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authorMichael Sterrett <mr_bones_@gentoo.org>2013-11-03 20:36:26 +0000
committerMichael Sterrett <mr_bones_@gentoo.org>2013-11-03 20:36:26 +0000
commit04e9e20154a23daf8e349607031c497d30383737 (patch)
tree53bd9279af0c0ad5417d77768beba0dcd9177f83 /games-emulation/sdlmame
parentLots of build fixes: Bug #243924, #312951, #336096, #440848. All thanks to Mi... (diff)
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old
(Portage version: 2.2.7/cvs/Linux x86_64, unsigned Manifest commit)
Diffstat (limited to 'games-emulation/sdlmame')
-rw-r--r--games-emulation/sdlmame/ChangeLog7
-rw-r--r--games-emulation/sdlmame/files/sdlmame-0.142_p5-makefile.patch67
-rw-r--r--games-emulation/sdlmame/files/sdlmame-0.142_p5-no-opengl.patch11
-rw-r--r--games-emulation/sdlmame/sdlmame-0.142_p5.ebuild150
4 files changed, 6 insertions, 229 deletions
diff --git a/games-emulation/sdlmame/ChangeLog b/games-emulation/sdlmame/ChangeLog
index c68e386ff486..4dd9272e50dd 100644
--- a/games-emulation/sdlmame/ChangeLog
+++ b/games-emulation/sdlmame/ChangeLog
@@ -1,6 +1,11 @@
# ChangeLog for games-emulation/sdlmame
# Copyright 1999-2013 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-emulation/sdlmame/ChangeLog,v 1.64 2013/10/02 10:11:47 nimiux Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-emulation/sdlmame/ChangeLog,v 1.65 2013/11/03 20:36:26 mr_bones_ Exp $
+
+ 03 Nov 2013; Michael Sterrett <mr_bones_@gentoo.org>
+ -files/sdlmame-0.142_p5-makefile.patch,
+ -files/sdlmame-0.142_p5-no-opengl.patch, -sdlmame-0.142_p5.ebuild:
+ old
02 Oct 2013; Chema Alonso <nimiux@gentoo.org> sdlmame-0.148_p1-r1.ebuild:
Stable for amd64 wrt bug #486686
diff --git a/games-emulation/sdlmame/files/sdlmame-0.142_p5-makefile.patch b/games-emulation/sdlmame/files/sdlmame-0.142_p5-makefile.patch
deleted file mode 100644
index 444c5e9688b2..000000000000
--- a/games-emulation/sdlmame/files/sdlmame-0.142_p5-makefile.patch
+++ /dev/null
@@ -1,67 +0,0 @@
---- work.orig/makefile
-+++ work/makefile
-@@ -431,9 +431,6 @@
- CPPONLYFLAGS += -x c++ -std=gnu++98
- COBJFLAGS += -x objective-c++
-
--# this speeds it up a bit by piping between the preprocessor/compiler/assembler
--CCOMFLAGS += -pipe
--
- # add -g if we need symbols, and ensure we have frame pointers
- ifdef SYMBOLS
- CCOMFLAGS += -g$(SYMLEVEL) -fno-omit-frame-pointer
-@@ -449,23 +446,6 @@
- CCOMFLAGS += -pg
- endif
-
--# add the optimization flag
--CCOMFLAGS += -O$(OPTIMIZE)
--
--# if we are optimizing, include optimization options
--# and make all errors into warnings
--ifneq ($(OPTIMIZE),0)
--ifneq ($(TARGETOS),os2)
--ifndef NOWERROR
--CCOMFLAGS += -Werror -fno-strict-aliasing $(ARCHOPTS)
--else
--CCOMFLAGS += -fno-strict-aliasing $(ARCHOPTS)
--endif
--else
--CCOMFLAGS += -fno-strict-aliasing $(ARCHOPTS)
