# ChangeLog for games-fps/ut2004 # Copyright 2000-2005 Gentoo Foundation; Distributed under the GPL v2 # $Header: /var/cvsroot/gentoo-x86/games-fps/ut2004/ChangeLog,v 1.28 2005/08/03 16:49:26 wolf31o2 Exp $ 03 Aug 2005; Chris Gianelloni ut2004-3355-r2.ebuild: Removed ed/sed since Default.ini and DefUser.ini are provided by ut2004-data package. *ut2004-3355-r2 (03 Aug 2005) 03 Aug 2005; Chris Gianelloni +ut2004-3355-r2.ebuild: Added experimental version for testing. This should look visually much better on x86. The amd64 version will come in an official patch based on feedback from this test, so please test this and report any bugs to https://bugzilla.icculus.org so it can be fixed. 27 Jul 2005; Jeremy Huddleston ut2004-3355-r1.ebuild: Added sys-libs/libstdc++-v3 RDEPEND since it uses libstdc++.so.5 on amd64. 24 Jun 2005; Chris Gianelloni ut2004-3355-r1.ebuild: Changed S to WORKDIR for proper operation on amd64. *ut2004-3355-r1 (16 Jun 2005) 16 Jun 2005; Chris Gianelloni +ut2004-3355-r1.ebuild: Added amd64 patch from icculus and closing bug #94397. 16 May 2005; Chris Gianelloni -ut2004-3339.ebuild, ut2004-3355.ebuild: Marking stable on x86/amd64. *ut2004-3355 (22 Feb 2005) 22 Feb 2005; Chris Gianelloni +ut2004-3355.ebuild: Initial import of broken-up ut2004 install and version bumped to 3355. 18 Jan 2005; Chris Gianelloni ut2004-3339.ebuild: Added ROOT to dosym. *ut2004-3339 (24 Nov 2004) 24 Nov 2004; Chris Gianelloni -ut2004-3323.ebuild, +ut2004-3339.ebuild: Version bumped and added Editor's Choice Edition Bonus Pack. 17 Nov 2004; Chris Gianelloni ut2004-3323.ebuild: Removed calls to specific 3dgamers mirrors and changed to use mirror://3dgamers instead. 15 Sep 2004; Chris Gianelloni ut2004-3323.ebuild: Fixing patch and closing bug #64094. *ut2004-3323 (14 Sep 2004) 14 Sep 2004; Chris Gianelloni -ut2004-3236-r1.ebuild, -ut2004-3270.ebuild, +ut2004-3323.ebuild: Removing old versions, updating to newest patch, and closing bug #63958. 02 Sep 2004; Chris Gianelloni ut2004-3270.ebuild: Fixing ut2004.xml link and closing bug #62532. *ut2004-3270 (31 Aug 2004) 31 Aug 2004; Chris Gianelloni +ut2004-3270.ebuild: Updated to latest patch level. 01 Jul 2004; Jeremy Huddleston ut2004-3236-r1.ebuild: virtual/glibc -> virtual/libc *ut2004-3236-r1 (26 Jun 2004) 26 Jun 2004; Chris Gianelloni +ut2004-3236-r1.ebuild, -ut2004-3236.ebuild: Updated to use newest patch files, compiled with GCC 3.x, rather than GCC 2.x. Also added uz2unpack DEPEND. Should close bug #51644. 22 Jun 2004; Chris Gianelloni -ut2004-3204.ebuild, ut2004-3236.ebuild: Moving 3236 to stable on x86 due to security vulnerability in Unreal Engine. See bug #54726 for more information. *ut2004-3236 (16 Jun 2004) 16 Jun 2004; Chris Gianelloni ut2004-3204.ebuild, +ut2004-3236.ebuild: Modified 3204 ebuild to hopefully fix problems with merging on amd64. Also adding 3236 ebuild to portage. 16 Jun 2004; Chris Gianelloni ut2004-3204.ebuild: Moved patch and amd64 ucc-bin/ut2004-bin renames to before uncompressing to attempt to solve problems with installation on amd64. Marked stable on x86 and closing bug #54028. 03 Jun 2004; Michael Sterrett ut2004-3204.ebuild: fix dir -> die typo; skip unnecessary dodirs 27 May 2004; Chris Gianelloni ut2004-3204.ebuild: Fixing typo with amd64 portion of patch. 25 May 2004; Chris Gianelloni ut2004-3204.ebuild: Added USE_DVD= to keep people from overriding USE_DVD on the command line. This is being done to reduce bug reports as the auto-detection should be working, and if not, it needs to be reported and fixed rather than circumvented. 25 May 2004; Chris Gianelloni ut2004-3204.ebuild: Fixing chmod line. 24 May 2004; Chris Gianelloni ut2004-3204.ebuild: Adding a chmod u+w before uncompression since files are coming from CD. 21 May 2004; Chris Gianelloni ut2004-3204.ebuild: Fixing my SNAFU in src_unpack and closing bug #51644. 21 May 2004; Chris Gianelloni ut2004-3204.ebuild: Hoping to have fixed the CD/DVD detection in pkg_setup. *ut2004-3204 (20 May 2004) 20 May 2004; Chris Gianelloni +metadata.xml, +files/ut2004.xml, +ut2004-3204.ebuild: Initial import. Ebuild by me.