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authorMichael Sterrett <mr_bones_@gentoo.org>2005-06-19 16:35:10 +0000
committerMichael Sterrett <mr_bones_@gentoo.org>2005-06-19 16:35:10 +0000
commit9e94705125bae497bc8c1eca0e8f3a0bf3b0b20b (patch)
tree5a6db6306bacaebf33cca258346897a3d8aeac89
parentversion bump for #81369 using the ebuild on the homepage with a few modificat... (diff)
downloadgentoo-2-9e94705125bae497bc8c1eca0e8f3a0bf3b0b20b.tar.gz
gentoo-2-9e94705125bae497bc8c1eca0e8f3a0bf3b0b20b.tar.bz2
gentoo-2-9e94705125bae497bc8c1eca0e8f3a0bf3b0b20b.zip
version bump
(Portage version: 2.0.51.19)
-rw-r--r--games-strategy/freeciv/ChangeLog8
-rw-r--r--games-strategy/freeciv/files/digest-freeciv-2.0.22
-rw-r--r--games-strategy/freeciv/freeciv-2.0.2.ebuild169
3 files changed, 178 insertions, 1 deletions
diff --git a/games-strategy/freeciv/ChangeLog b/games-strategy/freeciv/ChangeLog
index 537fe90245ac..a491ac98a5b0 100644
--- a/games-strategy/freeciv/ChangeLog
+++ b/games-strategy/freeciv/ChangeLog
@@ -1,6 +1,12 @@
# ChangeLog for games-strategy/freeciv
# Copyright 2002-2005 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-strategy/freeciv/ChangeLog,v 1.26 2005/06/17 20:29:35 hansmi Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-strategy/freeciv/ChangeLog,v 1.27 2005/06/19 16:35:10 mr_bones_ Exp $
+
+*freeciv-2.0.2 (19 Jun 2005)
+
+ 19 Jun 2005; Michael Sterrett <mr_bones_@gentoo.org>
+ +freeciv-2.0.2.ebuild:
+ version bump
17 Jun 2005; Michael Hanselmann <hansmi@gentoo.org> freeciv-2.0.1.ebuild:
Stable on ppc.
diff --git a/games-strategy/freeciv/files/digest-freeciv-2.0.2 b/games-strategy/freeciv/files/digest-freeciv-2.0.2
new file mode 100644
index 000000000000..4470f0c300a1
--- /dev/null
+++ b/games-strategy/freeciv/files/digest-freeciv-2.0.2
@@ -0,0 +1,2 @@
+MD5 dadd040a767dd5e1a7f1e18c7dfa756f freeciv-2.0.2.tar.bz2 8456328
+MD5 63b06631addeaccf45bc4bf6b8ddf7b3 stdsounds2.tar.gz 1223738
diff --git a/games-strategy/freeciv/freeciv-2.0.2.ebuild b/games-strategy/freeciv/freeciv-2.0.2.ebuild
new file mode 100644
index 000000000000..1f71293bfd00
--- /dev/null
+++ b/games-strategy/freeciv/freeciv-2.0.2.ebuild
@@ -0,0 +1,169 @@
+# Copyright 1999-2005 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Header: /var/cvsroot/gentoo-x86/games-strategy/freeciv/freeciv-2.0.2.ebuild,v 1.1 2005/06/19 16:35:10 mr_bones_ Exp $
+
+inherit games
+
+MY_P=${PN}-${PV/_/-}
+DESCRIPTION="multiplayer strategy game (Civilization Clone)"
+HOMEPAGE="http://www.freeciv.org/"
+SRC_URI="ftp://ftp.freeciv.org/pub/freeciv/stable/${MY_P}.tar.bz2
+ !dedicated? (
+ alsa? ( http://www.freeciv.org/ftp/contrib/sounds/sets/stdsounds2.tar.gz )
+ esd? ( http://www.freeciv.org/ftp/contrib/sounds/sets/stdsounds2.tar.gz )
+ sdl? ( http://www.freeciv.org/ftp/contrib/sounds/sets/stdsounds2.tar.gz )
+ )"
+
+LICENSE="GPL-2"
+SLOT="0"
+KEYWORDS="~alpha amd64 ppc sparc x86"
+IUSE="alsa dedicated esd gtk gtk2 nls readline sdl Xaw3d"
+
+RDEPEND="sys-libs/zlib
+ readline? ( sys-libs/readline )
+ !dedicated? (
+ virtual/x11
+ gtk? (
+ gtk2? (
+ >=x11-libs/gtk+-2.0.0
+ >=dev-libs/glib-2.0.0
+ >=dev-libs/atk-1.0.3
+ >=x11-libs/pango-1.0.5
+ )
+ !gtk2? (
+ =x11-libs/gtk+-1*
+ >=dev-libs/glib-1.2.5
+ >=media-libs/imlib-1.9.2
+ )
+ )
+ !gtk? ( Xaw3d? ( x11-libs/Xaw3d ) )
+ alsa? (
+ >=media-libs/alsa-lib-1.0
+ >=media-libs/audiofile-0.2
