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author | Michael Sterrett <mr_bones_@gentoo.org> | 2013-11-03 20:36:26 +0000 |
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committer | Michael Sterrett <mr_bones_@gentoo.org> | 2013-11-03 20:36:26 +0000 |
commit | 04e9e20154a23daf8e349607031c497d30383737 (patch) | |
tree | 53bd9279af0c0ad5417d77768beba0dcd9177f83 /games-emulation/sdlmame | |
parent | Lots of build fixes: Bug #243924, #312951, #336096, #440848. All thanks to Mi... (diff) | |
download | gentoo-2-04e9e20154a23daf8e349607031c497d30383737.tar.gz gentoo-2-04e9e20154a23daf8e349607031c497d30383737.tar.bz2 gentoo-2-04e9e20154a23daf8e349607031c497d30383737.zip |
old
(Portage version: 2.2.7/cvs/Linux x86_64, unsigned Manifest commit)
Diffstat (limited to 'games-emulation/sdlmame')
-rw-r--r-- | games-emulation/sdlmame/ChangeLog | 7 | ||||
-rw-r--r-- | games-emulation/sdlmame/files/sdlmame-0.142_p5-makefile.patch | 67 | ||||
-rw-r--r-- | games-emulation/sdlmame/files/sdlmame-0.142_p5-no-opengl.patch | 11 | ||||
-rw-r--r-- | games-emulation/sdlmame/sdlmame-0.142_p5.ebuild | 150 |
4 files changed, 6 insertions, 229 deletions
diff --git a/games-emulation/sdlmame/ChangeLog b/games-emulation/sdlmame/ChangeLog index c68e386ff486..4dd9272e50dd 100644 --- a/games-emulation/sdlmame/ChangeLog +++ b/games-emulation/sdlmame/ChangeLog @@ -1,6 +1,11 @@ # ChangeLog for games-emulation/sdlmame # Copyright 1999-2013 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-emulation/sdlmame/ChangeLog,v 1.64 2013/10/02 10:11:47 nimiux Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-emulation/sdlmame/ChangeLog,v 1.65 2013/11/03 20:36:26 mr_bones_ Exp $ + + 03 Nov 2013; Michael Sterrett <mr_bones_@gentoo.org> + -files/sdlmame-0.142_p5-makefile.patch, + -files/sdlmame-0.142_p5-no-opengl.patch, -sdlmame-0.142_p5.ebuild: + old 02 Oct 2013; Chema Alonso <nimiux@gentoo.org> sdlmame-0.148_p1-r1.ebuild: Stable for amd64 wrt bug #486686 diff --git a/games-emulation/sdlmame/files/sdlmame-0.142_p5-makefile.patch b/games-emulation/sdlmame/files/sdlmame-0.142_p5-makefile.patch deleted file mode 100644 index 444c5e9688b2..000000000000 --- a/games-emulation/sdlmame/files/sdlmame-0.142_p5-makefile.patch +++ /dev/null @@ -1,67 +0,0 @@ ---- work.orig/makefile -+++ work/makefile -@@ -431,9 +431,6 @@ - CPPONLYFLAGS += -x c++ -std=gnu++98 - COBJFLAGS += -x objective-c++ - --# this speeds it up a bit by piping between the preprocessor/compiler/assembler --CCOMFLAGS += -pipe -- - # add -g if we need symbols, and ensure we have frame pointers - ifdef SYMBOLS - CCOMFLAGS += -g$(SYMLEVEL) -fno-omit-frame-pointer -@@ -449,23 +446,6 @@ - CCOMFLAGS += -pg - endif - --# add the optimization flag --CCOMFLAGS += -O$(OPTIMIZE) -- --# if we are optimizing, include optimization options --# and make all errors into warnings --ifneq ($(OPTIMIZE),0) --ifneq ($(TARGETOS),os2) --ifndef NOWERROR --CCOMFLAGS += -Werror -fno-strict-aliasing $(ARCHOPTS) --else --CCOMFLAGS += -fno-strict-aliasing $(ARCHOPTS) --endif --else --CCOMFLAGS += -fno-strict-aliasing $(ARCHOPTS) --endif --endif -- - # add a basic set of warnings - CCOMFLAGS += \ - -Wall \ -@@ -524,16 +504,6 @@ - # linking flags - #------------------------------------------------- - --# LDFLAGS are used generally; LDFLAGSEMULATOR are additional --# flags only used when linking the core emulator --LDFLAGS = --ifneq ($(TARGETOS),macosx) --ifneq ($(TARGETOS),os2) --ifneq ($(TARGETOS),solaris) --LDFLAGS = -Wl,--warn-common --endif --endif --endif - LDFLAGSEMULATOR = - - # add profiling information for the linker -@@ -541,13 +511,6 @@ - LDFLAGS += -pg - endif - --# strip symbols and other metadata in non-symbols and non profiling builds --ifndef SYMBOLS --ifneq ($(TARGETOS),macosx) --LDFLAGS += -s --endif --endif -- - # output a map file (emulator only) - ifdef MAP - LDFLAGSEMULATOR += -Wl,-Map,$(FULLNAME).map diff --git a/games-emulation/sdlmame/files/sdlmame-0.142_p5-no-opengl.patch b/games-emulation/sdlmame/files/sdlmame-0.142_p5-no-opengl.patch deleted file mode 100644 index 87eeae5b50c7..000000000000 --- a/games-emulation/sdlmame/files/sdlmame-0.142_p5-no-opengl.patch +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/osd/sdl/osdsdl.h.orig -+++ ./src/osd/sdl/osdsdl.h -@@ -225,6 +225,8 @@ - const char *audio_driver() const { return value(SDLOPTION_AUDIODRIVER); } - #if USE_OPENGL - const char *gl_lib() const { return value(SDLOPTION_GL_LIB); } -+#else -+ const char *gl_lib() const { return NULL; } - #endif - - private: diff --git a/games-emulation/sdlmame/sdlmame-0.142_p5.ebuild b/games-emulation/sdlmame/sdlmame-0.142_p5.ebuild deleted file mode 100644 index 501e4708a6f2..000000000000 --- a/games-emulation/sdlmame/sdlmame-0.142_p5.ebuild +++ /dev/null @@ -1,150 +0,0 @@ -# Copyright 1999-2011 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-emulation/sdlmame/sdlmame-0.142_p5.ebuild,v 1.4 2011/09/30 16:50:10 vapier Exp $ - -EAPI=2 -inherit eutils flag-o-matic games - -MY_PV=${PV/.} -MY_CONF_PN=${PN/sdl} -MY_P=${PN}${MY_PV} -MY_P=${MY_P%%_p*} -MY_CONF_VER="0.139" -DESCRIPTION="Multiple Arcade Machine Emulator (SDL)" -HOMEPAGE="http://mamedev.org/" -UPDATES="$(for PATCH_VER in $(seq 1 ${PV##*_p}) ; do echo "mirror://gentoo/${MY_P}u${PATCH_VER}_diff.zip"; done)" -# Upstream doesn't allow fetching with unknown User-Agent such as wget -SRC_URI="mirror://gentoo/${MY_P/sdl}s.zip $UPDATES - http://www.netswarm.net/misc/sdlmame-ui.bdf.gz" - -LICENSE="XMAME" -SLOT="0" -KEYWORDS="amd64 ~ppc x86" -IUSE="debug opengl" - -RDEPEND=">=media-libs/libsdl-1.2.10[audio,joystick,opengl?,video] - media-libs/sdl-ttf - dev-libs/expat - debug? ( - x11-libs/gtk+:2 - gnome-base/gconf - x11-libs/libXinerama - )" -DEPEND="${RDEPEND} - app-arch/unzip - debug? ( x11-proto/xineramaproto )" - -S=${WORKDIR} - -# Function to disable a makefile option -disable_feature() { - sed -i \ - -e "/$1.