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authorChris Gianelloni <wolf31o2@gentoo.org>2006-04-17 21:50:15 +0000
committerChris Gianelloni <wolf31o2@gentoo.org>2006-04-17 21:50:15 +0000
commit3eac0fad3793a834c40cef810744b154bc0a1a61 (patch)
tree54c34cbf37a2bc4dd5f78178b4d617ae1e5eff0a /games-fps
parentFirst revision. Resolves bug #130081. Thanks to Kai Blaschke. (diff)
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Fixed up file collisions and closing bug #130263.
(Portage version: 2.1_pre7-r5)
Diffstat (limited to 'games-fps')
-rw-r--r--games-fps/quake3-data/ChangeLog6
-rw-r--r--games-fps/quake3-data/quake3-data-1.32b.ebuild4
2 files changed, 6 insertions, 4 deletions
diff --git a/games-fps/quake3-data/ChangeLog b/games-fps/quake3-data/ChangeLog
index fd8e0713070d..27ef328f281d 100644
--- a/games-fps/quake3-data/ChangeLog
+++ b/games-fps/quake3-data/ChangeLog
@@ -1,6 +1,10 @@
# ChangeLog for games-fps/quake3-data
# Copyright 1999-2006 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/quake3-data/ChangeLog,v 1.4 2006/03/15 22:28:29 wolf31o2 Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-fps/quake3-data/ChangeLog,v 1.5 2006/04/17 21:50:15 wolf31o2 Exp $
+
+ 17 Apr 2006; Chris Gianelloni <wolf31o2@gentoo.org>
+ quake3-data-1.32b.ebuild:
+ Fixed up file collisions and closing bug #130263.
15 Mar 2006; Chris Gianelloni <wolf31o2@gentoo.org>
quake3-data-1.32b.ebuild:
diff --git a/games-fps/quake3-data/quake3-data-1.32b.ebuild b/games-fps/quake3-data/quake3-data-1.32b.ebuild
index e589a133f0bf..84c7f80c4da2 100644
--- a/games-fps/quake3-data/quake3-data-1.32b.ebuild
+++ b/games-fps/quake3-data/quake3-data-1.32b.ebuild
@@ -1,6 +1,6 @@
# Copyright 1999-2006 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/quake3-data/quake3-data-1.32b.ebuild,v 1.7 2006/03/15 22:28:29 wolf31o2 Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-fps/quake3-data/quake3-data-1.32b.ebuild,v 1.8 2006/04/17 21:50:15 wolf31o2 Exp $
inherit eutils games
@@ -28,8 +28,6 @@ src_unpack() {
src_install() {
ebegin "Copying files from linux client ..."
- insinto "${GAMES_DATADIR}"/quake3/missionpack
- doins missionpack/*.pk3 || die "missionpack"
insinto "${GAMES_DATADIR}"/quake3/baseq3
doins baseq3/*.pk3 || die "baseq3"
eend 0