diff options
author | 2021-07-18 16:57:19 -0400 | |
---|---|---|
committer | 2021-07-19 21:02:21 +0930 | |
commit | 999566402e3d7c69032bbf47e28b44fc0926fe62 (patch) | |
tree | 649d96a7b66941530263c7063e98360097d873c9 | |
parent | Automatic date update in version.in (diff) | |
download | binutils-gdb-999566402e3d7c69032bbf47e28b44fc0926fe62.tar.gz binutils-gdb-999566402e3d7c69032bbf47e28b44fc0926fe62.tar.bz2 binutils-gdb-999566402e3d7c69032bbf47e28b44fc0926fe62.zip |
Change "uint" to "unsigned"
This fixes a defect introduced in 25162c795. The "uint" type has not
been explicitly defined here on mingw, causing compilation to fail.
On linux we have this in /usr/include/sys/types.h
/* Old compatibility names for C types. */
typedef unsigned long int ulong;
typedef unsigned short int ushort;
typedef unsigned int uint;
So it's easy to see how such bugs can creep in.
* rust-demangle.c (struct rust_demangler): Change type of
"recursion" to unsigned.
(RUST_NO_RECURSION_LIMIT): Similarly in cast.
-rw-r--r-- | libiberty/ChangeLog | 6 | ||||
-rw-r--r-- | libiberty/rust-demangle.c | 4 |
2 files changed, 8 insertions, 2 deletions
diff --git a/libiberty/ChangeLog b/libiberty/ChangeLog index 8e39fd28eba..3f749455f05 100644 --- a/libiberty/ChangeLog +++ b/libiberty/ChangeLog @@ -1,3 +1,9 @@ +2021-07-19 Christopher Wellons <wellons@nullprogram.com> + + * rust-demangle.c (struct rust_demangler): Change type of + "recursion" to unsigned. + (RUST_NO_RECURSION_LIMIT): Similarly in cast. + 2021-07-15 Nick Clifton <nickc@redhat.com> PR 99935 diff --git a/libiberty/rust-demangle.c b/libiberty/rust-demangle.c index df09b7b8fdd..ac1eb8eb02c 100644 --- a/libiberty/rust-demangle.c +++ b/libiberty/rust-demangle.c @@ -75,10 +75,10 @@ struct rust_demangler int version; /* Recursion depth. */ - uint recursion; + unsigned recursion; /* Maximum number of times demangle_path may be called recursively. */ #define RUST_MAX_RECURSION_COUNT 1024 -#define RUST_NO_RECURSION_LIMIT ((uint) -1) +#define RUST_NO_RECURSION_LIMIT ((unsigned) -1) uint64_t bound_lifetime_depth; }; |