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author | Conrad Kostecki <conrad@kostecki.com> | 2019-05-03 23:21:25 +0200 |
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committer | James Le Cuirot <chewi@gentoo.org> | 2019-05-04 10:13:44 +0100 |
commit | e6bc6b47ba7d22ecda0c8e4cc7b54070a6f751ba (patch) | |
tree | 9ace96656ba35babecefad13af05e880be7152af /games-fps/doomsday/doomsday-2.1.1.ebuild | |
parent | net-print/hplip-plugin: Remove old hplip-plugin-3.19.1. (diff) | |
download | gentoo-e6bc6b47ba7d22ecda0c8e4cc7b54070a6f751ba.tar.gz gentoo-e6bc6b47ba7d22ecda0c8e4cc7b54070a6f751ba.tar.bz2 gentoo-e6bc6b47ba7d22ecda0c8e4cc7b54070a6f751ba.zip |
games-fps/doomsday: bump to version 2.1.1
Also fixed file collision with games-fps/eduke32[tools].
Closes: https://bugs.gentoo.org/684994
Package-Manager: Portage-2.3.65, Repoman-2.3.12
Signed-off-by: Conrad Kostecki <conrad@kostecki.com>
Closes: https://github.com/gentoo/gentoo/pull/11888
Signed-off-by: James Le Cuirot <chewi@gentoo.org>
Diffstat (limited to 'games-fps/doomsday/doomsday-2.1.1.ebuild')
-rw-r--r-- | games-fps/doomsday/doomsday-2.1.1.ebuild | 100 |
1 files changed, 100 insertions, 0 deletions
diff --git a/games-fps/doomsday/doomsday-2.1.1.ebuild b/games-fps/doomsday/doomsday-2.1.1.ebuild new file mode 100644 index 000000000000..596fda226408 --- /dev/null +++ b/games-fps/doomsday/doomsday-2.1.1.ebuild @@ -0,0 +1,100 @@ +# Copyright 1999-2019 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 + +EAPI=6 + +PYTHON_COMPAT=( python2_7 ) + +inherit cmake-utils python-r1 readme.gentoo-r1 + +DESCRIPTION="A modern gaming engine for Doom, Heretic, and Hexen" +HOMEPAGE="https://www.dengine.net" +SRC_URI="https://downloads.sourceforge.net/project/deng/Doomsday%20Engine/${PV}/${P}.tar.gz" + +LICENSE="GPL-3+ LGPL-3+" +SLOT="0" +KEYWORDS="~amd64 ~x86" + +IUSE="demo +doom fmod freedoom fluidsynth heretic hexen openal tools" +REQUIRED_USE=" + ${PYTHON_REQUIRED_USE} + demo? ( doom ) + freedoom? ( doom ) +" + +RDEPEND=" + dev-qt/qtcore:5 + dev-qt/qtgui:5[-gles2] + dev-qt/qtnetwork:5 + dev-qt/qtopengl:5 + dev-qt/qtwidgets:5 + dev-qt/qtx11extras:5 + media-libs/assimp + net-misc/curl + sys-libs/zlib + fmod? ( media-libs/fmod ) + fluidsynth? ( media-sound/fluidsynth ) + openal? ( media-libs/openal ) + tools? ( sys-libs/ncurses:0 ) +" +DEPEND=" + ${RDEPEND} + ${PYTHON_DEPS} + virtual/pkgconfig +" +PDEPEND=" + demo? ( games-fps/doom-data ) + freedoom? ( games-fps/freedoom ) +" + +S="${WORKDIR}/${P}/${PN}" + +DISABLE_AUTOFORMATTING="yes" + +DOC_CONTENTS=" +You need to copy Doom, Doom 2, Chex Quest, Heretic, Hexen, HexenDD, +and Doom64 wads to a folder of your choice. Then configure in game +engine where that folder is. This is different than old versions, +which had centralized launchers for each game, and required the +files to be in a specific place +" + +src_prepare() { + default + + # Fix QA warning for "installing to one or more unexpected paths" + sed -e "10s:/texc:/${PF}:" -i tools/texc/CMakeLists.txt || die +} + +internal_src_configure() { + export QT_SELECT=qt5 + local mycmakeargs=( + -DDENG_ASSIMP_EMBEDDED="OFF" + -DDENG_ENABLE_TOOLS="$(usex tools)" + -DPYTHON_EXECUTABLE="${PYTHON}" + ) + cmake-utils_src_configure +} + +src_configure() { + python_foreach_impl internal_src_configure +} + +src_install() { + cmake-utils_src_install + + if use tools; then + mv "${ED%/}"/usr/bin/md2tool "${ED%/}"/usr/bin/md2tool.doomsday || die + fi + + readme.gentoo_create_doc +} + +pkg_postinst() { + readme.gentoo_print_elog + + if use tools; then + einfo "In order to prevent a file collision with games-fps/eduke32[tools]," + einfo "the utility md2tool has been renamed to md2tool.doomsday." + fi +} |