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# Copyright 1999-2008 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-puzzle/mures/mures-0.5.ebuild,v 1.8 2008/06/26 17:35:26 nixnut Exp $
inherit autotools eutils games
DESCRIPTION="A clone of Sega's Chu Chu Rocket"
HOMEPAGE="http://mures.sourceforge.net/"
SRC_URI="mirror://sourceforge/mures/${P}.tar.gz"
LICENSE="GPL-2"
SLOT="0"
KEYWORDS="amd64 ppc x86"
IUSE="opengl"
DEPEND="media-libs/libsdl
media-libs/sdl-image
media-libs/sdl-net
media-libs/sdl-ttf
opengl? ( virtual/opengl )"
dir=${GAMES_DATADIR}/${PN}
src_unpack() {
unpack ${A}
cd "${S}"
# Disable OpenGL support if USE flag is not set
if ! use opengl ; then
sed -i \
-e 's: -DHAVE_GL::' \
-e 's: -lGL::' \
configure.in || die "sed failed"
fi
sed -i '$ s/\\//' \
src/lua/Makefile.am \
src/maps/battle/Makefile.am \
|| die "sed failed"
eautoreconf
cd src
# Save to HOME
epatch "${FILESDIR}"/${P}-save.patch
# Modify game data & scrips path
sed -i \
-e "s:gui/:${dir}/gui/:" \
-e "s:sounds/:${dir}/sounds/:" \
gui.c || die "sed gui.c failed"
sed -i \
-e "s:images/:${dir}/images/:" \
-e "s:textures/:${dir}/textures/:" \
go_sdl.c || die "sed go_sdl.c failed"
sed -i \
-e "s:textures/:${dir}/textures/:" \
go_gl.c || die "sed go_gl.c failed"
sed -i \
-e "s:input.lua:${dir}/input.lua:" \
gi_sdl.c || die "sed gi_sdl.c failed"
sed -i \
-e "s:images/:${dir}/images/:" \
anim.c output.c || die "sed anim.c output.c failed"
sed -i \
-e "s:maps/:${dir}/maps/:" \
load_maps.lua || die "sed load_maps.lua failed"
sed -i \
-e "s:sounds/:${dir}/sounds/:" \
audio_sdl.c || die "sed audio_sdl.c failed"
sed -i \
-e "s:load_maps.lua:${dir}/load_maps.lua:" \
map.c || die "sed map.c failed"
}
src_install() {
# Remove makefiles before installation
rm -f src/*/Makefile* src/*/*/Makefile* || die "removing makefiles"
insinto "${dir}"
doins -r src/{gui,images,sounds,textures,maps,*.lua} \
|| die "copying data files"
dodoc README TODO ChangeLog AUTHORS || die "dodoc failed"
dogamesbin src/mures || die "dogamesbin failed"
prepgamesdirs
}
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