - cp -r ${CDROM_ROOT}/${DISK1}/Benchmark/Stuff/* ${Ddir}/Benchmark/Stuff \ - || die "copying benchmark files" - cdrom_load_next_cd - - # Disk 2 - einfo "Copying files from Disk 2..." - cp -r ${CDROM_ROOT}/${DISK2}/{Sounds,Textures} ${Ddir} || die "copying files" - cdrom_load_next_cd - - # Disk 3 - einfo "Copying files from Disk 3..." - cp -r ${CDROM_ROOT}/${DISK3}/Textures ${Ddir} || die "copying files" - cdrom_load_next_cd - - #Disk 4 - einfo "Copying files from Disk 4..." - cp -r ${CDROM_ROOT}/${DISK4}/{Music,StaticMeshes,Textures} ${Ddir} \ - || die "copying files" - cdrom_load_next_cd - - #Disk 5 - einfo "Copying files from Disk 5..." - cp -r ${CDROM_ROOT}/${DISK5}/{Music,Sounds} ${Ddir} \ - || die "copying files" - cdrom_load_next_cd - - #Disk 6 - einfo "Copying files from Disk 6..." - cp -r ${CDROM_ROOT}/${DISK6}/Sounds ${Ddir} \ - || die "copying files" - - # create empty files in Benchmark - for j in {CSVs,Logs,Results} ; do - mkdir -p ${Ddir}/Benchmark/${j} || die "creating folders" - touch ${Ddir}/Benchmark/${j}/DO_NOT_DELETE.ME || die "creating files" - done - - # install extra help files - insinto ${dir}/Help - doins ${S}/Unreal.bmp ${S}/UT2004Logo.bmp - - # install eula - insinto ${dir} - doins ${S}/UT2004_EULA.txt - - # install System.inis - insinto ${dir}/System - doins ${S}/ini-{det,est,frt,int,itt,kot,smt,tmt}.tar - - # copy ut2004 - exeinto ${dir} - doexe ${S}/bin/ut2004 || die "copying ut2004" - - exeinto ${dir}/System - doexe ${S}/System/{libSDL-1.2.so.0,openal.so,u{cc,t2004}-bin} \ - || die "copying libs/ucc/ut2004" - - # Removing uneccessary files in Sounds - rm -f ${Ddir}/Sounds/*.{det,est,frt,itt,kot,smt,tmt}_uax.uz2 - - # Installing patch files (first time) for decompress - cp ${S}/UT2004-Patch/System/* ${Ddir}/System - use amd64 && rm ${Ddir}/System/ucc-bin && mv ${Ddir}/System/ucc-bin-linux-amd64 ${Ddir}/System/ucc-bin - - # uncompressing files - einfo "Uncompressing files... this *will* take a while..." - for j in {Animations,Maps,Sounds,StaticMeshes,Textures} ; do - chmod -R u+w ${Ddir}/${j} || die "chmod in uncompress" - games_ut_unpack ${Ddir}/${j} || die "uncompressing files" - done - - # Installing patch files - for p in {Help,System,Textures,Web}; do - cp -r ${S}/UT2004-Patch/${p}/* ${Ddir}/${p} \ - || die "copying ${p} from patch." - done - - use amd64 && rm ${Ddir}/System/u{cc,t2004}-bin \ - && mv ${Ddir}/System/ucc-bin-linux-amd64 ${Ddir}/System/ucc-bin \ - && mv ${Ddir}/System/ut2004-bin-linux-amd64 ${Ddir}/System/ut2004-bin \ - && chmod ug+x ${Ddir}/System/ucc-bin ${Ddir}/System/ut2004-bin - use x86 && rm ${Ddir}/System/ucc-bin-linux-amd64 \ - ${Ddir}/System/ut2004-bin-linux-amd64 - - # Removing unneccessary files in System and Help - rm -f ${Ddir}/Help/{InstallerLogo.bmp,SAPI-EULA.txt,{Unreal,UnrealEd}.ico} - rm -f ${Ddir}/System/*.tar - rm -f ${Ddir}/System/{{License,Manifest}.smt,{ucc,StdOut}.log,{User,UT2004}.ini} - - # installing documentation/icon - dodoc ${S}/README.linux || die "dodoc README.linux" - insinto /usr/share/pixmaps; - doins ${S}/ut2004.xpm || die "copying pixmap" - insinto ${dir} - doins ${S}/README.linux ${S}/ut2004.xpm || die "copying readme/icon" - - # creating .manifest files - insinto ${dir}/.manifest - doins ${FILESDIR}/${PN}.xml - - # creating .loki/installed