# ChangeLog for games-fps/enemy-territory-truecombat # Copyright 1999-2013 Gentoo Foundation; Distributed under the GPL v2 # $Header: /var/cvsroot/gentoo-x86/games-fps/enemy-territory-truecombat/ChangeLog,v 1.14 2013/01/22 07:04:56 tupone Exp $ 22 Jan 2013; Tupone Alfredo enemy-territory-truecombat-0.49b.ebuild: Use QA_PREBUILT. Bug #440028 by Diego 08 Oct 2009; Tristan Heaven enemy-territory-truecombat-0.49b.ebuild: EAPI=2 07 Nov 2007; Chris Gianelloni -enemy-territory-truecombat-0.49.ebuild, enemy-territory-truecombat-0.49b.ebuild: Stable on amd64/x86 and cleaning up older ebuilds. 21 Aug 2007; Chris Gianelloni -enemy-territory-truecombat-0.48.ebuild, -enemy-territory-truecombat-0.49-r1.ebuild: Cleaning up older ebuilds. 21 Aug 2007; Chris Gianelloni enemy-territory-truecombat-0.49b.ebuild: Updated with an ebuild by Paul Bredbury to close bug #175514 and bug #186113. *enemy-territory-truecombat-0.49b (30 Jan 2007) 30 Jan 2007; Chris Gianelloni +enemy-territory-truecombat-0.49b.ebuild: Version bump to 0.49b. Ebuild by Brendan Shanks and modified by me. Closing bug #159712. *enemy-territory-truecombat-0.49-r1 (23 Oct 2006) 23 Oct 2006; Chris Gianelloni +enemy-territory-truecombat-0.49-r1.ebuild: Added new revision for testing which uses the brand-spankin-new games-mods.eclass to reduce ebuild code. 03 Oct 2006; Chris Gianelloni enemy-territory-truecombat-0.49.ebuild: Move files to S for bug #150012. *enemy-territory-truecombat-0.49 (03 Oct 2006) 03 Oct 2006; Chris Gianelloni +enemy-territory-truecombat-0.49.ebuild: Version bump and closing bug #149594. *enemy-territory-truecombat-0.48 (19 May 2006) 19 May 2006; Chris Gianelloni +enemy-territory-truecombat-0.48.ebuild, -enemy-territory-truecombat-1.0_beta4.ebuild: Changed version from 1.0_beta4 to 0.48 for bug #130424. *enemy-territory-truecombat-1.0_beta4 (23 Jun 2005) 23 Jun 2005; Chris Gianelloni -enemy-territory-truecombat-1.0_alpha2.ebuild, +enemy-territory-truecombat-1.0_beta4.ebuild: Version bumped and closing bug #82324. 03 Jan 2005; enemy-territory-truecombat-1.0_alpha2.ebuild: Fixing so the alpha2 update actually gets applied now... *enemy-territory-truecombat-1.0_alpha2 (01 Jan 2005) 01 Jan 2005; Mike Frysinger -enemy-territory-truecombat-1.0_alpha.ebuild, +enemy-territory-truecombat-1.0_alpha2.ebuild: Version bump #76250 by float. *enemy-territory-truecombat-1.0_alpha (09 Dec 2004) 09 Dec 2004; Chris Gianelloni +metadata.xml, +enemy-territory-truecombat-1.0_alpha.ebuild: Initial import. Ebuild and supporting eclass added to bug #71189 by Greg Loscombe . Closing bug #71082.