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-rw-r--r--dev-games/ogre/Manifest1
-rw-r--r--dev-games/ogre/files/ogre-1.11.2-fix_sample_source_install.patch18
-rw-r--r--dev-games/ogre/files/ogre-1.11.2-media_path.patch18
-rw-r--r--dev-games/ogre/files/ogre-1.11.2-resource_path.patch14
-rw-r--r--dev-games/ogre/metadata.xml6
-rw-r--r--dev-games/ogre/ogre-1.11.2.ebuild143
6 files changed, 199 insertions, 1 deletions
diff --git a/dev-games/ogre/Manifest b/dev-games/ogre/Manifest
index 93a14df137ac..8b173e90d4fe 100644
--- a/dev-games/ogre/Manifest
+++ b/dev-games/ogre/Manifest
@@ -1,2 +1,3 @@
DIST ogre-1.10.12.zip 133067192 BLAKE2B 188437153969504b169970d14c39d47c9e666308bf65412018f42ba8ad108876f164733fe2004ea31941ab5db534766c10b871b34ef525522d1120b175530b87 SHA512 63998ea4940d04adfc179a94aa91bb2598692307b429f4c7e5b86a1519c13817035de4c71afc9e4b33fde35e962504373d152de9b9cc8eebbbeb78b2c1942041
+DIST ogre-1.11.2.zip 127409383 BLAKE2B 7493892f434847ea4afda580868b2a8572d65c9ea9de3709aacd789229531803450dbd78994ff0fae29a9435912a80029edba51db035c7a175c860ce07912968 SHA512 dc6a7e14ee515d5a5c218aa3f31cefc8ad95a175604fb5fb252185220c6fd537f7094d3a1086d5eb5e9515f8c528c7f6e2ccc95594ef9882204c666b87fae4e2
DIST ogre-1.9.0.tar.bz2 128098305 BLAKE2B 6e67a5b60a6606a910e099f1c7ba736eb525f079f3aba5cfb362329b9130059d303fc9df6f7b8611c0ba75e1e207fa018e543e93c9f5ce39a6621e4c72ed4a83 SHA512 b1ea93d80ac0978a7c228460a6714f8d17797450efd5af6765c9fa4402e9060a8ef3a700d2757593a3016fdc32276722c8f4a5d9889a3e2eb424f16162a52bde
diff --git a/dev-games/ogre/files/ogre-1.11.2-fix_sample_source_install.patch b/dev-games/ogre/files/ogre-1.11.2-fix_sample_source_install.patch
new file mode 100644
index 000000000000..6e4a476fbb4c
--- /dev/null
+++ b/dev-games/ogre/files/ogre-1.11.2-fix_sample_source_install.patch
@@ -0,0 +1,18 @@
+--- a/Samples/CMakeLists.txt 2018-04-25 07:30:38.211048775 +0200
++++ b/Samples/CMakeLists.txt 2018-04-25 07:32:32.842049802 +0200
+@@ -97,10 +97,11 @@
+ PATTERN "scripts" EXCLUDE
+ )
+ # install a new CMakeLists.txt file to allow building of samples
+- configure_file(${OGRE_TEMPLATES_DIR}/SDK_CMakeLists.txt.in ${CMAKE_CURRENT_BINARY_DIR}/../CMakeLists.txt @ONLY)
+- configure_file(${OGRE_TEMPLATES_DIR}/SDK_Samples_CMakeLists.txt.in ${CMAKE_CURRENT_BINARY_DIR}/CMakeLists.txt @ONLY)
+- install(FILES ${CMAKE_CURRENT_BINARY_DIR}/../CMakeLists.txt DESTINATION ${OGRE_SAMPLES_DIR}/../)
+- install(FILES ${CMAKE_CURRENT_BINARY_DIR}/CMakeLists.txt DESTINATION ${OGRE_SAMPLES_DIR})
