summaryrefslogtreecommitdiff
blob: 881c0360e5a222f4e087c8216c0228b70ceef497 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
# Copyright 1999-2004 Gentoo Technologies, Inc.
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/eclass/games.eclass,v 1.64 2004/04/09 22:09:23 wolf31o2 Exp $
#
# devlist: {vapier,wolf31o2,mr_bones_}@gentoo.org
#
# This is the games eclass for standardizing the install of games ...
# you better have a *good* reason why you're *not* using games.eclass
# in a games ebuild

inherit eutils

ECLASS=games
INHERITED="$INHERITED $ECLASS"

EXPORT_FUNCTIONS pkg_postinst src_compile pkg_setup

DESCRIPTION="Based on the ${ECLASS} eclass"
IUSE="dedicated"

export GAMES_PREFIX="/usr/games"
export GAMES_PREFIX_OPT="/opt"
export GAMES_DATADIR="/usr/share/games"
export GAMES_DATADIR_BASE="/usr/share" # some packages auto append 'games'
export GAMES_SYSCONFDIR="/etc/games"
export GAMES_STATEDIR="/var/games"
export GAMES_LOGDIR="/var/log/games"
export GAMES_LIBDIR="/usr/games/lib"
export GAMES_BINDIR="/usr/games/bin"
export GAMES_ENVD="90games"
# if you want to use a different user/group than games.games,
# just add these two variables to your environment (aka /etc/profile)
export GAMES_USER="${GAMES_USER:-games}"
export GAMES_USER_DED="${GAMES_USER_DED:-games-ded}"
export GAMES_GROUP="${GAMES_GROUP:-games}"

egamesconf() {
	if [ -x ./configure ] ; then
		./configure \
			--prefix=${GAMES_PREFIX} \
			--host=${CHOST} \
			--mandir=/usr/share/man \
			--infodir=/usr/share/info \
			--datadir=${GAMES_DATADIR} \
			--sysconfdir=${GAMES_SYSCONFDIR} \
			--localstatedir=${GAMES_STATEDIR} \
			"$@" || die "egamesconf failed"
	else
		die "no configure script found"
	fi
}

egamesinstall() {
	if [ -f ./[mM]akefile -o -f ./GNUmakefile ] ; then
		make prefix=${D}${GAMES_PREFIX} \
		    mandir=${D}/usr/share/man \
		    infodir=${D}/usr/share/info \
		    datadir=${D}${GAMES_DATADIR} \
		    sysconfdir=${D}${GAMES_SYSCONFDIR} \
		    localstatedir=${D}${GAMES_STATEDIR} \
		    "$@" install || die "einstall failed"
	else
		die "no Makefile found" 
	fi
}

gameswrapper() {
	local oldtree=${DESTTREE}
	into ${GAMES_PREFIX}
	local cmd=$1; shift
	${cmd} "$@"
	local ret=$?
	into ${oldtree}
	return ${ret}
}

dogamesbin() { gameswrapper ${FUNCNAME/games} "$@"; }
dogamessbin() { gameswrapper ${FUNCNAME/games} "$@"; }
dogameslib() { gameswrapper ${FUNCNAME/games} "$@"; }
dogameslib.a() { gameswrapper ${FUNCNAME/games} "$@"; }
dogameslib.so() { gameswrapper ${FUNCNAME/games} "$@"; }
newgamesbin() { gameswrapper ${FUNCNAME/games} "$@"; }
newgamessbin() { gameswrapper ${FUNCNAME/games} "$@"; }

gamesowners() { chown ${GAMES_USER}:${GAMES_GROUP} "$@"; }
gamesperms() { chmod u+rw,g+r-w,o-rwx "$@"; }
prepgamesdirs() {
	local dir=""
	for dir in ${GAMES_PREFIX} ${GAMES_PREFIX_OPT} ${GAMES_DATADIR} ${GAMES_SYSCONFDIR} \
			${GAMES_STATEDIR} ${GAMES_LIBDIR} ${GAMES_BINDIR} "$@" ; do
		(
			gamesowners -R ${D}/${dir}
			find ${D}/${dir} -type d -print0 | xargs --null chmod 750
			find ${D}/${dir} -type f -print0 | xargs --null chmod o-rwx,g+r
		) >& /dev/null
	done
	local f=""
	for f in `find ${D}/${GAMES_STATEDIR} -type f -printf '%P ' 2>/dev/null` ; do
		if [ -e "${ROOT}/${GAMES_STATEDIR}/${f}" ] ; then
			cp -p "${ROOT}/${GAMES_STATEDIR}/${f}" "${D}/${GAMES_STATEDIR}/${f}"
			touch "${D}/${GAMES_STATEDIR}/${f}"
		fi
	done
	chmod 750 ${D}/${GAMES_BINDIR}/* >& /dev/null
}

