diff options
author | Mike Frysinger <vapier@gentoo.org> | 2003-10-06 21:02:55 +0000 |
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committer | Mike Frysinger <vapier@gentoo.org> | 2003-10-06 21:02:55 +0000 |
commit | a2bed751d0ae891badb63668ddd6be71849b5cca (patch) | |
tree | 5fd0115ea22b175ba2f50ef78a4a47e0c14d1b08 /dev-games/libnw | |
parent | bk bump (diff) | |
download | gentoo-2-a2bed751d0ae891badb63668ddd6be71849b5cca.tar.gz gentoo-2-a2bed751d0ae891badb63668ddd6be71849b5cca.tar.bz2 gentoo-2-a2bed751d0ae891badb63668ddd6be71849b5cca.zip |
metadata
Diffstat (limited to 'dev-games/libnw')
-rw-r--r-- | dev-games/libnw/libnw-1.30.01.ebuild | 6 | ||||
-rw-r--r-- | dev-games/libnw/metadata.xml | 16 |
2 files changed, 19 insertions, 3 deletions
diff --git a/dev-games/libnw/libnw-1.30.01.ebuild b/dev-games/libnw/libnw-1.30.01.ebuild index f1cd5121141e..76f4dae1e31f 100644 --- a/dev-games/libnw/libnw-1.30.01.ebuild +++ b/dev-games/libnw/libnw-1.30.01.ebuild @@ -1,13 +1,13 @@ # Copyright 1999-2003 Gentoo Technologies, Inc. # Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/dev-games/libnw/libnw-1.30.01.ebuild,v 1.1 2003/07/13 03:13:40 vapier Exp $ +# $Header: /var/cvsroot/gentoo-x86/dev-games/libnw/libnw-1.30.01.ebuild,v 1.2 2003/10/06 21:02:55 vapier Exp $ DESCRIPTION="Tools and libraries for NWN file manipulation" -HOMEPAGE="http://openknights.sf.net/" +HOMEPAGE="http://openknights.sourceforge.net/" SRC_URI="mirror://sourceforge/openknights/${P}.tar.gz" -SLOT="0" LICENSE="openknights" +SLOT="0" KEYWORDS="x86 ppc" DEPEND="sys-devel/bison diff --git a/dev-games/libnw/metadata.xml b/dev-games/libnw/metadata.xml new file mode 100644 index 000000000000..1226b24a9992 --- /dev/null +++ b/dev-games/libnw/metadata.xml @@ -0,0 +1,16 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> +<pkgmetadata> +<herd>games</herd> +<longdescription> +libnw - libnw's aim is to provide platform-independent routines for the low- and +mid-level manipulation of NWN resources, as members of game data files, modules, hak +paks, export files, or stand alone. As a side effect, command-line programs are +often produced to exercise portions of the library. Ultimately, these routines are +intended to be assembled along with some form of GUI to make an equivalent to +BioWare's Aurora Toolset. +libnw is very much a work in progress, coded in C, and initially developed on ia32 +hardware running GNU/Linux. Members of the OK Project have assisted in porting the +code to Mac OS X, as well. +</longdescription> +</pkgmetadata> |