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author | Tristan Heaven <nyhm@gentoo.org> | 2008-02-11 16:23:53 +0000 |
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committer | Tristan Heaven <nyhm@gentoo.org> | 2008-02-11 16:23:53 +0000 |
commit | fb322caaf3598bb00875a497d46c1be5475565e6 (patch) | |
tree | 64d58a39984237a57aab23aaf6a0228ad35db8a4 /games-fps/warsow | |
parent | amd64 stable wrt bug #197220 (diff) | |
download | gentoo-2-fb322caaf3598bb00875a497d46c1be5475565e6.tar.gz gentoo-2-fb322caaf3598bb00875a497d46c1be5475565e6.tar.bz2 gentoo-2-fb322caaf3598bb00875a497d46c1be5475565e6.zip |
Version bump, bug #209650
(Portage version: 2.1.4.2)
Diffstat (limited to 'games-fps/warsow')
-rw-r--r-- | games-fps/warsow/ChangeLog | 8 | ||||
-rw-r--r-- | games-fps/warsow/files/warsow-0.4.1-build.patch | 43 | ||||
-rw-r--r-- | games-fps/warsow/warsow-0.4.1.ebuild | 110 |
3 files changed, 160 insertions, 1 deletions
diff --git a/games-fps/warsow/ChangeLog b/games-fps/warsow/ChangeLog index 06df8c469e3e..5fbfbb09a56d 100644 --- a/games-fps/warsow/ChangeLog +++ b/games-fps/warsow/ChangeLog @@ -1,6 +1,12 @@ # ChangeLog for games-fps/warsow # Copyright 1999-2008 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/warsow/ChangeLog,v 1.14 2008/01/21 15:27:28 nyhm Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-fps/warsow/ChangeLog,v 1.15 2008/02/11 16:23:52 nyhm Exp $ + +*warsow-0.4.1 (11 Feb 2008) + + 11 Feb 2008; Tristan Heaven <nyhm@gentoo.org> + +files/warsow-0.4.1-build.patch, +warsow-0.4.1.ebuild: + Version bump, bug #209650 *warsow-0.4 (21 Jan 2008) diff --git a/games-fps/warsow/files/warsow-0.4.1-build.patch b/games-fps/warsow/files/warsow-0.4.1-build.patch new file mode 100644 index 000000000000..4ccbd31c68d3 --- /dev/null +++ b/games-fps/warsow/files/warsow-0.4.1-build.patch @@ -0,0 +1,43 @@ +--- Makefile ++++ Makefile +@@ -108,9 +108,9 @@ + LOCALBASE?=/usr/local + X11BASE?=/usr/X11R6 + +-CFLAGS_COMMON=$(CFLAGS) -I. -I$(LOCALBASE)/include -I$(X11BASE)/include -D_LARGEFILE_SOURCE -D_LARGEFILE64_SOURCE -Wall +-CFLAGS_RELEASE=-O2 -fno-strict-aliasing -ffast-math -funroll-loops -DNDEBUG +-CFLAGS_DEBUG=-O0 -ggdb -D_DEBUG ++CFLAGS_COMMON=$(CFLAGS) -I. -D_LARGEFILE_SOURCE -D_LARGEFILE64_SOURCE -Wall -fno-strict-aliasing ++CFLAGS_RELEASE=-DNDEBUG ++CFLAGS_DEBUG=-D_DEBUG + ifeq ($(DEBUG_BUILD),YES) + CFLAGS_COMMON+=$(CFLAGS_DEBUG) + else +@@ -125,7 +125,7 @@ + ifeq ($(OS),FreeBSD) + LDFLAGS_COMMON=-L/usr/local/lib -lm + else +-LDFLAGS_COMMON=-L/usr/local/lib -ldl -lm ++LDFLAGS_COMMON=$(LDFLAGS) -ldl -lm + endif + + ifeq ($(ARCH),x86_64) +@@ -353,15 +353,15 @@ + + all: client openal qf ded cgame game ui irc tv_server + +-client: $(BUILDDIRS) message-client compile-client link-client start-script-client ++client: $(BUILDDIRS) message-client compile-client link-client + openal: $(BUILDDIRS) message-openal compile-openal link-openal + qf: $(BUILDDIRS) message-qf compile-qf link-qf +-ded: $(BUILDDIRS) message-ded compile-ded link-ded start-script-ded ++ded: $(BUILDDIRS) message-ded compile-ded link-ded + cgame: $(BUILDDIRS) message-cgame compile-cgame link-cgame + game: $(BUILDDIRS) message-game compile-game link-game + ui: $(BUILDDIRS) message-ui compile-ui link-ui + irc: $(BUILDDIRS) message-irc compile-irc link-irc +-tv_server: $(BUILDDIRS) message-tv_server compile-tv_server link-tv_server start-script-tv_server ++tv_server: $(BUILDDIRS) message-tv_server compile-tv_server link-tv_server + + clean: clean-msg clean-depend clean-client clean-openal clean-qf clean-ded clean-cgame clean-game clean-ui clean-irc clean-tv_server + diff --git a/games-fps/warsow/warsow-0.4.1.ebuild b/games-fps/warsow/warsow-0.4.1.ebuild new file mode 100644 index 000000000000..6bb7d2dcc94c --- /dev/null +++ b/games-fps/warsow/warsow-0.4.1.ebuild @@ -0,0 +1,110 @@ +# Copyright 1999-2008 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-fps/warsow/warsow-0.4.1.ebuild,v 1.1 2008/02/11 16:23:52 nyhm Exp $ + +inherit eutils toolchain-funcs versionator games + +MY_P=${PN}_$(delete_version_separator 2) +DESCRIPTION="Multiplayer FPS based on the QFusion engine (evolved from Quake 2)" +HOMEPAGE="http://www.warsow.net/" +SRC_URI="http://qc-net.com/wsw/${MY_P}_unified.zip + http://qc-net.com/wsw/${MY_P}_sdk.zip + mirror://gentoo/${PN}.png" + +LICENSE="GPL-2" +SLOT="0" +KEYWORDS="~amd64 ~x86" +IUSE="debug dedicated irc openal opengl" + +UIRDEPEND="media-libs/jpeg + media-libs/libvorbis + media-libs/libsdl + net-misc/curl + virtual/opengl + x11-libs/libXinerama + x11-libs/libXxf86dga + x11-libs/libXxf86vm + openal? ( media-libs/openal )" +RDEPEND="opengl? ( ${UIRDEPEND} ) + !opengl? ( !dedicated? ( ${UIRDEPEND} ) )" +UIDEPEND="x11-proto/xineramaproto + x11-proto/xf86dgaproto + x11-proto/xf86vidmodeproto" +DEPEND="${RDEPEND} + app-arch/unzip + x11-misc/makedepend + opengl? ( ${UIDEPEND} ) + !opengl? ( !dedicated? ( ${UIDEPEND} ) )" + +S=${WORKDIR}/${MY_P}_src/source + +src_unpack() { + unpack ${A} + cd "${S}" + + sed -i \ + -e "/fs_basepath =/ s:\.:${GAMES_DATADIR}/${PN}:" \ + qcommon/files.c \ + || die "sed files.c failed" + + epatch "${FILESDIR}"/${P}-build.patch +} + +src_compile() { + yesno() { use ${1} && echo YES || echo NO ; } + + local client="NO" irc="NO" openal="NO" + if use opengl || ! use dedicated ; then + client="YES" + use irc && irc="YES" + use openal && openal="YES" + fi + + emake \ + BUILD_CLIENT=${client} \ + BUILD_SERVER=$(yesno dedicated) \ + BUILD_TV_SERVER=$(yesno dedicated) \ + BUILD_IRC=${irc} \ + BUILD_SND_OPENAL=${openal} \ + BUILD_SND_QF=${client} \ + DEBUG_BUILD=$(yesno debug) \ + CC="$(tc-getCC)" \ + LD="$(tc-getCC)" \ + || die "emake failed" +} + +src_install() { + cd release + + if use opengl || ! use dedicated ; then + newgamesbin ${PN}.* ${PN} || die "newgamesbin ${PN} failed" + doicon "${DISTDIR}"/${PN}.png + make_desktop_entry ${PN} Warsow + fi + + if use dedicated ; then + newgamesbin wsw_server.* ${PN}-ded || die "newgamesbin ${PN}-ded failed" + newgamesbin wswtv_server.* ${PN}-tv || die "newgamesbin ${PN}-tv failed" + fi + + exeinto "$(games_get_libdir)"/${PN} + doexe */*.so || die "doexe failed" + + insinto "${GAMES_DATADIR}"/${PN} + doins -r "${WORKDIR}"/basewsw || die "doins failed" + + local so + for so in basewsw/*.so ; do + dosym "$(games_get_libdir)"/${PN}/${so##*/} \ + "${GAMES_DATADIR}"/${PN}/${so} || die "dosym ${so} failed" + done + + dodir "${GAMES_DATADIR}"/${PN}/libs + for so in libs/*.so ; do + dosym "$(games_get_libdir)"/${PN}/${so##*/} \ + "${GAMES_DATADIR}"/${PN}/${so} || die "dosym ${so} failed" + done + + dodoc "${WORKDIR}"/docs/* + prepgamesdirs +} |