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authorRichard Freeman <rich0@gentoo.org>2010-12-30 22:54:38 +0000
committerRichard Freeman <rich0@gentoo.org>2010-12-30 22:54:38 +0000
commit4a728a03e8c403a9afdbfa7c5a1fa3be6a2f3f3c (patch)
tree29c5a8452c07118261cb1beceee6e5b413f61810 /games-rpg
parentPackage mask update for upstream experimental eternal-lands bump. (diff)
downloadgentoo-2-4a728a03e8c403a9afdbfa7c5a1fa3be6a2f3f3c.tar.gz
gentoo-2-4a728a03e8c403a9afdbfa7c5a1fa3be6a2f3f3c.tar.bz2
gentoo-2-4a728a03e8c403a9afdbfa7c5a1fa3be6a2f3f3c.zip
Bump for upcoming game server update - masked for now.
(Portage version: 2.1.9.25/cvs/Linux x86_64)
Diffstat (limited to 'games-rpg')
-rw-r--r--games-rpg/eternal-lands-data/ChangeLog8
-rw-r--r--games-rpg/eternal-lands-data/eternal-lands-data-1.9.1.ebuild101
2 files changed, 108 insertions, 1 deletions
diff --git a/games-rpg/eternal-lands-data/ChangeLog b/games-rpg/eternal-lands-data/ChangeLog
index 0b0cde2e941a..881646285ca5 100644
--- a/games-rpg/eternal-lands-data/ChangeLog
+++ b/games-rpg/eternal-lands-data/ChangeLog
@@ -1,6 +1,12 @@
# ChangeLog for games-rpg/eternal-lands-data
# Copyright 1999-2010 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-rpg/eternal-lands-data/ChangeLog,v 1.22 2010/05/13 23:48:52 rich0 Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-rpg/eternal-lands-data/ChangeLog,v 1.23 2010/12/30 22:54:38 rich0 Exp $
+
+*eternal-lands-data-1.9.1 (30 Dec 2010)
+
+ 30 Dec 2010; Richard Freeman <rich0@gentoo.org>
+ +eternal-lands-data-1.9.1.ebuild:
+ Bump for upcoming game server update - masked for now.
13 May 2010; Richard Freeman <rich0@gentoo.org>
eternal-lands-data-1.9.0.ebuild, metadata.xml:
diff --git a/games-rpg/eternal-lands-data/eternal-lands-data-1.9.1.ebuild b/games-rpg/eternal-lands-data/eternal-lands-data-1.9.1.ebuild
new file mode 100644
index 000000000000..439952df48f0
--- /dev/null
+++ b/games-rpg/eternal-lands-data/eternal-lands-data-1.9.1.ebuild
@@ -0,0 +1,101 @@
+# Copyright 1999-2010 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Header: /var/cvsroot/gentoo-x86/games-rpg/eternal-lands-data/eternal-lands-data-1.9.1.ebuild,v 1.1 2010/12/30 22:54:38 rich0 Exp $
+
+inherit games
+
+MUSIC_DATE="20060803"
+
+MY_PV="${PV//_/}"
+MY_PV="${MY_PV//./}"
+MY_PN="${PN%*-data}"
+DESCRIPTION="An online MMORPG written in C and SDL"
+HOMEPAGE="http://www.eternal-lands.com"
+SRC_URI="http://www.eternal-lands.com/el_linux_191.zip
+ music? ( mirror://gentoo/el_music_full-${MUSIC_DATE}.zip )
+ sound? ( mirror://gentoo/el_sound_150.zip )"
+# WARNING: The music file is held at
+# http://www.eternal-lands.com/page/music.php
+# We only mirror it so that it is versioned by the date we mirrored it
+# AND prefixed with el_ so as not cause any conflicts. Maybe oneday they will
+# version their music, maybe not.
+
+LICENSE="eternal_lands"
+SLOT="0"
+KEYWORDS="~amd64 ~x86 ~x86-fbsd"
+IUSE="music sound bloodsuckermaps"
+
+DEPEND="app-arch/unzip
+ !bloodsuckermaps? ( !games-rpg/eternal-lands-bloodsucker )"
+
+PDEPEND="bloodsuckermaps? ( games-rpg/eternal-lands-bloodsucker )"
+
+# Maybe one day upstream will do things in a consistent way.
+S="${WORKDIR}/el_linux"
+
+src_unpack() {
+ unpack ${A}
+ cd "${S}"
+
+ # Move our music files to the correct directory
+ if use music ; then
+ mkdir music
+ mv ../*.ogg ../*.pll music || die
+ fi
+}
+
+src_install() {
+ # These are provided by eternal-lands ebuild
+
+ rm license.txt
+ rm commands.lst
+
+ # don't install maps if using alternate maps
+ if use bloodsuckermaps ; then
+ rm maps/anitora.bmp maps/cave1.bmp maps/cont2map10.bmp
+ rm maps/cont2map11.bmp maps/cont2map12.bmp maps/cont2map13.bmp
+ rm maps/cont2map14.bmp maps/cont2map15.bmp maps/cont2map16.bmp
+ rm maps/cont2map17.bmp maps/cont2map18.bmp maps/cont2map19.bmp
+ rm maps/cont2map1.bmp maps/cont2map20.bmp maps/cont2map21.bmp
+ rm maps/cont2map22.bmp maps/cont2map23.bmp maps/cont2map24.bmp
+ rm maps/cont2map2.bmp maps/cont2map3.bmp maps/cont2map4.bmp
+ rm maps/cont2map5.bmp maps/cont2map6.bmp maps/cont2map7.bmp
+ rm maps/cont2map8.bmp maps/cont2map9.bmp maps/irilion.bmp
+ rm maps/legend.bmp maps/map11.bmp maps/map12.bmp
+ rm maps/map13.bmp maps/map14f.bmp maps/map15f.bmp
+ rm maps/map2.bmp maps/map3.bmp maps/map4f.bmp
+ rm maps/map5nf.bmp maps/map6nf.bmp maps/map7.bmp
+ rm maps/map8.bmp maps/map9f.bmp maps/seridia.bmp
+ rm maps/startmap.bmp
+ fi
+
+ insopts -m 0660
+ insinto "${GAMES_DATADIR}/${MY_PN}"
+ doins -r 2dobjects 3dobjects actor_defs animations maps meshes \
+ particles skeletons shaders textures languages shaders skybox \
+ *.lst 3dobjects.txt *.xml \
+ || die "doins failed"
+
+ if use music ; then
+ doins -r music || die "doins music failed"
+ fi
+
+ # Removed sound from above - need to handle sound support
+
+ cd "${WORKDIR}"
+ if use sound ; then
+ doins -r sound || die "doins sound failed"
+ fi
+
+ prepgamesdirs
+}
+
+pkg_postinst() {
+ games_pkg_postinst
+ # Ensure that the files are writable by the game group for auto
+ # updating.
+ chmod -R g+rw "${ROOT}/${GAMES_DATADIR}/${MY_PN}"
+
+ # Make sure new files stay in games group
+ find "${ROOT}/${GAMES_DATADIR}/${MY_PN}" -type d -exec chmod g+sx {} \;
+}