*=/s:^:# :" \ - "${S}"/makefile \ - || die "sed failed" -} - -# Function to enable a makefile option -enable_feature() { - sed -i \ - -e "/^#.*$1.*=/s:^# ::" \ - "${S}"/${2:-makefile} \ - || die "sed failed" -} - -src_unpack() { - base_src_unpack - unpack ./mame.zip - rm -f mame.zip -} - -src_prepare() { - if [[ $PV == *_p* ]] ; then - edos2unix $(find $(grep +++ *diff | awk '{ print $2 }' | sort -u) 2>/dev/null) *diff - einfo "Patching release with source updates" - epatch ${MY_PV%%_p*}*.diff - fi - epatch \ - "${FILESDIR}"/${P}-makefile.patch \ - "${FILESDIR}"/${P}-no-opengl.patch - - # Don't compile zlib and expat - einfo "Disabling embedded libraries: zlib and expat" - disable_feature BUILD_ZLIB - disable_feature BUILD_EXPAT - - if use amd64; then - einfo "Enabling 64-bit support" - enable_feature PTR64 - fi - - if use ppc; then - einfo "Enabling PPC support" - enable_feature BIGENDIAN - fi - - if use debug; then - einfo "Enabling debug support" - enable_feature DEBUG - else - einfo "Disabling debug support" - enable_feature NO_X11 src/osd/sdl/sdl.mak - fi - - if ! use opengl ; then - einfo "Disabling opengl support" - enable_feature NO_OPENGL src/osd/sdl/sdl.mak - fi -} - -src_compile() { - emake \ - NAME="${PN}" \ - OPT_FLAGS='-DINI_PATH=\"\$$HOME/.'${PN}'\;'"${GAMES_SYSCONFDIR}/${PN}"'\"'" ${CXXFLAGS}" \ - CC="${CXX}" \ - all || die -} - -src_install() { - newgamesbin ${PN}$(use amd64 && echo 64)$(use debug && echo d) ${PN} || die - - # Avoid collision on /usr/games/bin/jedutil - exeinto "$(games_get_libdir)/${PN}" - doexe chdman jedutil ldverify romcmp testkeys || die - doman src/osd/sdl/man/{chdman,jedutil,ldverify,romcmp,testkeys}.1 - newman src/osd/sdl/man/mame.1 ${PN}.1 - - insinto "${GAMES_DATADIR}/${PN}" - doins -r src/osd/sdl/keymaps || die "doins -r keymaps failed" - newins sdlmame-ui.bdf ui.bdf || die "newins ui.bdf failed" - - insinto "${GAMES_SYSCONFDIR}/${PN}" - doins "${FILESDIR}"/vector.ini || die "doins vector.ini failed" - - sed \ - -e "s:@GAMES_SYSCONFDIR@:${GAMES_SYSCONFDIR}:" \ - -e "s:@GAMES_DATADIR@:${GAMES_DATADIR}:" \ - "${FILESDIR}/${MY_CONF_PN}-${MY_CONF_VER}".ini.in > "${D}/${GAMES_SYSCONFDIR}/${PN}/${MY_CONF_PN}".ini \ - || die "sed failed" - - dodoc docs/{config,mame,newvideo}.txt whatsnew*.txt - - keepdir \ - "${GAMES_DATADIR}/${PN}"/{ctrlr,cheats,roms,samples,artwork,crosshair} \ - "${GAMES_SYSCONFDIR}/${PN}"/{ctrlr,cheats} - - prepgamesdirs -} - -pkg_postinst() { - games_pkg_postinst - - elog "It's strongly recommended that you change either the system-wide" - elog "${MY_CONF_PN}.ini at \"${GAMES_SYSCONFDIR}/${PN}\" or use a per-user setup at \$HOME/.${PN}" - - if use opengl; then - echo - elog "You built ${PN} with opengl support and should set" - elog "\"video\" to \"opengl\" in ${MY_CONF_PN}.ini to take advantage of that" - fi -} |