links - mkdir -p ${D}/root/.loki/installed - dosym ${dir}/.manifest/${PN}.xml /root/.loki/installed/${PN}.xml - - games_make_wrapper ut2004 ./ut2004 ${dir} - - # now, since these files are coming off a cd, the times/sizes/md5sums wont - # be different ... that means portage will try to unmerge some files (!) - # we run touch on ${D} so as to make sure portage doesnt do any such thing - find ${Ddir} -exec touch '{}' \; - - prepgamesdirs - make_desktop_entry ut2004 "Unreal Tournament 2004" ut2004.xpm -} - -pkg_postinst() { - games_pkg_postinst - - # here is where we check for the existence of a cdkey... - # if we don't find one, we ask the user for it - if [ -f ${dir}/System/cdkey ]; then - einfo "A cdkey file is already present in ${dir}/System" - else - ewarn "You MUST run this before playing the game:" - ewarn "ebuild /var/db/pkg/${CATEGORY}/${PF}/${PF}.ebuild config" - ewarn "That way you can [re]enter your cdkey." - fi - echo - einfo "To play the game run:" - einfo " ut2004" - echo -} - -pkg_postrm() { - ewarn "This package leaves a cdkey file in ${dir}/System that you need" - ewarn "to remove to completely get rid of this game's files." -} - -pkg_config() { - ewarn "Your CD key is NOT checked for validity here." - ewarn " Make sure you type it in correctly." - eerror "If you CTRL+C out of this, the game will not run!" - echo - einfo "CD key format is: XXXXX-XXXXX-XXXXX-XXXXX" - while true ; do - einfo "Please enter your CD key:" - read CDKEY1 - einfo "Please re-enter your CD key:" - read CDKEY2 - if [ "$CDKEY1" == "" ] ; then - echo "You entered a blank CD key. Try again." - else - if [ "$CDKEY1" == "$CDKEY2" ] ; then - echo "$CDKEY1" | tr a-z A-Z > ${dir}/System/cdkey - einfo "Thank you!" - break - else - eerror "Your CD key entries do not match. Try again." - fi - fi - done -} diff --git a/games-fps/ut2004/ut2004-3323.ebuild b/games-fps/ut2004/ut2004-3323.ebuild new file mode 100644 index 000000000000..1a6d4d9fff51 --- /dev/null +++ b/games-fps/ut2004/ut2004-3323.ebuild @@ -0,0 +1,245 @@ +# Copyright 1999-2004 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-fps/ut2004/ut2004-3323.ebuild,v 1.1 2004/09/14 21:41:35 wolf31o2 Exp $ + +inherit games + +MY_P="${PN}-lnxpatch${PV}.tar.bz2" +DESCRIPTION="Unreal Tournament 2004 - follow-up to the 2003 multi-player first-person shooter" +HOMEPAGE="http://www.unrealtournament2004.com/" +SRC_URI="http://ftp4.3dgamers.com/pub/3dgamers/games/unrealtourn2k4/${MY_P} + http://3dgamers.intelenet.net/pub/3dgamers/games/unrealtourn2k4/${MY_P} + ftp://3dgamers.in-span.net/pub/3dgamers5/games/unrealtourn2k4/${MY_P} + http://iadfillvip.xlontech.net/100083/games/unrealtourn2k4/${MY_P} + http://mirror1.icculus.org/${PN}/${MY_P}" + +LICENSE="ut2003" +SLOT="0" +KEYWORDS="x86 amd64" +RESTRICT="nostrip" +IUSE="opengl dedicated" + +DEPEND="virtual/libc + games-util/uz2unpack" +RDEPEND="opengl? ( virtual/opengl ) + dedicated? ( app-misc/screen )" + +S=${WORKDIR} + +dir=${GAMES_PREFIX_OPT}/${PN} +Ddir=${D}/${dir} + +pkg_setup() { + check_license || die "License check failed" + ewarn "The installed game takes about 6.8GB of space!" + + # The following is a nasty mess to determine if we are installing from + # a DVD or from multiple CDs. Anyone feel free to submit patches to this + # to