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author | Michael Sterrett <mr_bones_@gentoo.org> | 2005-04-28 17:53:20 +0000 |
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committer | Michael Sterrett <mr_bones_@gentoo.org> | 2005-04-28 17:53:20 +0000 |
commit | 3cad095f9b06950b2762bf4e0ea58c0fa9e314f1 (patch) | |
tree | 8ca6be7e23fa98bf48ceff38d07e5ee9b4bc941d /games-action/xblast/xblast-2.10.2.ebuild | |
parent | err fix digest. (diff) | |
download | gentoo-2-3cad095f9b06950b2762bf4e0ea58c0fa9e314f1.tar.gz gentoo-2-3cad095f9b06950b2762bf4e0ea58c0fa9e314f1.tar.bz2 gentoo-2-3cad095f9b06950b2762bf4e0ea58c0fa9e314f1.zip |
version bump - ebuild submitted by David Ranvig via bug #90409
(Portage version: 2.0.51.19)
Diffstat (limited to 'games-action/xblast/xblast-2.10.2.ebuild')
-rw-r--r-- | games-action/xblast/xblast-2.10.2.ebuild | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/games-action/xblast/xblast-2.10.2.ebuild b/games-action/xblast/xblast-2.10.2.ebuild new file mode 100644 index 000000000000..7b1760b25985 --- /dev/null +++ b/games-action/xblast/xblast-2.10.2.ebuild @@ -0,0 +1,68 @@ +# Copyright 1999-2005 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-action/xblast/xblast-2.10.2.ebuild,v 1.1 2005/04/28 17:53:20 mr_bones_ Exp $ + +inherit games + +# Change these as releases changes +IMAGES="images-2005-01-06" +LEVELS="levels-2005-01-06" +MODELS="models-2005-01-06" +MUSICS="musics-2005-01-06" +SOUNDS="sounds" + +DESCRIPTION="Bomberman clone w/network support for up to 6 players" +HOMEPAGE="http://xblast.sourceforge.net/" +SRC_URI="mirror://sourceforge/xblast/${P}.tar.gz + mirror://sourceforge/xblast/${IMAGES}.tar.gz + mirror://sourceforge/xblast/${LEVELS}.tar.gz + mirror://sourceforge/xblast/${MODELS}.tar.gz + mirror://sourceforge/xblast/${MUSICS}.tar.gz + mirror://sourceforge/xblast/${SOUNDS}.tar.gz" + +LICENSE="GPL-2" +SLOT="0" +KEYWORDS="~amd64 ppc x86" +IUSE="" + +DEPEND="virtual/x11 + media-libs/libpng" + +src_compile() { + export MY_DATADIR="${GAMES_DATADIR}/${PN}" + egamesconf \ + --with-otherdatadir="${MY_DATADIR}" \ + --enable-sound \ + || die + emake || die "emake failed" +} + +src_install() { + local IMAGE_INSTALL_DIR="${GAMES_DATADIR}/${PN}/image" + + make DESTDIR="${D}" install || die "make install failed" + dodoc AUTHORS ChangeLog NEWS README + + # Images + dodir "${IMAGE_INSTALL_DIR}" + cp -a "${WORKDIR}/${IMAGES}"/* "${D}/${IMAGE_INSTALL_DIR}" \ + || die "cp failed" + + # Levels + insinto "${GAMES_DATADIR}/xblast/level" + doins "${WORKDIR}/${LEVELS}"/* || die "doins failed" + + # Models + insinto "${GAMES_DATADIR}/xblast/image/sprite" + doins "${WORKDIR}/${MODELS}"/* || die "doins failed" + + # Music and sound + insinto "${GAMES_DATADIR}/xblast/sounds" + doins "${WORKDIR}/${MUSICS}"/* "${WORKDIR}/${SOUNDS}"/* \ + || die "doins failed" + + # Cleanup + find "${D}" -name Imakefile -exec rm \{\} \; + + prepgamesdirs +} |