++# The SDK_CMakeLists.txt.in file does not exist at the moment (sed - 2018-04-25)
++# configure_file(${OGRE_TEMPLATES_DIR}/SDK_CMakeLists.txt.in ${CMAKE_CURRENT_BINARY_DIR}/../CMakeLists.txt @ONLY)
++# configure_file(${OGRE_TEMPLATES_DIR}/SDK_Samples_CMakeLists.txt.in ${CMAKE_CURRENT_BINARY_DIR}/CMakeLists.txt @ONLY)
++# install(FILES ${CMAKE_CURRENT_BINARY_DIR}/../CMakeLists.txt DESTINATION ${OGRE_SAMPLES_DIR}/../)
++# install(FILES ${CMAKE_CURRENT_BINARY_DIR}/CMakeLists.txt DESTINATION ${OGRE_SAMPLES_DIR})
+ endif ()
+
+ # Install sample headers, some people rely on these
diff --git a/dev-games/ogre/files/ogre-1.11.2-media_path.patch b/dev-games/ogre/files/ogre-1.11.2-media_path.patch
new file mode 100644
index 000000000000..aea15218c178
--- /dev/null
+++ b/dev-games/ogre/files/ogre-1.11.2-media_path.patch
@@ -0,0 +1,18 @@
+--- a/CMake/InstallResources.cmake 2018-04-03 19:39:31.586129013 +0200
++++ b/CMake/InstallResources.cmake 2018-04-03 19:40:28.169128923 +0200
+@@ -170,10 +170,11 @@
+
+ # CREATE CONFIG FILES - BUILD DIR VERSIONS
+ if (NOT (APPLE_IOS OR WINDOWS_STORE OR WINDOWS_PHONE))
+- set(OGRE_MEDIA_DIR_REL "${OGRE_SOURCE_DIR}/Samples/Media")
+- set(OGRE_MEDIA_DIR_DBG "${OGRE_SOURCE_DIR}/Samples/Media")
+- set(OGRE_TEST_MEDIA_DIR_REL "${OGRE_SOURCE_DIR}/Tests/Media")
+- set(OGRE_TEST_MEDIA_DIR_DBG "${OGRE_SOURCE_DIR}/Tests/Media")
++ # No, they are fine already
++ # set(OGRE_MEDIA_DIR_REL "${OGRE_SOURCE_DIR}/Samples/Media")
++ # set(OGRE_MEDIA_DIR_DBG "${OGRE_SOURCE_DIR}/Samples/Media")
++ # set(OGRE_TEST_MEDIA_DIR_REL "${OGRE_SOURCE_DIR}/Tests/Media")
++ # set(OGRE_TEST_MEDIA_DIR_DBG "${OGRE_SOURCE_DIR}/Tests/Media")
+ else ()
+ # iOS needs to use relative paths in the config files
+ set(OGRE_MEDIA_DIR_REL "${OGRE_MEDIA_PATH}")
diff --git a/dev-games/ogre/files/ogre-1.11.2-resource_path.patch b/dev-games/ogre/files/ogre-1.11.2-resource_path.patch
new file mode 100644
index 000000000000..8557d783ec41
--- /dev/null
+++ b/dev-games/ogre/files/ogre-1.11.2-resource_path.patch
@@ -0,0 +1,14 @@
+--- a/CMake/InstallResources.cmake 2018-03-23 10:48:44.371486540 +0100
++++ b/CMake/InstallResources.cmake 2018-03-23 10:49:08.333486363 +0100
+@@ -184,8 +184,9 @@
+ set(OGRE_PLUGIN_DIR_REL "")
+ set(OGRE_SAMPLES_DIR_REL "")
+ elseif (UNIX)
+- set(OGRE_PLUGIN_DIR_REL "${OGRE_BINARY_DIR}/lib")
+- set(OGRE_SAMPLES_DIR_REL "${OGRE_BINARY_DIR}/lib")
++# No, this was already configured above, the BINARY paths are wrong!