gamesenv() {
	cat << EOF > /etc/env.d/${GAMES_ENVD}
LDPATH="${GAMES_LIBDIR}"
PATH="${GAMES_BINDIR}"
EOF
}

games_pkg_setup() {
	enewgroup ${GAMES_GROUP} 35
	enewuser ${GAMES_USER} 35 /bin/false /usr/games ${GAMES_GROUP}
	enewuser ${GAMES_USER_DED} 36 /bin/bash /usr/games ${GAMES_GROUP}
}

games_src_compile() {
	[ -x ./configure ] && { egamesconf || die "egamesconf failed"; }
	[ -e [Mm]akefile ] && { emake || die "emake failed"; }
}

# pkg_postinst function ... create env.d entry and warn about games group
games_pkg_postinst() {
	gamesenv
	ewarn "Remember, in order to play games, you have to"
	ewarn "be in the '${GAMES_GROUP}' group."
	echo
	einfo "See the usermod(8) manpage for more information."
	echo
}

# Unpack .uz(2) files for UT/UT2003
# $1: directory or file to unpack
games_ut_unpack() {
	local ut_unpack="$1"
	export UT_DATA_PATH="${Ddir}/System"
	cd "${UT_DATA_PATH}"
	LD_LIBRARY_PATH=.:${UT2003_DATA_PATH}:${LD_LIBRARY_PATH}
	if [ -z "${ut_unpack}" ]; then
		die "You must provide an argument to games_ut_unpack"
	fi
	if [ -f "${ut_unpack}" ]; then
		./ucc-bin decompress ${ut_unpack} --nohomedir >/dev/null 2>&1 \
			|| die "uncompressing file ${ut_unpack}"
	fi
	if [ -d "${ut_unpack}" ]; then
		for f in `find ${ut_unpack} -name '*.uz*' -printf '%f '` ; do
			./ucc-bin decompress ${ut_unpack}/${f} --nohomedir >/dev/null 2>&1 \
				|| die "uncompressing file ${f}"
			rm -f ${ut_unpack}/${f} || die "deleting compressed file ${f}"
		done
	fi
}

# Unpacks .umod/.ut2mod/.ut4mod files for UT/UT2003/UT2004
# Usage: games_umod_unpack $1
games_umod_unpack() {
	local umod="$1"
	mkdir -p ${Ddir}/System
	cp ${dir}/System/{ucc-bin,{Manifest,Def{ault,User}}.ini,{Engine,Core,zlib,ogg,vorbis}.so,{Engine,Core}.int} ${Ddir}/System
	export UT_DATA_PATH="${Ddir}/System"
	cd "${UT_DATA_PATH}"
	./ucc-bin umodunpack -x ${S}/${umod} -nohomedir >/dev/null 2>&1 \
		|| die "uncompressing file ${umod}"
	rm -f ${Ddir}/System/{ucc-bin,{Manifest,Def{ault,User},User,UT2003}.ini,{Engine,Core,zlib,ogg,vorbis}.so,{Engine,Core}.int,ucc.log} >/dev/null 2>&1 || die "Removing temporary files"
}

# make a wrapper script ...
games_make_wrapper() {
	local wrapper=$1 ; shift
	local bin=$1 ; shift
	local chdir=$1 ; shift
	local tmpwrapper="`mymktemp ${T}`"
	cat << EOF > ${tmpwrapper}
#!/bin/sh
cd "${chdir}"
exec ${bin} "\$@"
EOF
	newgamesbin ${tmpwrapper} ${wrapper}
}