--endif
--endif
--
- # add a basic set of warnings
- CCOMFLAGS += \
- -Wall \
-@@ -524,16 +504,6 @@
- # linking flags
- #-------------------------------------------------
-
--# LDFLAGS are used generally; LDFLAGSEMULATOR are additional
--# flags only used when linking the core emulator
--LDFLAGS =
--ifneq ($(TARGETOS),macosx)
--ifneq ($(TARGETOS),os2)
--ifneq ($(TARGETOS),solaris)
--LDFLAGS = -Wl,--warn-common
--endif
--endif
--endif
- LDFLAGSEMULATOR =
-
- # add profiling information for the linker
-@@ -541,13 +511,6 @@
- LDFLAGS += -pg
- endif
-
--# strip symbols and other metadata in non-symbols and non profiling builds
--ifndef SYMBOLS
--ifneq ($(TARGETOS),macosx)
--LDFLAGS += -s
--endif
--endif
--
- # output a map file (emulator only)
- ifdef MAP
- LDFLAGSEMULATOR += -Wl,-Map,$(FULLNAME).map
diff --git a/games-emulation/sdlmame/files/sdlmame-0.142_p5-no-opengl.patch b/games-emulation/sdlmame/files/sdlmame-0.142_p5-no-opengl.patch
deleted file mode 100644
index 87eeae5b50c7..000000000000
--- a/games-emulation/sdlmame/files/sdlmame-0.142_p5-no-opengl.patch
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/osd/sdl/osdsdl.h.orig
-+++ ./src/osd/sdl/osdsdl.h
-@@ -225,6 +225,8 @@
- const char *audio_driver() const { return value(SDLOPTION_AUDIODRIVER); }
- #if USE_OPENGL
- const char *gl_lib() const { return value(SDLOPTION_GL_LIB); }
-+#else
-+ const char *gl_lib() const { return NULL; }
- #endif
-
- private:
diff --git a/games-emulation/sdlmame/sdlmame-0.142_p5.ebuild b/games-emulation/sdlmame/sdlmame-0.142_p5.ebuild
deleted file mode 100644
index 501e4708a6f2..000000000000
--- a/games-emulation/sdlmame/sdlmame-0.142_p5.ebuild
+++ /dev/null
@@ -1,150 +0,0 @@
-# Copyright 1999-2011 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-emulation/sdlmame/sdlmame-0.142_p5.ebuild,v 1.4 2011/09/30 16:50:10 vapier Exp $
-
-EAPI=2
-inherit eutils flag-o-matic games
-
-MY_PV=${PV/.}
-MY_CONF_PN=${PN/sdl}
-MY_P=${PN}${MY_PV}
-MY_P=${MY_P%%_p*}
-MY_CONF_VER="0.139"
-DESCRIPTION="Multiple Arcade Machine Emulator (SDL)"
-HOMEPAGE="http://mamedev.org/"
-UPDATES="$(for PATCH_VER in $(seq 1 ${PV##*_p}) ; do echo "mirror://gentoo/${MY_P}u${PATCH_VER}_diff.zip"; done)"
-# Upstream doesn't allow fetching with unknown User-Agent such as wget
-SRC_URI="mirror://gentoo/${MY_P/sdl}s.zip $UPDATES
- http://www.netswarm.net/misc/sdlmame-ui.bdf.gz"
-
-LICENSE="XMAME"
-SLOT="0"
-KEYWORDS="amd64 ~ppc x86"
-IUSE="debug opengl"
-
-RDEPEND=">=media-libs/libsdl-1.2.10[audio,joystick,opengl?,video]
- media-libs/sdl-ttf
- dev-libs/expat
- debug? (
- x11-libs/gtk+:2
- gnome-base/gconf
- x11-libs/libXinerama
- )"
-DEPEND="${RDEPEND}
- app-arch/unzip
- debug? ( x11-proto/xineramaproto )"
-
-S=${WORKDIR}
-
-# Function to disable a makefile option
-disable_feature() {
- sed -i \
- -e "/$1.*=/s:^:# :" \