++# set(OGRE_PLUGIN_DIR_REL "${OGRE_BINARY_DIR}/lib")
++# set(OGRE_SAMPLES_DIR_REL "${OGRE_BINARY_DIR}/lib")
+ endif ()
+
+ if (WINDOWS_STORE OR WINDOWS_PHONE OR EMSCRIPTEN)
diff --git a/dev-games/ogre/metadata.xml b/dev-games/ogre/metadata.xml
index 9e726e9a8d33..f6f82039884f 100644
--- a/dev-games/ogre/metadata.xml
+++ b/dev-games/ogre/metadata.xml
@@ -82,7 +82,10 @@ Exporters
<flag name="cg">NVIDIA toolkit plugin</flag>
<flag name="double-precision">More precise calculations at the expense of speed</flag>
<flag name="egl">Use egl instead of glx</flag>
- <flag name="experimental">Build experimental BETA components 'Bites' and 'HLMS'</flag>
+ <flag name="experimental" restrict="&lt;dev-games/ogre-1.11">
+ Build experimental BETA components 'Bites' and 'HLMS'
+ </flag>
+ <flag name="experimental">Build experimental BETA component 'HLMS'</flag>
<flag name="freeimage">Support images via media-libs/freeimage</flag>
<flag name="gl3plus">Build OpenGL 3+ RenderSystem (EXPERIMENTAL)</flag>
<flag name="gles2" restrict="&gt;dev-games/ogre-1.10">
@@ -90,6 +93,7 @@ Exporters
</flag>
<flag name="gles2">Build OpenGL ES 2.x RenderSystem</flag>
<flag name="gles3">Enable OpenGL ES 3.x Features</flag>
+ <flag name="json">Use dev-libs/rapidjson (needed by Hlms JSON materials)</flag>
<flag name="ois">Pull in Object-oriented Input System library dev-games/ois for samples</flag>
<flag name="poco">When USE=threads, use poco for threading</flag>
<flag name="resman-pedantic">
diff --git a/dev-games/ogre/ogre-1.11.2.ebuild b/dev-games/ogre/ogre-1.11.2.ebuild
new file mode 100644
index 000000000000..e3f452d99e9b
--- /dev/null
+++ b/dev-games/ogre/ogre-1.11.2.ebuild
@@ -0,0 +1,143 @@
+# Copyright 1999-2018 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+
+EAPI=6
+
+CMAKE_REMOVE_MODULES="yes"
+CMAKE_REMOVE_MODULES_LIST="FindFreetype FindDoxygen FindZLIB"
+inherit cmake-utils
+
+DESCRIPTION="Object-oriented Graphics Rendering Engine"
+HOMEPAGE="https://www.ogre3d.org/"
+SRC_URI="https://github.com/OGRECave/${PN}/archive/v${PV}.zip -> ${P}.zip"
+
+LICENSE="MIT public-domain"
+SLOT="0/1.11"
+KEYWORDS="~amd64 ~x86"
+
+IUSE="+cache cg debug doc double-precision egl examples experimental +freeimage
+ gles2 json openexr +opengl pch profile resman-pedantic resman-strict tools"
+
+REQUIRED_USE="
+ || ( gles2 opengl )
+ ?? ( resman-pedantic resman-strict )
+"
+
+RESTRICT="test" #139905
+
+RDEPEND="
+ dev-games/ois
+ dev-libs/zziplib
+ media-libs/freetype:2
+ x11-libs/libX11
+ x11-libs/libXaw
+ x11-libs/libXrandr
+ x11-libs/libXt
+ cg? ( media-gfx/nvidia-cg-toolkit )
+ egl? ( media-libs/mesa[egl] )
+ freeimage? ( media-libs/freeimage )
+ gles2? ( media-libs/mesa[gles2] )
+ json? ( dev-libs/rapidjson )
+ openexr? ( media-libs/openexr:= )
+ opengl? (
+ virtual/glu
+ virtual/opengl
+ )
+ tools? ( dev-libs/tinyxml[stl] )
+"
+DEPEND="${RDEPEND}
+ virtual/pkgconfig
+ x11-base/xorg-proto
+ doc? ( app-doc/doxygen )"
+
+PATCHES=(
+ "${FILESDIR}/${P}-media_path.patch"
+ "${FILESDIR}/${P}-resource_path.patch"
+ "${FILESDIR}/${P}-fix_sample_source_install.patch"
+ "${FILESDIR}/${PN}-1.10.12-use_system_tinyxml.patch"
+)
+
+src_prepare() {
+ sed -i \
+ -e "s:share/OGRE/docs:share/doc/${PF}:" \
+ Docs/CMakeLists.txt || die
+ # In this series, the CMAKE_BUILD_TARGET is hard-wired to the
+ # installation. And only Debug, MinSizeRel and RelWithDebInfo
+ # are supported.
