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authorMichael Sterrett <mr_bones_@gentoo.org>2009-08-21 15:35:50 +0000
committerMichael Sterrett <mr_bones_@gentoo.org>2009-08-21 15:35:50 +0000
commiteb7cf887eceffc8325fcf72c5fbdabfc66f82f2e (patch)
tree099bcb0921452bb1156d25c2b12f2aa1795d6183 /games-action/accelerator3d/files
parentAutomated update of use.local.desc (diff)
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(Portage version: 2.1.6.13/cvs/Linux i686)
Diffstat (limited to 'games-action/accelerator3d/files')
-rw-r--r--games-action/accelerator3d/files/accelerator3d-0.1.0-gentoo-paths.patch9
1 files changed, 0 insertions, 9 deletions
diff --git a/games-action/accelerator3d/files/accelerator3d-0.1.0-gentoo-paths.patch b/games-action/accelerator3d/files/accelerator3d-0.1.0-gentoo-paths.patch
deleted file mode 100644
index 1eed0972cd6d..000000000000
--- a/games-action/accelerator3d/files/accelerator3d-0.1.0-gentoo-paths.patch
+++ /dev/null
@@ -1,9 +0,0 @@
---- accelerator.py
-+++ accelerator.py
-@@ -63,5 +63,5 @@
- def __init__(self,texfile,mipmap = False):
- global activeTexture
-- filename = os.path.join('gfx',texfile)
-+ filename = os.path.join('@GENTOO_DATADIR@',texfile)
- image = pygame.image.load(filename)
- data = pygame.image.tostring(image,'RGBX')