bugs.gentoo.org as I know it is a very ugly hack. + USE_DVD= + if [ -n "${CD_ROOT}" ]; then + [ -d "${CD_ROOT}/CD1" ] && USE_DVD=1 + else + local mline="" + for mline in `mount | egrep -e '(iso|cdrom)' | awk '{print $3}'` ; do + [ -d "${mline}/CD1" ] && USE_DVD=1 + done + fi + if [ ${USE_DVD} ]; then + DISK1="CD1" + DISK2="CD2" + DISK3="CD3" + DISK4="CD4" + DISK5="CD5" + DISK6="CD6" + fi + cdrom_get_cds ${DISK1}/System/UT2004.ini \ + ${DISK2}/Textures/2K4Fonts.utx.uz2 \ + ${DISK3}/Textures/ONSDeadVehicles-TX.utx.uz2 \ + ${DISK4}/Music/KR-UT2004-Menu.ogg \ + ${DISK5}/Speech/ons.xml ${DISK6}/DirectX9/BDA.cab + + games_pkg_setup +} + +src_unpack() { + unpack_makeself ${CDROM_ROOT}/linux-installer.sh \ + || die "unpacking linux installer" + use x86 && tar -xf ${S}/linux-x86.tar + use amd64 && tar -xf ${S}/linux-amd64.tar + unpack ${MY_P} +} + +src_install() { + dodir ${dir}/System/editorres + + # Disk 1 + einfo "Copying files from Disk 1..." + cp -r ${CDROM_ROOT}/${DISK1}/{Animations,ForceFeedback,Help,KarmaData,Maps,Sounds,Web} ${Ddir} || die "copying files" + cp -r ${CDROM_ROOT}/${DISK1}/System/{editorres,*.{bat,bmp,dat,det,est,frt,ini,int,itt,kot,md5,smt,tmt,u,ucl,upl,url}} ${Ddir}/System || die "copying files" + mkdir -p ${Ddir}/Manual || die "creating manual folder" + cp ${CDROM_ROOT}/${DISK1}/Manual/Manual.pdf ${Ddir}/Manual \ + || die "copying manual" + mkdir -p ${Ddir}/Benchmark/Stuff || die "creating benchmark folders" + cp -r ${CDROM_ROOT}/${DISK1}/Benchmark/Stuff/* ${Ddir}/Benchmark/Stuff \ + || die "copying benchmark files" + cdrom_load_next_cd + + # Disk 2 + einfo "Copying files from Disk 2..." + cp -r ${CDROM_ROOT}/${DISK2}/{Sounds,Textures} ${Ddir} || die "copying files" + cdrom_load_next_cd + + # Disk 3 + einfo "Copying files from Disk 3..." + cp -r ${CDROM_ROOT}/${DISK3}/Textures ${Ddir} || die "copying files" + cdrom_load_next_cd + + #Disk 4 + einfo "Copying files from Disk 4..." + cp -r ${CDROM_ROOT}/${DISK4}/{Music,StaticMeshes,Textures} ${Ddir} \ + || die "copying files" + cdrom_load_next_cd + + #Disk 5 + einfo "Copying files from Disk 5..." + cp -r ${CDROM_ROOT}/${DISK5}/{Music,Sounds} ${Ddir} \ + || die "copying files" + cdrom_load_next_cd + + #Disk 6 + einfo "Copying files from Disk 6..." + cp -r ${CDROM_ROOT}/${DISK6}/Sounds ${Ddir} \ + || die "copying files" + + # create empty files in Benchmark + for j in {CSVs,Logs,Results} ; do + mkdir -p ${Ddir}/Benchmark/${j} || die "creating folders" + touch ${Ddir}/Benchmark/${j}/DO_NOT_DELETE.ME || die "creating files" + done + + # install extra help files + insinto ${dir}/Help + doins ${S}/Unreal.bmp ${S}/UT2004Logo.bmp + + # install eula + insinto ${dir} + doins ${S}/UT2004_EULA.txt + + # install System.inis + insinto ${dir}/System + doins ${S}/ini-{det,est,frt,int,itt,kot,smt,tmt}.tar + + # copy ut2004 + exeinto ${dir} + doexe ${S}/bin/ut2004 || die "copying ut2004" + + exeinto ${dir}/System + doexe ${S}/System/{libSDL-1.2.so.0,openal.so,u{cc,t2004}-bin} \ + || die "copying libs/ucc/ut2004" + + # Removing uneccessary files in Sounds + rm -f ${Ddir}/Sounds/*.