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# Copyright 1999-2003 Gentoo Technologies, Inc.
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-emulation/xmame/xmame-0.77.1.ebuild,v 1.2 2003/12/12 17:31:33 vapier Exp $

inherit games flag-o-matic gcc eutils

TARGET=${PN}

DESCRIPTION="Multiple Arcade Machine Emulator for X11"
SRC_URI="http://x.mame.net/download/xmame-${PV}.tar.bz2"
HOMEPAGE="http://x.mame.net/"

LICENSE="xmame"
SLOT="0"
KEYWORDS="x86 ~ppc ~sparc ~mips ~alpha ~ia64 ~amd64"
IUSE="sdl dga xv alsa esd opengl X 3dfx svga ggi arts joystick icc"

RDEPEND="sys-libs/zlib
	sdl? ( >=media-libs/libsdl-1.2.0 )
	alsa? ( media-libs/alsa-lib )
	xv? ( >=x11-base/xfree-4.1.0 )
	dga? ( >=x11-base/xfree-4.1.0 )
	esd? ( >=media-sound/esound-0.2.29 )
	svga? ( media-libs/svgalib )
	ggi? ( media-libs/libggi )
	arts? ( kde-base/arts )"
DEPEND="${RDEPEND}
	icc? ( dev-lang/icc )
	x86? ( dev-lang/nasm )
	>=sys-apps/sed-4"

S=${WORKDIR}/xmame-${PV}

src_unpack() {
	unpack ${A}
	cd ${S}
	epatch ${FILESDIR}/${PV}-glx-fix.patch
	epatch ${FILESDIR}/${PV}-alsa-1.0.0.patch

	ln -s makefile.unix Makefile
	case "${ARCH}" in
	x86|ia64|amd64)
		sed -i \
			-e '/X86_ASM_68000 =/s:#::' \
			-e '/X86_MIPS3_DRC =/s:#::' Makefile || \
				die "sed Makefile (x86) failed"
		if  [ `use joystick` ] ; then
			sed -i \
				-e '/JOY_I386.*=/s:#::' Makefile || \
					die "sed Makefile (joystick) failed"
		fi
		;;
	ppc|sparc)
		sed -i \
			-e '/^MY_CPU/s:i386:risc:' Makefile || \
				die "sed Makefile (ppc|sparc) failed"
		;;
	alpha)
		sed -i \
			-e '/^MY_CPU/s:i386:alpha:' Makefile || \
				die "sed Makefile (alpha) failed"
		;;
	mips)
		sed -i \
			-e '/^MY_CPU/s:i386:mips:' Makefile || \
				die "sed Makefile (mips) failed"
		;;
	esac

	if [ `use icc` ] ; then
		sed -i \
			-e '/^CC/s:gcc:icc:' Makefile || \
				die "sed Makefile (icc) failed"
	fi
	if [ `use esd` ] ; then
		sed -i \
			-e '/SOUND_ESOUND/s:#::' Makefile || \
				die "sed Makefile (esd) failed"
	fi
	if [ `use alsa` ] ; then
		sed -i \
			-e '/SOUND_ALSA/s:#::' Makefile || \
				die "sed Makefile (alsa) failed"
	fi
	if [ `use arts` ] ; then
		sed -i \
			-e '/SOUND_ARTS/s:#::' Makefile || \
				die "sed Makefile (arts) failed"
	fi
	if [ `use sdl` ] ; then
		sed -i \
			-e '/SOUND_SDL/s:#::' Makefile || \
				die "sed Makefile (sdl) failed"
	fi
	if [ `use dga` ] ; then
		sed -i \
			-e '/X11_DGA/s:#::' Makefile || \
				die "sed Makefile (dga) failed"
		if [ `use 3dfx` ] ; then
			sed -i \
				-e '/TDFX_DGA_WORKAROUND/s:#::' Makefile || \
					die "sed Makefile (dga) failed"
		fi
	fi

	if [ `use xv` ] ; then
		sed -i \
			-e '/X11_XV/s:#::' Makefile || \
				die "sed Makefile (xv) failed"
	fi

