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# Copyright 1999-2010 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-fps/quake3/quake3-9999.ebuild,v 1.18 2010/11/28 05:29:05 mr_bones_ Exp $
# quake3-9999 -> latest svn
# quake3-9999.REV -> use svn REV
# quake3-VER_alphaREV -> svn snapshot REV for version VER
# quake3-VER -> normal quake release
EAPI=2
if [[ ${PV} == 9999* ]] ; then
[[ ${PV} == 9999.* ]] && ESVN_UPDATE_CMD="svn up -r ${PV/9999./}"
ESVN_REPO_URI="svn://svn.icculus.org/quake3/trunk"
inherit subversion flag-o-matic toolchain-funcs eutils games
SRC_URI=""
KEYWORDS=""
S=${WORKDIR}/trunk
else
inherit flag-o-matic toolchain-funcs eutils games
SRC_URI="http://ioquake3.org/files/${PV}/ioquake3-${PV}.tar.bz2"
KEYWORDS="~amd64 ~ppc ~x86 ~x86-fbsd"
S=${WORKDIR}/io${P}
fi
DESCRIPTION="Quake III Arena - 3rd installment of the classic id 3D first-person shooter"
HOMEPAGE="http://ioquake3.org/"
LICENSE="GPL-2"
SLOT="0"
KEYWORDS="~amd64 ~ppc ~x86 ~x86-fbsd"
IUSE="dedicated teamarena"
DEPEND="!dedicated? (
virtual/opengl
media-libs/openal
media-libs/libsdl[joystick,opengl]
)"
RDEPEND="${DEPEND}
games-fps/quake3-data
teamarena? ( games-fps/quake3-teamarena )"
src_unpack() {
if [[ ${PV} == 9999* ]] ; then
subversion_src_unpack
else
unpack ${A}
fi
}
src_prepare() {
sed -i -e '/INSTALL/s: -s : :' Makefile || die
}
src_compile() {
filter-flags -mfpmath=sse
buildit() { use $1 && echo 1 || echo 0 ; }
emake \
V=1 \
BUILD_SERVER=1 \
BUILD_CLIENT=$(( $(buildit !dedicated) )) \
TEMPDIR="${T}" \
CC="$(tc-getCC)" \
ARCH=$(tc-arch-kernel) \
OPTIMIZE="${CFLAGS}" \
DEFAULT_BASEDIR="${GAMES_DATADIR}/quake3" \
DEFAULT_LIBDIR="$(games_get_libdir)/quake3" \
Q3ASM_CFLAGS="${CFLAGS}" \
|| die
}
src_install() {
dodoc id-readme.txt TODO README BUGS ChangeLog
if ! use dedicated ; then
doicon misc/quake3.png
make_desktop_entry quake3 "Quake III Arena"
fi
cd build/release*
local old_x x
for old_x in ioq* ; do
x=${old_x%.*}
newgamesbin ${old_x} ${x} || die "newgamesbin ${x}"
dosym ${x} "${GAMES_BINDIR}"/${x/io}
done
exeinto "$(games_get_libdir)"/${PN}/baseq3
doexe baseq3/*.so || die "baseq3 .so"
exeinto "$(games_get_libdir)"/${PN}/missionpack
doexe missionpack/*.so || die "missionpack .so"
prepgamesdirs
}
pkg_postinst() {
games_pkg_postinst
ewarn "The source version of Quake 3 will not work with Punk Buster."
ewarn "If you need pb support, then use the quake3-bin package."
echo
}
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