# ChangeLog for games-arcade/lbreakout2 # Copyright 1999-2010 Gentoo Foundation; Distributed under the GPL v2 # $Header: /var/cvsroot/gentoo-x86/games-arcade/lbreakout2/ChangeLog,v 1.24 2010/02/04 17:23:23 hwoarang Exp $ 04 Feb 2010; Markos Chandras lbreakout2-2.6.1.ebuild: Stable on amd64 wrt bug #302842 30 Jan 2010; Raúl Porcel lbreakout2-2.5.2.ebuild, lbreakout2-2.6.1.ebuild: Drop alpha/ia64 keywords *lbreakout2-2.6.1 (30 Dec 2009) 30 Dec 2009; Michael Sterrett +lbreakout2-2.6.1.ebuild, +files/lbreakout2-2.6.1-gentoo.patch: version bump 22 Feb 2009; Michael Sterrett lbreakout2-2.5.2.ebuild: remove GAMES_USE_SDL; now handled by use-based deps 22 Jan 2009; Michael Sterrett lbreakout2-2.5.2.ebuild: transition to the non-no* use flags in libsdl 08 May 2007; Michael Sterrett lbreakout2-2.5.2.ebuild: update levelset file with patch from Denilson via bug #162745 24 Apr 2007; Timothy Redaelli lbreakout2-2.5.2.ebuild: Add ~x86-fbsd keyword. Thanks to Nathan Smith for reporting wrt bug #175779 10 Jul 2006; Michael Sterrett lbreakout2-2.5.2.ebuild: needs joystick support (bug #139864) 10 Sep 2005; Aron Griffis lbreakout2-2.5.2.ebuild: Mark 2.5.2 stable on alpha 20 Jul 2005; Michael Sterrett lbreakout2-2.5.2.ebuild: use a png for the icon instead of a gif. latest gtk+ doesn't like gifs all that much (bug #99555); tidy 30 Mar 2005; Bryan Østergaard lbreakout2-2.5.2.ebuild: Add ~alpha keyword, bug 86601. *lbreakout2-2.5.2 (24 Jan 2005) 24 Jan 2005; Mike Frysinger +lbreakout2-2.5.2.ebuild: Version bump #79093 by Alexandru Toma. 18 Jan 2005; Chris Gianelloni lbreakout2-2.4.ebuild, lbreakout2-2.5.1.ebuild, lbreakout2-2.5.ebuild, lbreakout2-2.5_beta6.ebuild: Updated with a .desktop entry and closing bug #76656. 28 Dec 2004; Ciaran McCreesh : Change encoding to UTF-8 for GLEP 31 compliance *lbreakout2-2.5.1 (06 Oct 2004) 06 Oct 2004; Michael Sterrett +lbreakout2-2.5.1.ebuild: version bump (bug #65860) *lbreakout2-2.5 (11 Aug 2004) 11 Aug 2004; Michael Sterrett +lbreakout2-2.5.ebuild: version bump (bug #59865) 16 Jun 2004; Michael Sterrett lbreakout2-2.5_beta3.ebuild: beta5 seems nicer all around *lbreakout2-2.5_beta6 (15 Jun 2004) 15 Jun 2004; Michael Sterrett lbreakout2-2.5_beta6.ebuild: version bump (bug #52181) 19 Mar 2004; Michael Sterrett lbreakout2-2.4.ebuild, lbreakout2-2.5_beta3.ebuild: put the high scores in GAMES_STATEDIR 19 Mar 2004; Michael Sterrett lbreakout2-2.4.ebuild, lbreakout2-2.5_beta3.ebuild: use all-levels snapshot archive instead of individual level files (should fix bug #44447); use emake 04 Nov 2003; Jason Wever lbreakout2-2.4.ebuild: Added ~sparc keyword. *lbreakout2-2.5_beta3 (19 Jul 2003) 19 Jul 2003; Mike Frysinger : Version bump. *lbreakout2-2.4 (03 Mar 2003) 26 May 2003; Chuck Brewer lbreakout2-2.4.ebuild: Added html manual back in (closes #17289) 28 Apr 2003; Graham Forest lbreakout2-2.4.ebuild: set ~ppc in keywords 03 Mar 2003; Mike Frysinger : version bump + games eclass support #12118. *lbreakout2-2.3.5 (28 Sep 2002) 18 Oct 2002; Daniel Ahlberg lbreakout2-2.2.2.ebuild : Updated to mirror://sourceforge in SRC_URI. 28 Sep 2002; Nick Hadaway lbreakout2-2.3.5.ebuild, files/digest-lbreakout2-2.3.5 : Version bump. Incorporated same fixes applied to 2.2.2. *lbreakout2-2.2.2 (03 Jul 2002) 18 Oct 2002; Daniel Ahlberg lbreakout2-2.2.2.ebuild : Updated to mirror://sourceforge in SRC_URI. 28 Sep 2002; Nick Hadaway lbreakout2-2.2.2.ebuild, files/digest-lbreakout2-2.2.2 : Removed optimization flags due to gcc3 compile problems. Synced up themes with all available on the homepage. Updated install flags to avoid sandbox violations. 17 jul 2002; Jose Alberto Suárez López lbreakout2-2.2.ebuild : Added LICENSE, KEYWORDS. 17 jul 2002; Jose Alberto Suárez López lbreakout2-2.2.2.ebuild : Added KEYWORDS. 03 Jul 2002; J.Alberto S.L. Just a version bump and new themes added. *lbreakout2-2.1.2 (1 Feb 2002) 1 Feb 2002; G.Bevin ChangeLog : Added initial ChangeLog which should be updated whenever the package is updated in any way. This changelog is targetted to users. This means that the comments should well explained and written in clean English. The details about writing correct changelogs are explained in the skel.ChangeLog file which you can find in the root directory of the portage repository.