	case ${ARCH} in
		x86)	append-flags -Wno-unused -fomit-frame-pointer -fstrict-aliasing -fstrength-reduce -ffast-math
			[ `gcc-major-version` -eq 3 ] \
				&& append-flags -falign-functions=2 -falign-jumps=2 -falign-loops=2 \
				|| append-flags -malign-functions=2 -malign-jumps=2 -malign-loops=2
			;;
		ppc)	append-flags -Wno-unused -funroll-loops -fstrength-reduce -fomit-frame-pointer -ffast-math -fsigned-char
			;;
	esac
	sed -i \
		-e "/^PREFIX/s:=.*:=/usr:" \
		-e "/^BINDIR/s:=.*:=${GAMES_BINDIR}:" \
		-e "/^XMAMEROOT/s:=.*:=${GAMES_DATADIR}/${TARGET}:" \
		-e "/^TARGET/s:mame:${TARGET:1}:" \
		-e "s:^CFLAGS =:CFLAGS=${CFLAGS}:" Makefile || \
			die "sed Makefile failed"
}

src_compile() {
	[ ! -z "`use X``use dga``use xv`" ] && {
		emake -j1 DISPLAY_METHOD=x11 || die "emake failed (x11)";
	}
	[ `use sdl` ] && {
		emake -j1 DISPLAY_METHOD=SDL || die "emake failed (SDL)";
	}
	[ `use svga` ] && {
		emake -j1 DISPLAY_METHOD=svgalib || die "emake failed (svgalib)";
	}
	[ `use ggi` ] && {
		emake -j1 DISPLAY_METHOD=ggi || die "emake failed (ggi)";
	}
	[ `use opengl` ] && {
		emake -j1 DISPLAY_METHOD=xgl || die "emake failed (xgl)";
	}
}

src_install() {
	sed -i \
		-e "s:Xmame:${TARGET}:g" \
		-e "s:xmame:${TARGET}:g" \
		doc/*.6
	sed -i \
		-e "s:^PREFIX.*:PREFIX=${D}/usr:" \
		-e "s:^BINDIR.*:BINDIR=${D}/${GAMES_BINDIR}:" \
		-e "s:^XMAMEROOT.*:XMAMEROOT=${D}/${GAMES_DATADIR}/${TARGET}:" \
		Makefile

	[ ! -z "`use X``use dga``use xv`" ]	&& {
		make DISPLAY_METHOD=x11 install || die;
	}
	[ `use sdl` ]				&& {
		make DISPLAY_METHOD=SDL install || die;
	}
	[ `use svga` ]				&& {
		make DISPLAY_METHOD=svgalib install || die;
	}
	[ `use ggi` ]				&& {
		make DISPLAY_METHOD=ggi install || die;
	}
	[ `use opengl` ]			&& {
		make DISPLAY_METHOD=xgl install || die;
	}

	cp -r ctrlr ${D}/${GAMES_DATADIR}/${PN}/ || \
		die "cp failed"
	dodoc doc/{changes.*,*.txt,mame/*,${TARGET}rc.dist} README todo || \
		die "dodoc failed"
	dohtml -r doc/* || \
		die "dohtml failed"

	if [ `use opengl` ] ; then
		dosym ${TARGET}.xgl ${GAMES_BINDIR}/${TARGET}
	elif [ ! -z "`use X``use dga``use xv`" ] ; then
		dosym ${TARGET}.x11 ${GAMES_BINDIR}/${TARGET}
	elif [ `use sdl` ] ; then
		dosym ${TARGET}.SDL ${GAMES_BINDIR}/${TARGET}
	elif [ `use svga` ] ; then
		dosym ${TARGET}.svgalib ${GAMES_BINDIR}/${TARGET}
	elif [ `use ggi` ] ; then
		dosym ${TARGET}.ggi ${GAMES_BINDIR}/${TARGET}
	fi
	prepgamesdirs
}

pkg_postinst() {
	games_pkg_postinst
	einfo "Your available MAME binaries are:"
	[ ! -z "`use X``use dga``use xv`" ] && einfo " ${TARGET}.x11"
	[ `use sdl` ]                       && einfo " ${TARGET}.SDL"
	[ `use ggi` ]                       && einfo " ${TARGET}.ggi"
	[ `use svga` ]                      && einfo " ${TARGET}.svgalib"
	[ `use opengl` ]                    && einfo " ${TARGET}.xgl"
}