<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> <pkgmetadata> <maintainer restrict=">=media-gfx/blender-2.77" type="person"> <email>j.scruggs@gmail.com</email> <name>Jonathan Scruggs</name> </maintainer> <maintainer restrict=">=media-gfx/blender-2.77" type="person"> <email>agrigo2001@yahoo.com.au</email> <name>Adrian Grigo</name> </maintainer> <maintainer type="project"> <email>proxy-maint@gentoo.org</email> <name>Proxy Maintainers</name> </maintainer> <maintainer type="project"> <email>graphics@gentoo.org</email> <name>Gentoo Graphics Project</name> </maintainer> <longdescription> Blender, the open source software for 3D modeling, animation, rendering, post-production, interactive creation and playback. </longdescription> <use> <flag name="boost"> Enable features depending on boost. </flag> <flag name="bullet"> Enable Bullet (Physics Engine). </flag> <flag name="collada"> Add support for Collada interchange format through <pkg>media-libs/opencollada</pkg>. </flag> <flag name="colorio"> Enable OpenColorIO color management through <pkg>media-libs/opencolorio</pkg>. </flag> <flag name="cuda"> Build cycles renderer with nVidia CUDA support. </flag> <flag name="cycles"> Build cycles renderer (requires <pkg>media-libs/openimageio</pkg> and <pkg>dev-libs/boost</pkg>). </flag> <flag name="dds"> Adds DDS textures support to Blender. </flag> <flag name="doc"> Build C and Python API documentation directly from the source code. </flag> <flag name="elbeem"> Adds surface fluid simulation to Blender using El'Beem library. </flag> <flag name="game-engine" restrict=">=media-gfx/blender-2.50"> Adds Game Engine support to Blender. </flag> <flag name="headless" restrict=">=media-gfx/blender-2.77"> Build without graphical support (renderfarm, server mode only). </flag> <flag name="jemalloc" restrict=">=media-gfx/blender-2.77"> Use <pkg>dev-libs/jemalloc</pkg> for memory allocation. </flag> <flag name="llvm" restrict=">=media-gfx/blender-2.77"> Enable features depending on llvm. </flag> <flag name="man" restrict=">=media-gfx/blender-2.77"> Build and install man pages. </flag> <flag name="ndof"> Enable NDOF input devices (SpaceNavigator and friends). </flag> <flag name="opencl"> Build cycles renderer with OpenCL GPU enhancements. </flag> <flag name="openimageio">Enable OpenImageIO Support</flag> <flag name="opennl" restrict="<=media-gfx/blender-2.73"> Enable use of Open Numerical Library </flag> <flag name="opensubdiv" restrict=">=media-gfx/blender-2.77"> Add rendering support form OpenSubdiv from Dreamworks Animation through <pkg>media-libs/opensubdiv</pkg>. </flag> <flag name="openvdb" restrict=">=media-gfx/blender-2.77"> Add GPU preview rendering. Only works with nVidia cards. </flag> <flag name="openvdb-compression" restrict=">=media-gfx/blender-2.77"> Support optional compression used by OpenVDB (requires <pkg>media-gfx/openvdb</pkg>). </flag> <flag name="player"> Build the Blender Player. THis requires the Game engine. </flag> <flag name="redcode" restrict="<=media-gfx/blender-2.73"> This flag add support for RED CODE camera digital format (5K HD images *.r3d) - EXPERIMENTAL. </flag> <flag name="test" restrict=">=media-gfx/blender-2.77"> Build the provided unit tests. </flag> <flag name="valgrind" restrict=">=media-gfx/blender-2.77"> Add support for memory debugging using <pkg>dev-util/valgrind</pkg> </flag> </use> </pkgmetadata>