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--- NPRQuake-SDL/Makefile
+++ NPRQuake-SDL/Makefile
@@ -1,4 +1,4 @@
-RELEASE_CFLAGS=-Dstricmp=strcasecmp -mcpu=i586 -march=i586 -O6 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations
+RELEASE_CFLAGS=-Dstricmp=strcasecmp $(OPTFLAGS) -DGENTOO_LIBDIR='\"$(GENTOO_LIBDIR)\"' -DGENTOO_DATADIR='\"$(GENTOO_DATADIR)\"'
 
 DEBUG_CFLAGS=-Dstricmp=strcasecmp -g
 
--- NPRQuake-SDL/NPRQuakeSrc/Makefile
+++ NPRQuake-SDL/NPRQuakeSrc/Makefile
@@ -29,7 +29,7 @@
 
 CC=gcc
 
-RELEASE_CFLAGS=$(BASE_CFLAGS) -mcpu=i586 -march=i586 -O6 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations
+RELEASE_CFLAGS=$(BASE_CFLAGS) $(OPTFLAGS) -DGENTOO_LIBDIR='\"$(GENTOO_LIBDIR)\"' -DGENTOO_DATADIR='\"$(GENTOO_DATADIR)\"'
 DEBUG_CFLAGS=$(BASE_CFLAGS) -g
 LDFLAGS=-lm
 CFLAGS=$(RELEASE_CFLAGS)
@@ -176,7 +176,7 @@
 	$(DO_GL_CC)
 
 $(BUILDDIR)/glquake/common.o :       common.c
-	$(DO_GL_DEBUG_CC)
+	$(DO_GL_CC)
 
 $(BUILDDIR)/glquake/console.o :      console.c
 	$(DO_GL_CC)
--- NPRQuake-SDL/NPRQuakeSrc/common.c
+++ NPRQuake-SDL/NPRQuakeSrc/common.c
@@ -1775,11 +1775,16 @@
 // start up with GAMENAME by default (id1)
 //
 	COM_AddGameDirectory (va("%s/"GAMENAME, basedir) );
+	COM_AddGameDirectory (GENTOO_DATADIR"/"GAMENAME);
 
-	if (COM_CheckParm ("-rogue"))
+	if (COM_CheckParm ("-rogue")) {
 		COM_AddGameDirectory (va("%s/rogue", basedir) );
-	if (COM_CheckParm ("-hipnotic"))
+		COM_AddGameDirectory (GENTOO_DATADIR"/rogue");
+	}
+	if (COM_CheckParm ("-hipnotic")) {
 		COM_AddGameDirectory (va("%s/hipnotic", basedir) );
+		COM_AddGameDirectory (GENTOO_DATADIR"/hipnotic");
+	}
 
 //
 // -game <gamedir>
@@ -1790,6 +1795,7 @@
 	{
 		com_modified = true;
 		COM_AddGameDirectory (va("%s/%s", basedir, com_argv[i+1]));
+		COM_AddGameDirectory (va(GENTOO_DATADIR"/%s", com_argv[i+1]));
 	}
 
 //
--- NPRQuake-SDL/NPRQuakeSrc/gl_rmisc.c
+++ NPRQuake-SDL/NPRQuakeSrc/gl_rmisc.c
@@ -563,13 +563,15 @@
 
     // this should be as big as the number of functions we pull out.
     void * tf[25];
+    char * libz0r[1024];
 
     memset( tf, 0, sizeof( void * ) * 25 );
 
 #ifdef _WIN32 //JG
     hnewlib = LoadLibrary( lib );
 #else
-    hnewlib = dlopen( lib, RTLD_LAZY | RTLD_GLOBAL );
+    sprintf(libz0r, GENTOO_LIBDIR "/%s", lib);
+    hnewlib = dlopen( libz0r, RTLD_LAZY | RTLD_GLOBAL );
 #endif
 
     if( hnewlib == NULL ) {
--- NPRQuake-SDL/NPRQuakeSrc/sys_linux.c
+++ NPRQuake-SDL/NPRQuakeSrc/sys_linux.c
@@ -86,7 +86,7 @@
 void Sys_Printf (char *fmt, ...)
 {
 	va_list		argptr;
-	char		text[2048];
+	char		text[4096];
 	unsigned char		*p;
 
 	va_start (argptr,fmt);