# Copyright 1999-2004 Gentoo Technologies, Inc. # Distributed under the terms of the GNU General Public License v2 # $Header: /var/cvsroot/gentoo-x86/games-fps/tribes2/tribes2-25034.ebuild,v 1.3 2004/02/16 13:45:24 wolf31o2 Exp $ inherit games IUSE="" DESCRIPTION="Tribes 2 - Team Combat on an Epic Scale" HOMEPAGE="http://www.lokigames.com/products/tribes2/" SRC_URI="http://www.libsdl.org/projects/tribes2/release/tribes2-${PV}-cdrom-x86.run http://dl1.ilangame.com/Tribes%20Series/Tribes%202/Patches/tribes2-${PV}-cdrom-x86.run http://3dgamers.planetmirror.com/pub/3dgamers/games/tribes2/tribes2-${PV}-cdrom-x86.run" LICENSE="LOKI-EULA" SLOT="0" KEYWORDS="x86" RESTRICT="nostrip nomirror" DEPEND="virtual/glibc" RDEPEND="${DEPEND} virtual/opengl" dir=${GAMES_PREFIX_OPT}/${PN} Ddir=${D}/${dir} pkg_setup() { check_license || die "License check failed" ewarn "The installed game takes about 507MB of space!" cdrom_get_cds README.tribes2d games_pkg_setup } src_unpack() { unpack_makeself || die "unpacking patch" } src_install() { dodir ${dir} einfo "Copying files... this may take a while..." exeinto /opt/${PN} doexe ${CDROM_ROOT}/bin/x86/glibc-2.1/{t2launch,tribes2,tribes2.dynamic,tribes2d,tribes2d-restart.sh,tribes2d.dynamic} cp ${CDROM_ROOT}/{README,README.tribes2d,Tribes2_Manual.pdf,console_start.cs,kver.pub} ${Ddir} # Video card profiles tar xzf ${CDROM_ROOT}/profiles.tar.gz -C ${Ddir} || die "uncompressing profiles" # Base (Music, Textures, Maps, etc.) cp -rf ${CDROM_ROOT}/base ${Ddir} cp -rf ${CDROM_ROOT}/menu ${Ddir} # now, since these files are coming off a cd, the times/sizes/md5sums wont # be different ... that means portage will try to unmerge some files (!) # we run touch on ${D} so as to make sure portage doesnt do any such thing find ${Ddir} -exec touch '{}' \; dodir ${GAMES_BINDIR} dosym ${dir}/t2launch ${GAMES_BINDIR}/t2launch dosym ${dir}/tribes2 ${GAMES_BINDIR}/tribes2 dosym ${dir}/tribes2.dynamic ${GAMES_BINDIR}/tribes2.dynamic dosym ${dir}/tribes2d ${GAMES_BINDIR}/tribes2d dosym ${dir}/tribes2d-restart.sh ${GAMES_BINDIR}/tribes2d-restart.sh dosym ${dir}/tribes2d.dynamic ${GAMES_BINDIR}/tribes2d.dynamic insinto /usr/share/pixmaps newins ${CDROM_ROOT}/icon.xpm Tribes2.xpm doins ${CDROM_ROOT}/icon.bmp prepgamesdirs make_desktop_entry ${PN} "Tribes 2" "Tribes2.xpm" } pkg_postinst() { einfo "To play the game run:" einfo " t2launch" games_pkg_postinst }