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author | Ionen Wolkens <ionen@gentoo.org> | 2022-12-29 11:20:37 -0500 |
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committer | Ionen Wolkens <ionen@gentoo.org> | 2022-12-29 15:28:52 -0500 |
commit | 99ef76018adf18ba73dcc7ae4cd34b5e0cf655fe (patch) | |
tree | ba72df86338f3532c3a055d4cfa42e3fd757246c /app-emulation/wine-staging/files | |
parent | app-emulation/wine-vanilla: drop 7.20, 7.21-r1 (diff) | |
download | gentoo-99ef76018adf18ba73dcc7ae4cd34b5e0cf655fe.tar.gz gentoo-99ef76018adf18ba73dcc7ae4cd34b5e0cf655fe.tar.bz2 gentoo-99ef76018adf18ba73dcc7ae4cd34b5e0cf655fe.zip |
app-emulation/wine-staging: drop 7.20, 7.21-r1
Both versions had several quirks and shouldn't be worthwhile
to keep, try 7.19 instead if 7.22 is not suitable (7.19 was
before some more major changes).
Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
Diffstat (limited to 'app-emulation/wine-staging/files')
-rw-r--r-- | app-emulation/wine-staging/files/wine-staging-7.21-crossflags.patch | 29 | ||||
-rw-r--r-- | app-emulation/wine-staging/files/wine-staging-7.21-opengl32.patch | 73 |
2 files changed, 0 insertions, 102 deletions
diff --git a/app-emulation/wine-staging/files/wine-staging-7.21-crossflags.patch b/app-emulation/wine-staging/files/wine-staging-7.21-crossflags.patch deleted file mode 100644 index bdf5aeefb5bf..000000000000 --- a/app-emulation/wine-staging/files/wine-staging-7.21-crossflags.patch +++ /dev/null @@ -1,29 +0,0 @@ -Restore CROSSLDFLAGS and ensure tested flags are saved in -{arch}_*FLAGS (e.g. -fno-strict-aliasing) - -quickfix, odds are this will be revamped upstream ---- a/configure.ac -+++ b/configure.ac -@@ -919,9 +919,9 @@ - saved_CC=$CC - saved_CFLAGS=$CFLAGS -+ saved_LDFLAGS=$LDFLAGS - - CFLAGS=${CROSSCFLAGS:-"-g -O2"} -+ LDFLAGS=${CROSSLDFLAGS:-} - AS_VAR_COPY([CC],[${wine_arch}_CC]) -- AS_VAR_COPY([${wine_arch}_CFLAGS],[CFLAGS]) -- AS_VAR_COPY([${wine_arch}_LDFLAGS],[LDFLAGS]) - AS_VAR_SET([${wine_arch}_EXTRACFLAGS],["-D__WINE_PE_BUILD -Wall"]) - -@@ -1052,6 +1052,10 @@ - AS_VAR_APPEND([${wine_arch}_LDFLAGS],[" -Wl,--build-id"])]) - -+ AS_VAR_COPY([${wine_arch}_CFLAGS],[CFLAGS]) -+ AS_VAR_COPY([${wine_arch}_LDFLAGS],[LDFLAGS]) -+ - CC=$saved_CC - CFLAGS=$saved_CFLAGS -+ LDFLAGS=$saved_LDFLAGS - done - diff --git a/app-emulation/wine-staging/files/wine-staging-7.21-opengl32.patch b/app-emulation/wine-staging/files/wine-staging-7.21-opengl32.patch deleted file mode 100644 index 9411e05e96fd..000000000000 --- a/app-emulation/wine-staging/files/wine-staging-7.21-opengl32.patch +++ /dev/null @@ -1,73 +0,0 @@ -Fixes PE opengl32.dll failing to initialize. - -https://gitlab.winehq.org/wine/wine/-/commit/34099bba6cb -From: Rémi Bernon <rbernon@codeweavers.com> -Date: Mon, 14 Nov 2022 11:55:51 +0100 -Subject: [PATCH] ntdll: Delay loading unixlibs until the functions are - requested. - -Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=53909 ---- a/dlls/ntdll/unix/virtual.c -+++ b/dlls/ntdll/unix/virtual.c -@@ -98,6 +98,7 @@ struct builtin_module - unsigned int refcount; - void *handle; - void *module; -+ char *unix_path; - void *unix_handle; - }; - -@@ -583,6 +584,7 @@ static void add_builtin_module( void *module, void *handle ) - builtin->handle = handle; - builtin->module = module; - builtin->refcount = 1; -+ builtin->unix_path = NULL; - builtin->unix_handle = NULL; - list_add_tail( &builtin_modules, &builtin->entry ); - } -@@ -603,6 +605,7 @@ void release_builtin_module( void *module ) - list_remove( &builtin->entry ); - if (builtin->handle) dlclose( builtin->handle ); - if (builtin->unix_handle) dlclose( builtin->unix_handle ); -+ free( builtin->unix_path ); - free( builtin ); - } - break; -@@ -652,6 +655,8 @@ static NTSTATUS get_builtin_unix_funcs( void *module, BOOL wow, const void **fun - LIST_FOR_EACH_ENTRY( builtin, &builtin_modules, struct builtin_module, entry ) - { - if (builtin->module != module) continue; -+ if (builtin->unix_path && !builtin->unix_handle) -+ builtin->unix_handle = dlopen( builtin->unix_path, RTLD_NOW ); - if (builtin->unix_handle) - { - *funcs = dlsym( builtin->unix_handle, ptr_name ); -@@ -669,26 +674,19 @@ static NTSTATUS get_builtin_unix_funcs( void *module, BOOL wow, const void **fun - */ - NTSTATUS load_builtin_unixlib( void *module, const char *name ) - { -- void *handle; - sigset_t sigset; -- NTSTATUS status = STATUS_DLL_NOT_FOUND; -+ NTSTATUS status = STATUS_SUCCESS; - struct builtin_module *builtin; - -- if (!(handle = dlopen( name, RTLD_NOW ))) return status; - server_enter_uninterrupted_section( &virtual_mutex, &sigset ); - LIST_FOR_EACH_ENTRY( builtin, &builtin_modules, struct builtin_module, entry ) - { - if (builtin->module != module) continue; -- if (!builtin->unix_handle) -- { -- builtin->unix_handle = handle; -- status = STATUS_SUCCESS; -- } -+ if (!builtin->unix_path) builtin->unix_path = strdup( name ); - else status = STATUS_IMAGE_ALREADY_LOADED; - break; - } - server_leave_uninterrupted_section( &virtual_mutex, &sigset ); -- if (status) dlclose( handle ); - return status; - } - |