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# Copyright 1999-2004 Gentoo Technologies, Inc.
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-fps/cube/cube-20021020-r2.ebuild,v 1.2 2004/02/20 06:40:07 mr_bones_ Exp $
inherit eutils games
MY_P="cube_2002_10_20"
DESCRIPTION="Landscape-style engine that pretends to be an indoor first person shooter engine"
HOMEPAGE="http://wouter.fov120.com/cube/"
SRC_URI="http://ludo.uib.no/cube/${MY_P}.zip
http://www.idi.ntnu.no/~jonasf/cube/${MY_P}.zip
http://tunes.org/~eihrul/${MY_P}.zip
http://tunes.org/~eihrul/enet_2002_10_28.tar.gz"
LICENSE="ZLIB"
SLOT="0"
KEYWORDS="x86 ppc"
DEPEND="virtual/opengl
media-libs/libsdl
media-libs/sdl-mixer
media-libs/sdl-image
sys-libs/zlib
media-libs/libpng"
S=${WORKDIR}
CUBE_DATADIR=${GAMES_DATADIR}/${PN}/
src_unpack() {
unpack ${A}
cd source
unzip -qn ${MY_P}_src.zip || die
# enet_2002_10_28.tar.gz patch
rm -rf enet
mv ../enet .
cd src
epatch ${FILESDIR}/${P}-add-custom-paths.patch || die
echo "#define GAMES_DATADIR \"${CUBE_DATADIR}\"" >> tools.h
echo "#define GAMES_DATADIR_LEN ${#CUBE_DATADIR}" >> tools.h
for f in sound worldio ; do
f="${f}.cpp"
cp ${f} ${f}.old
sed -e "s:packages/:${CUBE_DATADIR}packages/:" ${f}.old > ${f}
done
edos2unix *.cpp
}
src_compile() {
cd source/src
make || die
}
src_install() {
dogamesbin source/src/cube_{client,server}
if [ "${ARCH}" == "x86" ] ; then
newgamesbin bin_unix/linux_client cube_client-bin
newgamesbin bin_unix/linux_server cube_server-bin
elif [ "${ARCH}" == "ppc" ] ; then
newgamesbin bin_unix/ppc_linux_client cube_client-bin
newgamesbin bin_unix/ppc_linux_server cube_server-bin
fi
echo "#!/bin/bash"$'\n'"cd ${CUBE_DATADIR}"$'\n'"cube_client-bin $@" > ${T}/client
echo "#!/bin/bash"$'\n'"cd ${CUBE_DATADIR}"$'\n'"cube_server-bin $@" > ${T}/server
newgamesbin ${T}/client playcubeclient
newgamesbin ${T}/server playcubeserver
dodir ${CUBE_DATADIR}
mv *.cfg data packages ${D}/${CUBE_DATADIR}
dodoc source/src/CUBE_TODO.txt
dohtml -r docs/
prepgamesdirs
}
pkg_postinst() {
einfo "You now have 3 clients and 3 servers:"
einfo "cube_client-bin prebuilt version (needed to play on public multiplayer servers)"
einfo "playcubeclient wrapper to setup path's for the prebuilt binary"
einfo "cube_client custom client built from source"
einfo "Parallel versions of the server have been installed"
games_pkg_postinst
}
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