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author | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 13:49:04 -0700 |
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committer | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 17:38:18 -0700 |
commit | 56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch) | |
tree | 3f91093cdb475e565ae857f1c5a7fd339e2d781e /dev-games/irrlicht/metadata.xml | |
download | gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.gz gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.bz2 gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.zip |
proj/gentoo: Initial commit
This commit represents a new era for Gentoo:
Storing the gentoo-x86 tree in Git, as converted from CVS.
This commit is the start of the NEW history.
Any historical data is intended to be grafted onto this point.
Creation process:
1. Take final CVS checkout snapshot
2. Remove ALL ChangeLog* files
3. Transform all Manifests to thin
4. Remove empty Manifests
5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$
5.1. Do not touch files with -kb/-ko keyword flags.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests
X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project
X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration
X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn
X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts
X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration
X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging
X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'dev-games/irrlicht/metadata.xml')
-rw-r--r-- | dev-games/irrlicht/metadata.xml | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/dev-games/irrlicht/metadata.xml b/dev-games/irrlicht/metadata.xml new file mode 100644 index 000000000000..3d46e569143f --- /dev/null +++ b/dev-games/irrlicht/metadata.xml @@ -0,0 +1,18 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> +<pkgmetadata> + <herd>games</herd> + <longdescription> +The Irrlicht Engine is an open source high performance realtime 3D engine written in +C++. It is completely cross-platform, using D3D, OpenGL and its own software renderer, +and has all of the state-of-the-art features which can be found in commercial 3d +engines. +We've got a huge active community, and there are lots of games in development that use +the engine. You can find enhancements for Irrlicht all over the web, like alternative +terrain renderers, portal renderers, world layers, tutorials, editors, bindings for +perl, ruby, python, and so on. And best of all: It's completely free. +</longdescription> + <upstream> + <remote-id type="sourceforge">irrlicht</remote-id> + </upstream> +</pkgmetadata> |