- "${S}"/makefile \
- || die "sed failed"
-}
-
-# Function to enable a makefile option
-enable_feature() {
- sed -i \
- -e "/^#.*$1.*=/s:^# ::" \
- "${S}"/${2:-makefile} \
- || die "sed failed"
-}
-
-src_unpack() {
- base_src_unpack
- unpack ./mame.zip
- rm -f mame.zip
-}
-
-src_prepare() {
- if [[ $PV == *_p* ]] ; then
- edos2unix $(find $(grep +++ *diff | awk '{ print $2 }' | sort -u) 2>/dev/null) *diff
- einfo "Patching release with source updates"
- epatch ${MY_PV%%_p*}*.diff
- fi
- epatch \
- "${FILESDIR}"/${P}-makefile.patch \
- "${FILESDIR}"/${P}-no-opengl.patch
-
- # Don't compile zlib and expat
- einfo "Disabling embedded libraries: zlib and expat"
- disable_feature BUILD_ZLIB
- disable_feature BUILD_EXPAT
-
- if use amd64; then
- einfo "Enabling 64-bit support"
- enable_feature PTR64
- fi
-
- if use ppc; then
- einfo "Enabling PPC support"
- enable_feature BIGENDIAN
- fi
-
- if use debug; then
- einfo "Enabling debug support"
- enable_feature DEBUG
- else
- einfo "Disabling debug support"
- enable_feature NO_X11 src/osd/sdl/sdl.mak
- fi
-
- if ! use opengl ; then
- einfo "Disabling opengl support"
- enable_feature NO_OPENGL src/osd/sdl/sdl.mak
- fi
-}
-
-src_compile() {
- emake \
- NAME="${PN}" \
- OPT_FLAGS='-DINI_PATH=\"\$$HOME/.'${PN}'\;'"${GAMES_SYSCONFDIR}/${PN}"'\"'" ${CXXFLAGS}" \
- CC="${CXX}" \
- all || die
-}
-
-src_install() {
- newgamesbin ${PN}$(use amd64 && echo 64)$(use debug && echo d) ${PN} || die
-
- # Avoid collision on /usr/games/bin/jedutil
- exeinto "$(games_get_libdir)/${PN}"
- doexe chdman jedutil ldverify romcmp testkeys || die
- doman src/osd/sdl/man/{chdman,jedutil,ldverify,romcmp,testkeys}.1
- newman src/osd/sdl/man/mame.1 ${PN}.1
-
- insinto "${GAMES_DATADIR}/${PN}"
- doins -r src/osd/sdl/keymaps || die "doins -r keymaps failed"
- newins sdlmame-ui.bdf ui.bdf || die "newins ui.bdf failed"
-
- insinto "${GAMES_SYSCONFDIR}/${PN}"
- doins "${FILESDIR}"/vector.ini || die "doins vector.ini failed"
-
- sed \
- -e "s:@GAMES_SYSCONFDIR@:${GAMES_SYSCONFDIR}:" \
- -e "s:@GAMES_DATADIR@:${GAMES_DATADIR}:" \
- "${FILESDIR}/${MY_CONF_PN}-${MY_CONF_VER}".ini.in > "${D}/${GAMES_SYSCONFDIR}/${PN}/${MY_CONF_PN}".ini \
- || die "sed failed"
-
- dodoc docs/{config,mame,newvideo}.txt whatsnew*.txt
-
- keepdir \
- "${GAMES_DATADIR}/${PN}"/{ctrlr,cheats,roms,samples,artwork,crosshair} \
- "${GAMES_SYSCONFDIR}/${PN}"/{ctrlr,cheats}
-
- prepgamesdirs
-}
-
-pkg_postinst() {
- games_pkg_postinst
-
- elog "It's strongly recommended that you change either the system-wide"
- elog "${MY_CONF_PN}.ini at \"${GAMES_SYSCONFDIR}/${PN}\" or use a per-user setup at \$HOME/.${PN}"
-
- if use opengl; then
- echo
- elog "You built ${PN} with opengl support and should set"
- elog "\"video\" to \"opengl\" in ${MY_CONF_PN}.ini to take advantage of that"
- fi
-}