# Copyright 1999-2010 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 # $Header: /var/cvsroot/gentoo-x86/games-emulation/sdlmame/sdlmame-0.136.ebuild,v 1.6 2010/08/17 19:59:29 mr_bones_ Exp $ EAPI=2 inherit eutils flag-o-matic games MY_PV=${PV/.} MY_PV=${MY_PV/_p/u} MY_P=${PN}${MY_PV} MY_CONF_PN=${PN/sdl} DESCRIPTION="Multiple Arcade Machine Emulator (SDL)" HOMEPAGE="http://rbelmont.mameworld.info/?page_id=163" # Upstream doesn't allow fetching with unknown User-Agent such as wget SRC_URI="mirror://gentoo/${MY_P}.zip mirror://gentoo/${PN}-manpages.tar.gz" LICENSE="XMAME" SLOT="0" KEYWORDS="amd64 ppc x86" IUSE="debug opengl" RDEPEND=">=media-libs/libsdl-1.2.10[audio,joystick,opengl?,video] dev-libs/expat x11-libs/libXinerama debug? ( x11-libs/gtk+:2 gnome-base/gconf )" DEPEND="${RDEPEND} app-arch/unzip x11-proto/xineramaproto" S=${WORKDIR}/${MY_P} # Function to disable a makefile option disable_feature() { sed -i \ -e "/$1.*=/s:^:# :" \ "${S}"/makefile \ || die "sed failed" } # Function to enable a makefile option enable_feature() { sed -i \ -e "/^#.*$1.*=/s:^# ::" \ "${S}"/makefile \ || die "sed failed" } src_prepare() { sed -i \ -e '/CFLAGS += -O$(OPTIMIZE)/s:^:# :' \ -e '/CFLAGS += -pipe/s:^:# :' \ -e '/LDFLAGS += -s/s:^:# :' \ -e 's:-Werror::' \ makefile \ || die "sed failed" # Don't compile zlib and expat einfo "Disabling embedded libraries: zlib and expat" disable_feature BUILD_ZLIB disable_feature BUILD_EXPAT if use amd64; then einfo "Enabling 64-bit support" enable_feature PTR64 fi if use ppc; then einfo "Enabling PPC support" enable_feature BIGENDIAN fi if ! use debug; then einfo "Disabling Debugging" epatch "${FILESDIR}"/${P}-nodebug.patch fi } src_compile() { local make_opts use opengl || make_opts="${make_opts} NO_OPENGL=1" emake \ NAME="${PN}" \ OPT_FLAGS='-DINI_PATH=\"\$$HOME/.'${PN}'\;'"${GAMES_SYSCONFDIR}/${PN}"'\"'" ${CFLAGS}" \ SUFFIX="" \ ${make_opts} \ || die "emake failed" } src_install() { dogamesbin ${PN} || die "dogamesbin ${PN} failed" # Follows xmame ebuild, avoiding collision on /usr/games/bin/jedutil exeinto "$(games_get_libdir)/${PN}" local f for f in chdman ldverify jedutil romcmp testkeys; do doexe "${f}" || die "doexe ${f} failed" done insinto "${GAMES_DATADIR}/${PN}" doins ui.bdf || die "doins ui.bdf failed" doins -r keymaps || die "doins -r keymaps failed" insinto "${GAMES_SYSCONFDIR}/${PN}" doins "${FILESDIR}"/{joymap.dat,vector.ini} || die "doins joymap.dat vector.ini failed" sed \ -e "s:@GAMES_SYSCONFDIR@:${GAMES_SYSCONFDIR}:" \ -e "s:@GAMES_DATADIR@:${GAMES_DATADIR}:" \ "${FILESDIR}"/mame.ini.in > "${D}/${GAMES_SYSCONFDIR}/${PN}/"mame.ini \ || die "sed failed" dodoc docs/{config,mame,newvideo}.txt *.txt doman "${WORKDIR}/${PN}-manpages"/* keepdir \ "${GAMES_DATADIR}/${PN}"/{roms,samples,artwork} \ "${GAMES_SYSCONFDIR}/${PN}"/ctrlr prepgamesdirs } pkg_postinst() { games_pkg_postinst elog "It's strongly recommended that you change either the system-wide" elog "${MY_CONF_PN}.ini at \"${GAMES_SYSCONFDIR}/${PN}\" or use a per-user setup at \$HOME/.${PN}" if use opengl; then echo elog "You built ${PN} with opengl support and should set" elog "\"video\" to \"opengl\" in ${MY_CONF_PN}.ini to take advantage of that" fi }