diff options
Diffstat (limited to 'llvm/test/CodeGen/AMDGPU/GlobalISel/xnor.ll')
-rw-r--r-- | llvm/test/CodeGen/AMDGPU/GlobalISel/xnor.ll | 117 |
1 files changed, 117 insertions, 0 deletions
diff --git a/llvm/test/CodeGen/AMDGPU/GlobalISel/xnor.ll b/llvm/test/CodeGen/AMDGPU/GlobalISel/xnor.ll index b201066cb7a4..b9237bc5babe 100644 --- a/llvm/test/CodeGen/AMDGPU/GlobalISel/xnor.ll +++ b/llvm/test/CodeGen/AMDGPU/GlobalISel/xnor.ll @@ -3,12 +3,18 @@ ; RUN: llc -global-isel -march=amdgcn -mcpu=gfx801 -verify-machineinstrs < %s | FileCheck -check-prefixes=GCN,GFX8 %s ; RUN: llc -global-isel -march=amdgcn -mcpu=gfx900 -verify-machineinstrs < %s | FileCheck -check-prefixes=GCN,GFX900 %s ; RUN: llc -global-isel -march=amdgcn -mcpu=gfx906 -verify-machineinstrs < %s | FileCheck -check-prefixes=GCN,GFX906 %s +; RUN: llc -global-isel -march=amdgcn -mcpu=gfx1010 -verify-machineinstrs < %s | FileCheck -check-prefixes=GFX10 %s define amdgpu_ps i32 @scalar_xnor_i32_one_use(i32 inreg %a, i32 inreg %b) { ; GCN-LABEL: scalar_xnor_i32_one_use: ; GCN: ; %bb.0: ; %entry ; GCN-NEXT: s_xnor_b32 s0, s0, s1 ; GCN-NEXT: ; return to shader part epilog +; +; GFX10-LABEL: scalar_xnor_i32_one_use: +; GFX10: ; %bb.0: ; %entry +; GFX10-NEXT: s_xnor_b32 s0, s0, s1 +; GFX10-NEXT: ; return to shader part epilog entry: %xor = xor i32 %a, %b %r0.val = xor i32 %xor, -1 @@ -47,6 +53,12 @@ define amdgpu_ps i32 @scalar_xnor_v2i16_one_use(<2 x i16> inreg %a, <2 x i16> in ; GFX906-NEXT: s_xor_b32 s0, s0, s1 ; GFX906-NEXT: s_xor_b32 s0, s0, -1 ; GFX906-NEXT: ; return to shader part epilog +; +; GFX10-LABEL: scalar_xnor_v2i16_one_use: +; GFX10: ; %bb.0: ; %entry +; GFX10-NEXT: s_xor_b32 s0, s0, s1 +; GFX10-NEXT: s_xor_b32 s0, s0, -1 +; GFX10-NEXT: ; return to shader part epilog entry: %xor = xor <2 x i16> %a, %b %r0.val = xor <2 x i16> %xor, <i16 -1, i16 -1> @@ -62,6 +74,14 @@ define amdgpu_ps <2 x i32> @scalar_xnor_i32_mul_use(i32 inreg %a, i32 inreg %b) ; GCN-NEXT: s_add_i32 s1, s1, s0 ; GCN-NEXT: s_mov_b32 s0, s2 ; GCN-NEXT: ; return to shader part epilog +; +; GFX10-LABEL: scalar_xnor_i32_mul_use: +; GFX10: ; %bb.0: ; %entry +; GFX10-NEXT: s_xor_b32 s1, s0, s1 +; GFX10-NEXT: s_not_b32 s2, s1 +; GFX10-NEXT: s_add_i32 s1, s1, s0 +; GFX10-NEXT: s_mov_b32 s0, s2 +; GFX10-NEXT: ; return to shader part epilog entry: %xor = xor i32 %a, %b %r0.val = xor i32 %xor, -1 @@ -76,6 +96,11 @@ define amdgpu_ps i64 @scalar_xnor_i64_one_use(i64 inreg %a, i64 inreg %b) { ; GCN: ; %bb.0: ; GCN-NEXT: s_xnor_b64 s[0:1], s[0:1], s[2:3] ; GCN-NEXT: ; return to shader part epilog +; +; GFX10-LABEL: scalar_xnor_i64_one_use: +; GFX10: ; %bb.0: +; GFX10-NEXT: s_xnor_b64 s[0:1], s[0:1], s[2:3] +; GFX10-NEXT: ; return to shader part epilog %xor = xor i64 %a, %b %r0.val = xor i64 %xor, -1 ret i64 %r0.val @@ -138,6 +163,14 @@ define amdgpu_ps i64 @scalar_xnor_v4i16_one_use(<4 x i16> inreg %a, <4 x i16> in ; GFX906-NEXT: s_xor_b64 s[0:1], s[0:1], s[2:3] ; GFX906-NEXT: s_xor_b64 s[0:1], s[0:1], s[4:5] ; GFX906-NEXT: ; return to shader part epilog +; +; GFX10-LABEL: scalar_xnor_v4i16_one_use: +; GFX10: ; %bb.0: +; GFX10-NEXT: s_mov_b32 s4, -1 +; GFX10-NEXT: s_xor_b64 s[0:1], s[0:1], s[2:3] +; GFX10-NEXT: s_mov_b32 s5, s4 +; GFX10-NEXT: s_xor_b64 s[0:1], s[0:1], s[4:5] +; GFX10-NEXT: ; return to shader part epilog %xor = xor <4 x i16> %a, %b %ret = xor <4 x i16> %xor, <i16 -1, i16 -1, i16 -1, i16 -1> %cast = bitcast <4 x i16> %ret to i64 @@ -157,6 +190,19 @@ define amdgpu_ps <2 x i64> @scalar_xnor_i64_mul_use(i64 inreg %a, i64 inreg %b) ; GCN-NEXT: s_mov_b32 s0, s4 ; GCN-NEXT: s_mov_b32 s1, s5 ; GCN-NEXT: ; return to shader part epilog +; +; GFX10-LABEL: scalar_xnor_i64_mul_use: +; GFX10: ; %bb.0: +; GFX10-NEXT: s_xor_b64 s[2:3], s[0:1], s[2:3] +; GFX10-NEXT: s_not_b64 s[4:5], s[2:3] +; GFX10-NEXT: s_add_u32 s2, s2, s0 +; GFX10-NEXT: s_cselect_b32 s0, 1, 0 +; GFX10-NEXT: s_and_b32 s0, s0, 1 +; GFX10-NEXT: s_cmp_lg_u32 s0, 0 +; GFX10-NEXT: s_mov_b32 s0, s4 +; GFX10-NEXT: s_addc_u32 s3, s3, s1 +; GFX10-NEXT: s_mov_b32 s1, s5 +; GFX10-NEXT: ; return to shader part epilog %xor = xor i64 %a, %b %r0.val = xor i64 %xor, -1 %r1.val = add i64 %xor, %a @@ -192,6 +238,13 @@ define i32 @vector_xnor_i32_one_use(i32 %a, i32 %b) { ; GFX906-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX906-NEXT: v_xnor_b32_e32 v0, v0, v1 ; GFX906-NEXT: s_setpc_b64 s[30:31] +; +; GFX10-LABEL: vector_xnor_i32_one_use: +; GFX10: ; %bb.0: ; %entry +; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX10-NEXT: s_waitcnt_vscnt null, 0x0 +; GFX10-NEXT: v_xor3_b32 v0, v0, v1, -1 +; GFX10-NEXT: s_setpc_b64 s[30:31] entry: %xor = xor i32 %a, %b %r = xor i32 %xor, -1 @@ -207,6 +260,16 @@ define i64 @vector_xnor_i64_one_use(i64 %a, i64 %b) { ; GCN-NEXT: v_xor_b32_e32 v0, -1, v0 ; GCN-NEXT: v_xor_b32_e32 v1, -1, v1 ; GCN-NEXT: s_setpc_b64 s[30:31] +; +; GFX10-LABEL: vector_xnor_i64_one_use: +; GFX10: ; %bb.0: ; %entry +; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX10-NEXT: s_waitcnt_vscnt null, 0x0 +; GFX10-NEXT: v_xor_b32_e32 v0, v0, v2 +; GFX10-NEXT: v_xor_b32_e32 v1, v1, v3 +; GFX10-NEXT: v_xor_b32_e32 v0, -1, v0 +; GFX10-NEXT: v_xor_b32_e32 v1, -1, v1 +; GFX10-NEXT: s_setpc_b64 s[30:31] entry: %xor = xor i64 %a, %b %r = xor i64 %xor, -1 @@ -236,6 +299,11 @@ define amdgpu_ps float @xnor_s_v_i32_one_use(i32 inreg %s, i32 %v) { ; GFX906: ; %bb.0: ; GFX906-NEXT: v_xnor_b32_e32 v0, s0, v0 ; GFX906-NEXT: ; return to shader part epilog +; +; GFX10-LABEL: xnor_s_v_i32_one_use: +; GFX10: ; %bb.0: +; GFX10-NEXT: v_xor3_b32 v0, s0, v0, -1 +; GFX10-NEXT: ; return to shader part epilog %xor = xor i32 %s, %v %d = xor i32 %xor, -1 %cast = bitcast i32 %d to float @@ -265,6 +333,11 @@ define amdgpu_ps float @xnor_v_s_i32_one_use(i32 inreg %s, i32 %v) { ; GFX906: ; %bb.0: ; GFX906-NEXT: v_xnor_b32_e64 v0, v0, s0 ; GFX906-NEXT: ; return to shader part epilog +; +; GFX10-LABEL: xnor_v_s_i32_one_use: +; GFX10: ; %bb.0: +; GFX10-NEXT: v_xor3_b32 v0, v0, s0, -1 +; GFX10-NEXT: ; return to shader part epilog %xor = xor i32 %v, %s %d = xor i32 %xor, -1 %cast = bitcast i32 %d to float @@ -307,6 +380,15 @@ define amdgpu_ps <2 x float> @xnor_i64_s_v_one_use(i64 inreg %a, i64 %b64) { ; GFX906-NEXT: v_xor_b32_e32 v0, -1, v0 ; GFX906-NEXT: v_xor_b32_e32 v1, -1, v1 ; GFX906-NEXT: ; return to shader part epilog +; +; GFX10-LABEL: xnor_i64_s_v_one_use: +; GFX10: ; %bb.0: ; %entry +; GFX10-NEXT: v_lshlrev_b64 v[0:1], 29, v[0:1] +; GFX10-NEXT: v_xor_b32_e32 v0, s0, v0 +; GFX10-NEXT: v_xor_b32_e32 v1, s1, v1 +; GFX10-NEXT: v_xor_b32_e32 v0, -1, v0 +; GFX10-NEXT: v_xor_b32_e32 v1, -1, v1 +; GFX10-NEXT: ; return to shader part epilog entry: %b = shl i64 %b64, 29 %xor = xor i64 %a, %b @@ -351,6 +433,15 @@ define amdgpu_ps <2 x float> @xnor_i64_v_s_one_use(i64 inreg %a, i64 %b64) { ; GFX906-NEXT: v_xor_b32_e32 v0, -1, v0 ; GFX906-NEXT: v_xor_b32_e32 v1, -1, v1 ; GFX906-NEXT: ; return to shader part epilog +; +; GFX10-LABEL: xnor_i64_v_s_one_use: +; GFX10: ; %bb.0: +; GFX10-NEXT: v_lshlrev_b64 v[0:1], 29, v[0:1] +; GFX10-NEXT: v_xor_b32_e32 v0, s0, v0 +; GFX10-NEXT: v_xor_b32_e32 v1, s1, v1 +; GFX10-NEXT: v_xor_b32_e32 v0, -1, v0 +; GFX10-NEXT: v_xor_b32_e32 v1, -1, v1 +; GFX10-NEXT: ; return to shader part epilog %b = shl i64 %b64, 29 %xor = xor i64 %b, %a %r0.val = xor i64 %xor, -1 @@ -385,6 +476,13 @@ define i32 @vector_xor_na_b_i32_one_use(i32 %a, i32 %b) { ; GFX906-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX906-NEXT: v_xnor_b32_e32 v0, v0, v1 ; GFX906-NEXT: s_setpc_b64 s[30:31] +; +; GFX10-LABEL: vector_xor_na_b_i32_one_use: +; GFX10: ; %bb.0: ; %entry +; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX10-NEXT: s_waitcnt_vscnt null, 0x0 +; GFX10-NEXT: v_xor3_b32 v0, v0, -1, v1 +; GFX10-NEXT: s_setpc_b64 s[30:31] entry: %na = xor i32 %a, -1 %r = xor i32 %na, %b @@ -418,6 +516,13 @@ define i32 @vector_xor_a_nb_i32_one_use(i32 %a, i32 %b) { ; GFX906-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX906-NEXT: v_xnor_b32_e32 v0, v1, v0 ; GFX906-NEXT: s_setpc_b64 s[30:31] +; +; GFX10-LABEL: vector_xor_a_nb_i32_one_use: +; GFX10: ; %bb.0: ; %entry +; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX10-NEXT: s_waitcnt_vscnt null, 0x0 +; GFX10-NEXT: v_xor3_b32 v0, v1, -1, v0 +; GFX10-NEXT: s_setpc_b64 s[30:31] entry: %nb = xor i32 %b, -1 %r = xor i32 %a, %nb @@ -430,6 +535,12 @@ define amdgpu_ps <2 x i32> @scalar_xor_a_nb_i64_one_use(i64 inreg %a, i64 inreg ; GCN-NEXT: s_not_b64 s[2:3], s[2:3] ; GCN-NEXT: s_xor_b64 s[0:1], s[0:1], s[2:3] ; GCN-NEXT: ; return to shader part epilog +; +; GFX10-LABEL: scalar_xor_a_nb_i64_one_use: +; GFX10: ; %bb.0: ; %entry +; GFX10-NEXT: s_not_b64 s[2:3], s[2:3] +; GFX10-NEXT: s_xor_b64 s[0:1], s[0:1], s[2:3] +; GFX10-NEXT: ; return to shader part epilog entry: %nb = xor i64 %b, -1 %r0.val = xor i64 %a, %nb @@ -443,6 +554,12 @@ define amdgpu_ps <2 x i32> @scalar_xor_na_b_i64_one_use(i64 inreg %a, i64 inreg ; GCN-NEXT: s_not_b64 s[0:1], s[0:1] ; GCN-NEXT: s_xor_b64 s[0:1], s[0:1], s[2:3] ; GCN-NEXT: ; return to shader part epilog +; +; GFX10-LABEL: scalar_xor_na_b_i64_one_use: +; GFX10: ; %bb.0: ; %entry +; GFX10-NEXT: s_not_b64 s[0:1], s[0:1] +; GFX10-NEXT: s_xor_b64 s[0:1], s[0:1], s[2:3] +; GFX10-NEXT: ; return to shader part epilog entry: %na = xor i64 %a, -1 %r0.val = xor i64 %na, %b |