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/*====================================================================*
- Copyright (C) 2001 Leptonica. All rights reserved.
-
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions
- are met:
- 1. Redistributions of source code must retain the above copyright
- notice, this list of conditions and the following disclaimer.
- 2. Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the following
- disclaimer in the documentation and/or other materials
- provided with the distribution.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL ANY
- CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
- OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
- NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*====================================================================*/
/*
* alphaops_reg.c
*
* Tests various functions that use the alpha layer:
*
* (1) Remove and add alpha layers.
* Removing is done by blending with a uniform image.
* Adding is done by setting all white pixels to transparent,
* and grading the alpha layer to opaque depending on
* the distance from the nearest transparent pixel.
*
* (2) Tests transparency and cleaning under alpha.
*
* (3) Blending with a uniform color. Also tests an alternative
* way to "blend" to a color: component-wise multiplication by
* the color.
*
* (4) Testing RGB and colormapped images with alpha, including
* binary and ascii colormap serialization.
*/
#ifdef HAVE_CONFIG_H
#include <config_auto.h>
#endif /* HAVE_CONFIG_H */
#include "allheaders.h"
static PIX *DoBlendTest(PIX *pix, BOX *box, l_uint32 val, l_float32 gamma,
l_int32 minval, l_int32 maxval, l_int32 which);
int main(int argc,
char **argv)
{
l_uint8 *data;
l_int32 w, h, n1, n2, n, i, minval, maxval;
l_int32 ncolors, rval, gval, bval, equal;
l_int32 *rmap, *gmap, *bmap;
l_uint32 color;
l_float32 gamma;
BOX *box;
FILE *fp;
PIX *pix1, *pix2, *pix3, *pix4, *pix5, *pix6;
PIX *pixs, *pixb, *pixg, *pixc, *pixd;
PIX *pixg2, *pixcs1, *pixcs2, *pixd1, *pixd2;
PIXA *pixa, *pixa2, *pixa3;
PIXCMAP *cmap, *cmap2;
RGBA_QUAD *cta;
L_REGPARAMS *rp;
if (regTestSetup(argc, argv, &rp))
return 1;
/* ------------------------ (1) ----------------------------*/
/* Blend with a white background */
pix1 = pixRead("books_logo.png");
pixDisplayWithTitle(pix1, 100, 0, NULL, rp->display);
pix2 = pixAlphaBlendUniform(pix1, 0xffffff00);
pixDisplayWithTitle(pix2, 100, 150, NULL, rp->display);
regTestWritePixAndCheck(rp, pix1, IFF_PNG); /* 0 */
regTestWritePixAndCheck(rp, pix2, IFF_PNG); /* 1 */
/* Generate an alpha layer based on the white background */
pix3 = pixSetAlphaOverWhite(pix2);
pixSetSpp(pix3, 3);
/* without alpha */
pixWrite("/tmp/lept/regout/alphaops.2.png", pix3, IFF_PNG);
regTestCheckFile(rp, "/tmp/lept/regout/alphaops.2.png"); /* 2 */
pixSetSpp(pix3, 4);
regTestWritePixAndCheck(rp, pix3, IFF_PNG); /* 3, with alpha */
pixDisplayWithTitle(pix3, 100, 300, NULL, rp->display);
/* Render on a light yellow background */
pix4 = pixAlphaBlendUniform(pix3, 0xffffe000);
regTestWritePixAndCheck(rp, pix4, IFF_PNG); /* 4 */
pixDisplayWithTitle(pix4, 100, 450, NULL, rp->display);
pixDestroy(&pix1);
pixDestroy(&pix2);
pixDestroy(&pix3);
pixDestroy(&pix4);
/* ------------------------ (2) ----------------------------*/
lept_mkdir("lept/alpha");
/* Make the transparency (alpha) layer.
