# Copyright 1999-2005 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 # $Header: /var/cvsroot/gentoo-x86/games-fps/quake2-icculus/quake2-icculus-0.16.ebuild,v 1.3 2005/01/15 00:52:51 vapier Exp $ inherit eutils games MY_P="quake2-r${PV}" DESCRIPTION="The icculus.org linux port of iD's quake2 engine" HOMEPAGE="http://icculus.org/quake2/" SRC_URI="http://icculus.org/quake2/files/${MY_P}.tar.gz !noqmax? ( http://icculus.org/quake2/files/maxpak.pak ) rogue? ( ftp://ftp.idsoftware.com/idstuff/quake2/source/roguesrc320.shar.Z ) xatrix? ( ftp://ftp.idsoftware.com/idstuff/quake2/source/xatrixsrc320.shar.Z )" LICENSE="GPL-2" SLOT="0" KEYWORDS="alpha amd64 ppc sparc x86" IUSE="arts svga sdl aalib dedicated opengl noqmax rogue xatrix ipv6 joystick" # default to X11 if svga/opengl/sdl/aalib/dedicated are not in USE RDEPEND="virtual/libc opengl? ( virtual/opengl ) svga? ( media-libs/svgalib ) sdl? ( media-libs/libsdl ) aalib? ( media-libs/aalib ) !svga? ( !opengl? ( !sdl? ( !aalib? ( !dedicated? ( virtual/x11 ) ) ) ) ) arts? ( kde-base/arts )" DEPEND="${RDEPEND} >=sys-apps/sed-4 app-arch/sharutils" S="${WORKDIR}/${MY_P}" src_unpack() { unpack ${MY_P}.tar.gz cd ${S} epatch "${FILESDIR}"/${PV}-Makefile-gentoo-opts.patch epatch "${FILESDIR}"/${PV}-gentoo-path.patch cat << EOF > src/linux/gentoo-paths.h #define GENTOO_DATADIR "${GAMES_DATADIR}/quake2-data" #ifdef QMAX #define GENTOO_LIBDIR "${GAMES_LIBDIR}/${PN}-qmax" #else #define GENTOO_LIBDIR "${GAMES_LIBDIR}/${PN}" #endif EOF # Now we deal with the silly rogue / xatrix addons ... this is ugly :/ ln -s $(which echo) "${T}"/more for g in rogue xatrix ; do use ${g} || continue mkdir -p "${S}"/src/${g} cd "${S}"/src/${g} local shar=${g}src320.shar unpack ${shar}.Z sed -i \ -e 's:^read ans:ans=yes :' ${shar} \ || die "sed ${shar} failed" echo ">>> Unpacking ${shar} to ${PWD}" env PATH="${T}:${PATH}" unshar ${shar} || die "unpacking ${shar} failed" rm ${shar} done if use rogue ; then cd "${S}"/src epatch ${FILESDIR}/${PV}-rogue-nan.patch fi } yesno() { for f in "$@" ; do if ! useq $f ; then echo NO return 1 fi done echo YES return 0 } src_compile() { BUILD_X11=$(yesno X) use sdl || use opengl || use svga || use aalib || BUILD_X11=YES # xatrix fails to build # rogue fails to build for BUILD_QMAX in YES NO ; do use noqmax && [ "${BUILD_QMAX}" == "YES" ] && continue make clean || die "cleaning failed" emake -j1 build_release \ BUILD_SDLQUAKE2=$(yesno sdl) \ BUILD_SVGA=$(yesno svga) \ BUILD_X11=${BUILD_X11} \ BUILD_GLX=$(yesno opengl) \ BUILD_SDL=$(yesno sdl) \ BUILD_SDLGL=$(yesno sdl opengl) \ BUILD_CTFDLL=YES \ BUILD_XATRIX=$(yesno xatrix) \ BUILD_ROGUE=$(yesno rogue) \ BUILD_JOYSTICK=$(yesno joystick) \ BUILD_DEDICATED=YES \ BUILD_AA=$(yesno aalib) \ BUILD_QMAX=${BUILD_QMAX} \ HAVE_IPV6=$(yesno ipv6) \ BUILD_ARTS=$(yesno arts) \ SDLDIR=/usr/lib \ OPTCFLAGS="${CFLAGS}" \ || die "make failed" # now we save the build dir ... except for the object files ... rm release*/*/*.o mv release* my-rel-${BUILD_QMAX} cd my-rel-${BUILD_QMAX} rm -rf ref_{gl,soft} ded game client ctf/*.o mkdir baseq2 mv game*.so baseq2/ cd .. done } src_install() { local q2dir=${GAMES_LIBDIR}/${PN} local q2maxdir=${GAMES_LIBDIR}/${PN}-qmax dodoc readme.txt README TODO ${FILESDIR}/README-postinstall # regular q2 files dodir ${q2dir} cp -rf my-rel-NO/* ${D}/${q2dir}/ dogamesbin ${D}/${q2dir}/{quake2,q2ded} rm ${D}/${q2dir}/{quake2,q2ded} use sdl && dogamesbin ${D}/${q2dir}/sdlquake2 && rm ${D}/${q2dir}/sdlquake2 # q2max files if ! use noqmax ; then dodir ${q2maxdir} cp -rf my-rel-YES/* ${D}/${q2maxdir}/ newgamesbin ${D}/${q2maxdir}/quake2 quake2-qmax newgamesbin ${D}/${q2maxdir}/q2ded q2ded-qmax rm ${D}/${q2maxdir}/{quake2,q2ded} use sdl && newgamesbin ${D}/${q2maxdir}/sdlquake2 sdlquake2-qmax && rm ${D}/${q2maxdir}/sdlquake2 insinto ${q2maxdir}/baseq2 doins ${DISTDIR}/maxpak.pak fi prepgamesdirs } pkg_postinst() { games_pkg_postinst einfo "Go read /usr/share/doc/${PF}/README-postinstall.gz right now!" einfo "It's important- This install is just the engine, you still need" einfo "the data paks. Go read." }