1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
|
# Copyright 2010-2015 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
import textwrap
from portage import os
from portage import _python_interpreter
from portage import _shell_quote
from portage.const import EBUILD_SH_BINARY
from portage.package.ebuild.config import config
from portage.package.ebuild.doebuild import spawn as doebuild_spawn
from portage.package.ebuild._spawn_nofetch import spawn_nofetch
from portage.tests import TestCase
from portage.tests.resolver.ResolverPlayground import ResolverPlayground
from portage.util._async.SchedulerInterface import SchedulerInterface
from portage.util._eventloop.global_event_loop import global_event_loop
from _emerge.EbuildPhase import EbuildPhase
from _emerge.MiscFunctionsProcess import MiscFunctionsProcess
from _emerge.Package import Package
class DoebuildSpawnTestCase(TestCase):
"""
Invoke portage.package.ebuild.doebuild.spawn() with a
minimal environment. This gives coverage to some of
the ebuild execution internals, like ebuild.sh,
AbstractEbuildProcess, and EbuildIpcDaemon.
"""
def testDoebuildSpawn(self):
ebuild_body = textwrap.dedent(
"""
pkg_nofetch() { : ; }
"""
)
ebuilds = {
"sys-apps/portage-2.1": {
"EAPI": "2",
"IUSE": "build doc epydoc python3 selinux",
"KEYWORDS": "x86",
"LICENSE": "GPL-2",
"RDEPEND": ">=app-shells/bash-3.2_p17 >=dev-lang/python-2.6",
"SLOT": "0",
"MISC_CONTENT": ebuild_body,
}
}
playground = ResolverPlayground(ebuilds=ebuilds)
try:
root_config = playground.trees[playground.eroot]["root_config"]
portdb = root_config.trees["porttree"].dbapi
settings = config(clone=playground.settings)
if "__PORTAGE_TEST_HARDLINK_LOCKS" in os.environ:
settings["__PORTAGE_TEST_HARDLINK_LOCKS"] = os.environ[
"__PORTAGE_TEST_HARDLINK_LOCKS"
]
settings.backup_changes("__PORTAGE_TEST_HARDLINK_LOCKS")
cpv = "sys-apps/portage-2.1"
metadata = dict(
zip(Package.metadata_keys, portdb.aux_get(cpv, Package.metadata_keys))
)
pkg = Package(
built=False,
cpv=cpv,
installed=False,
metadata=metadata,
root_config=root_config,
type_name="ebuild",
)
settings.setcpv(pkg)
settings["PORTAGE_PYTHON"] = _python_interpreter
settings["PORTAGE_BUILDDIR"] = os.path.join(settings["PORTAGE_TMPDIR"], cpv)
settings["PYTHONDONTWRITEBYTECODE"] = os.environ.get(
"PYTHONDONTWRITEBYTECODE", ""
)
settings["HOME"] = os.path.join(settings["PORTAGE_BUILDDIR"], "homedir")
settings["T"] = os.path.join(settings["PORTAGE_BUILDDIR"], "temp")
for x in ("PORTAGE_BUILDDIR", "HOME", "T"):
os.makedirs(settings[x])
os.makedirs(os.path.join(settings["PORTAGE_BUILDDIR"], ".ipc"))
# Create a fake environment, to pretend as if the ebuild
# has been sourced already.
open(os.path.join(settings["T"], "environment"), "wb").close()
scheduler = SchedulerInterface(global_event_loop())
for phase in ("_internal_test",):
# Test EbuildSpawnProcess by calling doebuild.spawn() with
# returnpid=False. This case is no longer used by portage
# internals since EbuildPhase is used instead and that passes
# returnpid=True to doebuild.spawn().
rval = doebuild_spawn(
"%s %s"
% (
_shell_quote(
os.path.join(
settings["PORTAGE_BIN_PATH"],
os.path.basename(EBUILD_SH_BINARY),
)
),
phase,
),
settings,
free=1,
)
self.assertEqual(rval, os.EX_OK)
ebuild_phase = EbuildPhase(
background=False,
phase=phase,
scheduler=scheduler,
settings=settings,
)
ebuild_phase.start()
ebuild_phase.wait()
self.assertEqual(ebuild_phase.returncode, os.EX_OK)
ebuild_phase = MiscFunctionsProcess(
background=False,
commands=["success_hooks"],
scheduler=scheduler,
settings=settings,
)
ebuild_phase.start()
ebuild_phase.wait()
self.assertEqual(ebuild_phase.returncode, os.EX_OK)
spawn_nofetch(portdb, portdb.findname(cpv), settings=settings)
finally:
playground.cleanup()
|