* pixs is the mask. We turn it into a transparency (alpha)
* layer by converting to 8 bpp. A small convolution fuzzes
* the mask edges so that you don't see the pixels. */
pixs = pixRead("feyn-fract.tif");
pixGetDimensions(pixs, &w, &h, NULL);
pixg = pixConvert1To8(NULL, pixs, 0, 255);
pixg2 = pixBlockconvGray(pixg, NULL, 1, 1);
regTestWritePixAndCheck(rp, pixg2, IFF_JFIF_JPEG); /* 5 */
pixDisplayWithTitle(pixg2, 0, 0, "alpha", rp->display);
/* Make the viewable image.
* pixc is the image that we see where the alpha layer is
* opaque -- i.e., greater than 0. Scale it to the same
* size as the mask. To visualize what this will look like
* when displayed over a black background, create the black
* background image, pixb, and do the blending with pixcs1
* explicitly using the alpha layer pixg2. */
pixc = pixRead("tetons.jpg");
pixcs1 = pixScaleToSize(pixc, w, h);
regTestWritePixAndCheck(rp, pixcs1, IFF_JFIF_JPEG); /* 6 */
pixDisplayWithTitle(pixcs1, 300, 0, "viewable", rp->display);
pixb = pixCreateTemplate(pixcs1); /* black */
pixd1 = pixBlendWithGrayMask(pixb, pixcs1, pixg2, 0, 0);
regTestWritePixAndCheck(rp, pixd1, IFF_JFIF_JPEG); /* 7 */
pixDisplayWithTitle(pixd1, 600, 0, "alpha-blended 1", rp->display);
/* Embed the alpha layer pixg2 into the color image pixc.
* Write it out as is. Then clean pixcs1 (to 0) under the fully
* transparent part of the alpha layer, and write that result
* out as well. */
pixSetRGBComponent(pixcs1, pixg2, L_ALPHA_CHANNEL);
pixWrite("/tmp/lept/alpha/cs1.png", pixcs1, IFF_PNG);
pixcs2 = pixSetUnderTransparency(pixcs1, 0, 0);
pixWrite("/tmp/lept/alpha/cs2.png", pixcs2, IFF_PNG);
/* What will this look like over a black background?
* Do the blending explicitly and display. It should
* look identical to the blended result pixd1 before cleaning. */
pixd2 = pixBlendWithGrayMask(pixb, pixcs2, pixg2, 0, 0);
regTestWritePixAndCheck(rp, pixd2, IFF_JFIF_JPEG); /* 8 */
pixDisplayWithTitle(pixd2, 0, 400, "alpha blended 2", rp->display);
/* Read the two images back, ignoring the transparency layer.
* The uncleaned image will come back identical to pixcs1.
* However, the cleaned image will be black wherever
* the alpha layer was fully transparent. It will
* look the same when viewed through the alpha layer,
* but have much better compression. */
pix1 = pixRead("/tmp/lept/alpha/cs1.png"); /* just pixcs1 */
pix2 = pixRead("/tmp/lept/alpha/cs2.png"); /* cleaned under transparent */
n1 = nbytesInFile("/tmp/lept/alpha/cs1.png");
n2 = nbytesInFile("/tmp/lept/alpha/cs2.png");
lept_stderr(" Original: %d bytes\n Cleaned: %d bytes\n", n1, n2);
regTestWritePixAndCheck(rp, pix1, IFF_JFIF_JPEG); /* 9 */
regTestWritePixAndCheck(rp, pix2, IFF_JFIF_JPEG); /* 10 */
pixDisplayWithTitle(pix1, 300, 400, "without alpha", rp->display);
