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# ChangeLog for games-rpg/vegastrike
# Copyright 2002-2005 Gentoo Foundation; Distributed under the GPL v2
# $Header: /var/cvsroot/gentoo-x86/games-rpg/vegastrike/ChangeLog,v 1.9 2005/09/26 18:18:51 wolf31o2 Exp $
26 Sep 2005; Chris Gianelloni <wolf31o2@gentoo.org>
vegastrike-0.3.1.ebuild:
Making games last on inherit line.
27 May 2004; Michael Sterrett <mr_bones_@gentoo.org>
vegastrike-0.4.1.ebuild:
error check file io; clean up vsinstall; tidy
08 May 2004; David Holm <dholm@gentoo.org> +files/0.4.1-endianess.patch,
vegastrike-0.4.1.ebuild:
Added patch to fix compilation bug. Added to ~ppc.
23 Nov 2003; Martin Holzer <mholzer@gentoo.org> vegastrike-0.3.1.ebuild,
vegastrike-0.4.1.ebuild:
adding RESTRICT="nomirror"
*vegastrike-0.4.1 (20 Nov 2003)
20 Nov 2003; Mike Frysinger <vapier@gentoo.org> :
Version bump #29419.
*vegastrike-0.3.1 (21 Jun 2003)
24 Sep 2003; Martin Holzer <mholzer@gentoo.org> vegastrike-0.3.1.ebuild:
Added gcc3 patch. Closes #29317
21 Jun 2003; Mike Frysinger <vapier@gentoo.org> :
Version bump + openal + deprecated GL headers.
Fixes #18021, #18025, and #16336.
*vegastrike-0.2.9.4 (16 Oct 2002)
01 Dec 2002; Mike Frysinger <vapier@gentoo.org> :
Fixes for #10794 and games eclass support
11 Nov 2002; Mike Frysinger <vapier@gentoo.org> :
Made package compile on gcc2.x and with libpng 1.2.5
16 Oct 2002; Bart Lauwers <blauwers@gentoo.org> vegastrike-0.2.9.4.ebuild:
Initial version of this ebuild for Vega Strike. Vega Strike is a 3d OpenGL
Action RPG space sim for Windows/Linux that allows a player to trade and
bounty hunt in the spirit of Elite. You start in an old beat up Wayfarer
cargo ship, with endless possibility before you and just enough cash to
scrape to
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