+ )
+ esd? ( >=media-sound/esound-0.2 )
+ sdl? (
+ >=media-libs/sdl-mixer-1.2
+ >=media-libs/libsdl-1.2
+ )
+ )"
+DEPEND="${RDEPEND}
+ nls? ( sys-devel/gettext )"
+
+S=${WORKDIR}/${MY_P}
+
+pkg_setup() {
+ games_pkg_setup
+ if ! use dedicated ; then
+ if use gtk ; then
+ if use gtk2 ; then
+ einfo "The Freeciv Client will be built with the GTK+-2 toolkit"
+ else
+ einfo "The Freeciv Client will be built with the GTK+-1.2 toolkit"
+ fi
+ elif use Xaw3d ; then
+ einfo "The Freeciv Client will be built with the Xaw3d toolkit"
+ else
+ einfo "The Freeciv Client will be built with the Xaw toolkit"
+ fi
+ if ! use esd && ! use alsa && ! use sdl ; then
+ ewarn
+ ewarn "To enable sound support in civclient, you must enable"
+ ewarn "at least one of this USE flags: alsa, esd, sdl"
+ ewarn
+ fi
+ fi
+}
+
+src_unpack() {
+ unpack ${A}
+ cd "${S}"
+
+ # install locales in /usr/share/locale
+ sed -i \
+ -e 's:^\(localedir = \).*:\1/usr/share/locale:' \
+ intl/Makefile.in po/Makefile.in.in \
+ || die "sed failed"
+ sed -i \
+ -e '/^#define LOCALEDIR/s:".*":"/usr/share/locale":' \
+ configure \
+ || die "sed failed"
+
+ # install the .desktop in /usr/share/applications
+ sed -i \
+ -e 's:^\(desktopfiledir = \).*:\1/usr/share/applications:' \
+ client/Makefile.in \
+ || die "sed failed"
+
+ # remove civclient manpage if dedicated server
+ if use dedicated ; then
+ sed -i \
+ -e '/man_MANS = /s:civclient.6::' \
+ doc/man/Makefile.in \
+ || die "sed failed"
+ fi
+}
+
+src_compile() {
+ local mysoundconf
+ local myclient
+
+ if use dedicated ; then
+ mysoundconf="--disable-alsa --disable-esd --disable-sdl-mixer"
+ myclient="no"
+ else
+ myclient="xaw"
+ use Xaw3d && myclient="xaw3d"
+ if use gtk ; then
+ use gtk2 \
+ && myclient="gtk-2.0" \
+ || myclient="gtk"
+ fi
+ #FIXME --enable-{alsa,esd,sdl-mixer} actually disable them...
+ #FIXME ==> use --disable-* only, and autodetect to enable.
+ use alsa || mysoundconf="${mysoundconf} --disable-alsa"
+ use esd || mysoundconf="${mysoundconf} --disable-esd"
+ use sdl || mysoundconf="${mysoundconf} --disable-sdl-mixer"
+ fi
+
+ egamesconf \
+ --disable-dependency-tracking \
+ --with-zlib \
+ $(use_enable nls) \
+ $(use_with readline) \
+ --enable-client=${myclient} \
+ ${mysoundconf} \
+ || die "egamesconf failed"
+
+ emake || die "emake failed"
+}
+
+src_install() {
+ make DESTDIR="${D}" install || die "make install failed"
+
+ if ! use dedicated ; then
+ # Install the app-defaults if Xaw/Xaw3d toolkit
+ if ! use gtk ; then
+ insinto /etc/X11/app-defaults
+ doins data/Freeciv || die "doins failed"
+ fi
+ # Install sounds if at least one sound plugin was built
+ if use alsa || use esd || use sdl ; then
+ cp -R ../stdsounds* "${D}${GAMES_DATADIR}/${PN}" \
+ || die "failed to install sounds"
+ fi
+ # Create and install the html manual. It can't be done for dedicated
+ # servers, because the 'civmanual' tool is then not built. Also
+ # delete civmanual from the GAMES_BINDIR, because it's then useless.
+ # Note: to have it localized, it should be ran from _postinst, or
+ # something like that, but then it's a PITA to avoid orphan files...
+ ./manual/civmanual || die "civmanual failed"
+ dohtml manual*.html || die "dohtml failed"
+ rm -f "${D}/${GAMES_BINDIR}/civmanual"
+ fi
+
+ dodoc ChangeLog NEWS \
+ doc/{BUGS,CodingStyle,HACKING,HOWTOPLAY,PEOPLE,README*,TODO}
+
+ prepgamesdirs
+}