pixDisplayWithTitle(pix2, 600, 400, "cleaned under transparent",
rp->display);
pixa = pixaCreate(0);
pixaAddPix(pixa, pixg2, L_INSERT);
pixaAddPix(pixa, pixcs1, L_INSERT);
pixaAddPix(pixa, pix1, L_INSERT);
pixaAddPix(pixa, pixd1, L_INSERT);
pixaAddPix(pixa, pixd2, L_INSERT);
pixaAddPix(pixa, pix2, L_INSERT);
pixd = pixaDisplayTiledInColumns(pixa, 1, 1.0, 20, 2);
regTestWritePixAndCheck(rp, pixd, IFF_JFIF_JPEG); /* 11 */
pixDisplayWithTitle(pixd, 200, 200, "composite", rp->display);
pixWrite("/tmp/lept/alpha/composite.png", pixd, IFF_JFIF_JPEG);
pixDestroy(&pixd);
pixaDestroy(&pixa);
pixDestroy(&pixs);
pixDestroy(&pixb);
pixDestroy(&pixg);
pixDestroy(&pixc);
pixDestroy(&pixcs2);
pixDestroy(&pixd);
/* ------------------------ (3) ----------------------------*/
color = 0xffffa000;
gamma = 1.0;
minval = 0;
maxval = 200;
box = boxCreate(0, 85, 600, 100);
pixa = pixaCreate(6);
pix1 = pixRead("blend-green1.jpg");
pixaAddPix(pixa, pix1, L_INSERT);
pix1 = pixRead("blend-green2.png");
pixaAddPix(pixa, pix1, L_INSERT);
pix1 = pixRead("blend-green3.png");
pixaAddPix(pixa, pix1, L_INSERT);
pix1 = pixRead("blend-orange.jpg");
pixaAddPix(pixa, pix1, L_INSERT);
pix1 = pixRead("blend-yellow.jpg");
pixaAddPix(pixa, pix1, L_INSERT);
pix1 = pixRead("blend-red.png");
pixaAddPix(pixa, pix1, L_INSERT);
n = pixaGetCount(pixa);
pixa2 = pixaCreate(n);
pixa3 = pixaCreate(n);
for (i = 0; i < n; i++) {
pix1 = pixaGetPix(pixa, i, L_CLONE);
pix2 = DoBlendTest(pix1, box, color, gamma, minval, maxval, 1);
regTestWritePixAndCheck(rp, pix2, IFF_JFIF_JPEG); /* 12, 14, ... 22 */
pixDisplayWithTitle(pix2, 150 * i, 0, NULL, rp->display);
pixaAddPix(pixa2, pix2, L_INSERT);
pix2 = DoBlendTest(pix1, box, color, gamma, minval, maxval, 2);
regTestWritePixAndCheck(rp, pix2, IFF_JFIF_JPEG); /* 13, 15, ... 23 */
pixDisplayWithTitle(pix2, 150 * i, 200, NULL, rp->display);
pixaAddPix(pixa3, pix2, L_INSERT);
pixDestroy(&pix1);
}
if (rp->display) {
pixaConvertToPdf(pixa2, 0, 0.75, L_FLATE_ENCODE, 0, "blend 1 test",
"/tmp/lept/alpha/blend1.pdf");
pixaConvertToPdf(pixa3, 0, 0.75, L_FLATE_ENCODE, 0, "blend 2 test",
"/tmp/lept/alpha/blend2.pdf");
}
pixaDestroy(&pixa);
pixaDestroy(&pixa2);
pixaDestroy(&pixa3);
boxDestroy(&box);
/* ------------------------ (4) ----------------------------*/
/* Use one image as the alpha component for a second image */
pix1 = pixRead("test24.jpg");
pix2 = pixRead("marge.jpg");
pix3 = pixScale(pix2, 1.9, 2.2);
pix4 = pixConvertTo8(pix3, 0);
pixSetRGBComponent(pix1, pix4, L_ALPHA_CHANNEL);
regTestWritePixAndCheck(rp, pix1, IFF_PNG); /* 24 */
pixDisplayWithTitle(pix1, 600, 0, NULL, rp->display);
/* Set the alpha value in a colormap to bval */
pix5 = pixOctreeColorQuant(pix1, 128, 0);
cmap = pixGetColormap(pix5);
pixcmapToArrays(cmap, &rmap, &gmap, &bmap, NULL);
n = pixcmapGetCount(cmap);