{det,est,frt,itt,kot,smt,tmt}_uax.uz2 + + # Installing patch files (first time) for decompress + cp ${S}/UT2004-Patch/System/* ${Ddir}/System + use amd64 && rm ${Ddir}/System/ucc-bin && mv ${Ddir}/System/ucc-bin-linux-amd64 ${Ddir}/System/ucc-bin + + # uncompressing files + einfo "Uncompressing files... this *will* take a while..." + for j in {Animations,Maps,Sounds,StaticMeshes,Textures} ; do + chmod -R u+w ${Ddir}/${j} || die "chmod in uncompress" + games_ut_unpack ${Ddir}/${j} || die "uncompressing files" + done + + # Installing patch files + for p in {Help,System,Textures,Web}; do + cp -r ${S}/UT2004-Patch/${p}/* ${Ddir}/${p} \ + || die "copying ${p} from patch." + done + + use amd64 && rm ${Ddir}/System/u{cc,t2004}-bin \ + && mv ${Ddir}/System/ucc-bin-linux-amd64 ${Ddir}/System/ucc-bin \ + && mv ${Ddir}/System/ut2004-bin-linux-amd64 ${Ddir}/System/ut2004-bin \ + && chmod ug+x ${Ddir}/System/ucc-bin ${Ddir}/System/ut2004-bin + use x86 && rm ${Ddir}/System/ucc-bin-linux-amd64 \ + ${Ddir}/System/ut2004-bin-linux-amd64 + + # Removing unneccessary files in System and Help + rm -f ${Ddir}/Help/{InstallerLogo.bmp,SAPI-EULA.txt,{Unreal,UnrealEd}.ico} + rm -f ${Ddir}/System/*.tar + rm -f ${Ddir}/System/{{License,Manifest}.smt,{ucc,StdOut}.log,{User,UT2004}.ini} + + # installing documentation/icon + dodoc ${S}/README.linux || die "dodoc README.linux" + insinto /usr/share/pixmaps; + doins ${S}/ut2004.xpm || die "copying pixmap" + insinto ${dir} + doins ${S}/README.linux ${S}/ut2004.xpm || die "copying readme/icon" + + # creating .manifest files + insinto ${dir}/.manifest + doins ${FILESDIR}/${PN}.xml + + # creating .loki/installed links + mkdir -p ${D}/root/.loki/installed + dosym ${dir}/.manifest/${PN}.xml /root/.loki/installed/${PN}.xml + + games_make_wrapper ut2004 ./ut2004 ${dir} + + # now, since these files are coming off a cd, the times/sizes/md5sums wont + # be different ... that means portage will try to unmerge some files (!) + # we run touch on ${D} so as to make sure portage doesnt do any such thing + find ${Ddir} -exec touch '{}' \; + + prepgamesdirs + make_desktop_entry ut2004 "Unreal Tournament 2004" ut2004.xpm +} + +pkg_postinst() { + games_pkg_postinst + + # here is where we check for the existence of a cdkey... + # if we don't find one, we ask the user for it + if [ -f ${dir}/System/cdkey ]; then + einfo "A cdkey file is already present in ${dir}/System" + else + ewarn "You MUST run this before playing the game:" + ewarn "ebuild /var/db/pkg/${CATEGORY}/${PF}/${PF}.ebuild config" + ewarn "That way you can [re]enter your cdkey." + fi + echo + einfo "To play the game run:" + einfo " ut2004" + echo +} + +pkg_postrm() { + ewarn "This package leaves a cdkey file in ${dir}/System that you need" + ewarn "to remove to completely get rid of this game's files." +} + +pkg_config() { + ewarn "Your CD key is NOT checked for validity here." + ewarn " Make sure you type it in correctly." + eerror "If you CTRL+C out of this, the game will not run!" + echo + einfo "CD key format is: XXXXX-XXXXX-XXXXX-XXXXX" + while true ; do + einfo "Please enter your CD key:" + read CDKEY1 + einfo "Please re-enter your CD key:" + read CDKEY2 + if [ "$CDKEY1" == "" ] ; then + echo "You entered a blank CD key. Try again." + else + if [ "$CDKEY1" == "$CDKEY2" ] ; then + echo "$CDKEY1" | tr a-z A-Z > ${dir}/System/cdkey + einfo "Thank you!" + break + else + eerror "Your CD key entries do not match. Try again." + fi + fi + done +} -- cgit v1.2.3-65-gdbad