--- src/game/gameplay_action.cpp.old +++ src/game/gameplay_action.cpp @@ -268,7 +268,7 @@ ** ** @version 0.6.8 **/ -GameplayAction::GameplayAction& +GameplayAction& GameplayAction::operator=(GameplayAction const& action) { this->type = action.type; --- src/game/gameplay_actions/pure.cpp.old +++ src/game/gameplay_actions/pure.cpp @@ -90,7 +90,7 @@ ** ** @version 0.7.3 **/ -GameplayAction::Pure::Pure& +GameplayAction::Pure& GameplayAction::Pure::operator=(Pure const& action) { this->GameplayAction::operator=(action); --- src/game/gameplay_actions/player1.cpp.old +++ src/game/gameplay_actions/player1.cpp @@ -103,7 +103,7 @@ ** ** @version 0.7.3 **/ -GameplayAction::Player1::Player1& +GameplayAction::Player1& GameplayAction::Player1::operator=(Player1 const& action) { this->GameplayAction::operator=(action); --- src/game/gameplay_actions/base_cards.cpp.old +++ src/game/gameplay_actions/base_cards.cpp @@ -142,7 +142,7 @@ ** ** @version 0.7.3 **/ -GameplayAction::BaseCards::BaseCards& +GameplayAction::BaseCards& GameplayAction::BaseCards::operator=(BaseCards const& poverty_shift) { this->Player1::operator=(poverty_shift); --- src/game/gameplay_actions/reservation.cpp.old +++ src/game/gameplay_actions/reservation.cpp @@ -110,7 +110,7 @@ ** ** @version 0.7.3 **/ -GameplayAction::Reservation::Reservation& +GameplayAction::Reservation& GameplayAction::Reservation::operator=(Reservation const& reservation) { this->Player1::operator=(reservation); --- src/game/gameplay_actions/marriage.cpp.old +++ src/game/gameplay_actions/marriage.cpp @@ -121,7 +121,7 @@ ** ** @version 0.7.1 **/ -GameplayAction::Marriage::Marriage& +GameplayAction::Marriage& GameplayAction::Marriage::operator=(Marriage const& marriage) { this->Player1::operator=(marriage); --- src/game/gameplay_actions/genscher.cpp.old +++ src/game/gameplay_actions/genscher.cpp @@ -120,7 +120,7 @@ ** ** @version 0.7.1 **/ -GameplayAction::Genscher::Genscher& +GameplayAction::Genscher& GameplayAction::Genscher::operator=(Genscher const& genscher) { this->Player1::operator=(genscher); --- src/game/gameplay_actions/announcement.cpp.old +++ src/game/gameplay_actions/announcement.cpp @@ -132,7 +132,7 @@ ** ** @version 0.7.1 **/ -GameplayAction::Announcement::Announcement& +GameplayAction::Announcement& GameplayAction::Announcement::operator=(Announcement const& announcement) { this->Player1::operator=(announcement); --- src/game/gameplay_actions/card_played.cpp.old +++ src/game/gameplay_actions/card_played.cpp @@ -178,7 +178,7 @@ ** ** @version 0.7.3 **/ -GameplayAction::CardPlayed::CardPlayed& +GameplayAction::CardPlayed& GameplayAction::CardPlayed::operator=(CardPlayed const& card_played) { this->Player1::operator=(card_played); --- src/game/gameplay_actions/trick_full.cpp.old +++ src/game/gameplay_actions/trick_full.cpp @@ -224,7 +224,7 @@ ** ** @version 0.7.1 **/ -GameplayAction::TrickFull::TrickFull& +GameplayAction::TrickFull& GameplayAction::TrickFull::operator=(TrickFull const& trick_full) { this->GameplayAction::operator=(trick_full); --- src/game/gameplay_actions/check.cpp.old +++ src/game/gameplay_actions/check.cpp @@ -104,7 +104,7 @@ ** ** @version 0.7.6 **/ -GameplayAction::Check::Check& +GameplayAction::Check& GameplayAction::Check::operator=(Check const& action) { this->Pure::operator=(action);