+ if use debug; then
+ sed -i \
+ -e 's/Debug/Gentoo/g' \
+ CMake/Utils/OgreConfigTargets.cmake \
+ || die
+ else
+ sed -i \
+ -e 's/MinSizeRel/Gentoo/g' \
+ CMake/Utils/OgreConfigTargets.cmake \
+ || die
+ fi
+ # Fix some path issues
+ cmake-utils_src_prepare
+}
+
+src_configure() {
+ local mycmakeargs=(
+ -DCMAKE_SKIP_INSTALL_RPATH=yes
+ -DOGRE_BUILD_COMPONENT_BITES=yes
+ -DOGRE_BUILD_COMPONENT_HLMS=$(usex experimental)
+ -DOGRE_BUILD_COMPONENT_JAVA=no
+ -DOGRE_BUILD_COMPONENT_PAGING=yes
+ -DOGRE_BUILD_COMPONENT_PROPERTY=yes
+ -DOGRE_BUILD_COMPONENT_PYTHON=no
+ -DOGRE_BUILD_COMPONENT_RTSHADERSYSTEM=yes
+ -DOGRE_BUILD_COMPONENT_TERRAIN=yes
+ -DOGRE_BUILD_COMPONENT_VOLUME=yes
+ -DOGRE_BUILD_DEPENDENCIES=no
+ -DOGRE_BUILD_PLUGIN_CG=$(usex cg)
+ -DOGRE_BUILD_PLUGIN_FREEIMAGE=$(usex freeimage)
+ -DOGRE_BUILD_PLUGIN_EXRCODEC=$(usex openexr)
+ -DOGRE_BUILD_RENDERSYSTEM_GL=$(usex opengl)
+ -DOGRE_BUILD_RENDERSYSTEM_GL3PLUS=$(usex opengl)
+ -DOGRE_BUILD_RENDERSYSTEM_GLES2=$(usex gles2)
+ -DOGRE_BUILD_SAMPLES=$(usex examples)
+ -DOGRE_BUILD_TESTS=no
+ -DOGRE_BUILD_TOOLS=$(usex tools)
+ -DOGRE_CONFIG_DOUBLE=$(usex double-precision)
+ -DOGRE_CONFIG_ENABLE_GL_STATE_CACHE_SUPPORT=$(usex cache)
+ -DOGRE_CONFIG_ENABLE_GLES2_CG_SUPPORT=$(usex gles2 $(usex cg) no)
+ -DOGRE_CONFIG_ENABLE_GLES3_SUPPORT=$(usex gles2)
+ -DOGRE_CONFIG_THREADS=3
+ -DOGRE_CONFIG_THREAD_PROVIDER=std
+ -DOGRE_ENABLE_PRECOMPILED_HEADERS=$(usex pch)
+ -DOGRE_GLSUPPORT_USE_EGL=$(usex egl)
+ -DOGRE_INSTALL_DOCS=$(usex doc)
+ -DOGRE_INSTALL_SAMPLES=$(usex examples)
+ -DOGRE_INSTALL_SAMPLES_SOURCE=$(usex examples)
+ -DOGRE_PROFILING=$(usex profile)
+ -DOGRE_RESOURCEMANAGER_STRICT=$(\
+ usex resman-pedantic 1 $(\
+ usex resman-strict 2 0))
+ )
+
+ cmake-utils_src_configure
+}
+
+src_install() {
+ cmake-utils_src_install
+
+ CONFIGDIR=/etc/OGRE
+ SHAREDIR=/usr/share/OGRE
+
+ # plugins and resources are the main configuration
+ insinto "${CONFIGDIR}"
+ doins "${CMAKE_BUILD_DIR}"/bin/plugins.cfg
+ doins "${CMAKE_BUILD_DIR}"/bin/resources.cfg
+ dosym "${CONFIGDIR}"/plugins.cfg "${SHAREDIR}"/plugins.cfg
+ dosym "${CONFIGDIR}"/resources.cfg "${SHAREDIR}"/resources.cfg
+
+ # These are only for the sample browser
+ if use examples ; then
+ insinto "${SHAREDIR}"
+ doins "${CMAKE_BUILD_DIR}"/bin/quakemap.cfg
+ doins "${CMAKE_BUILD_DIR}"/bin/samples.cfg
+ fi
+}