for (i = 0; i < n; i++) {
pixcmapGetColor(cmap, i, &rval, &gval, &bval);
cta = (RGBA_QUAD *)cmap->array;
cta[i].alpha = bval;
}
/* Test binary serialization/deserialization of colormap with alpha */
pixcmapSerializeToMemory(cmap, 4, &ncolors, &data);
cmap2 = pixcmapDeserializeFromMemory(data, 4, ncolors);
cmapEqual(cmap, cmap2, 4, &equal);
regTestCompareValues(rp, TRUE, equal, 0.0); /* 25 */
pixcmapDestroy(&cmap2);
lept_free(data);
/* Test ascii serialization/deserialization of colormap with alpha */
fp = fopenWriteStream("/tmp/lept/alpha/cmap.4", "w");
pixcmapWriteStream(fp, cmap);
fclose(fp);
fp = fopenReadStream("/tmp/lept/alpha/cmap.4");
cmap2 = pixcmapReadStream(fp);
fclose(fp);
cmapEqual(cmap, cmap2, 4, &equal);
regTestCompareValues(rp, TRUE, equal, 0.0); /* 26 */
pixcmapDestroy(&cmap2);
/* Test r/w for cmapped pix with non-opaque alpha */
pixDisplayWithTitle(pix5, 900, 0, NULL, rp->display);
regTestWritePixAndCheck(rp, pix5, IFF_PNG); /* 27 */
pixWrite("/tmp/lept/alpha/fourcomp.png", pix5, IFF_PNG);
pix6 = pixRead("/tmp/lept/alpha/fourcomp.png");
regTestComparePix(rp, pix5, pix6); /* 28 */
pixDestroy(&pix1);
pixDestroy(&pix2);
pixDestroy(&pix3);
pixDestroy(&pix4);
pixDestroy(&pix5);
pixDestroy(&pix6);
lept_free(rmap);
lept_free(gmap);
lept_free(bmap);
return regTestCleanup(rp);
}
/* Use which == 1 to test alpha blending; which == 2 to test "blending"
* by pixel multiplication. This generates a composite of 5 images:
* the original, blending over a box at the bottom (2 ways), and
* multiplying over a box at the bottom (2 ways). */
static PIX *
DoBlendTest(PIX *pix, BOX *box, l_uint32 color, l_float32 gamma,
l_int32 minval, l_int32 maxval, l_int32 which)
{
PIX *pix1, *pix2, *pix3, *pixd;
PIXA *pixa;
pixa = pixaCreate(5);
pix1 = pixRemoveColormap(pix, REMOVE_CMAP_TO_FULL_COLOR);
pix2 = pixCopy(NULL, pix1);
pixaAddPix(pixa, pix2, L_COPY);
if (which == 1)
pix3 = pixBlendBackgroundToColor(NULL, pix2, box, color,
gamma, minval, maxval);
else
pix3 = pixMultiplyByColor(NULL, pix2, box, color);
pixaAddPix(pixa, pix3, L_INSERT);
if (which == 1)
pixBlendBackgroundToColor(pix2, pix2, box, color,
gamma, minval, maxval);
else
pixMultiplyByColor(pix2, pix2, box, color);
pixaAddPix(pixa, pix2, L_INSERT);
pix2 = pixCopy(NULL, pix1);
if (which == 1)
pix3 = pixBlendBackgroundToColor(NULL, pix2, NULL, color,
gamma, minval, maxval);
else
pix3 = pixMultiplyByColor(NULL, pix2, NULL, color);
pixaAddPix(pixa, pix3, L_INSERT);
if (which == 1)
pixBlendBackgroundToColor(pix2, pix2, NULL, color,
gamma, minval, maxval);
else
pixMultiplyByColor(pix2, pix2, NULL, color);
pixaAddPix(pixa, pix2, L_INSERT);
pixd = pixaDisplayTiledInRows(pixa, 32, 800, 1.0, 0, 30, 2);
pixDestroy(&pix1);
pixaDestroy(&pixa);
return pixd;
}
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