diff options
-rw-r--r-- | games-action/transcend/files/transcend-0.3-system-portaudio.patch (renamed from games-action/transcend/files/transcend-0.3-sound.patch) | 80 | ||||
-rw-r--r-- | games-action/transcend/transcend-0.3-r1.ebuild | 66 | ||||
-rw-r--r-- | games-action/transcend/transcend-0.3-r2.ebuild | 66 |
3 files changed, 96 insertions, 116 deletions
diff --git a/games-action/transcend/files/transcend-0.3-sound.patch b/games-action/transcend/files/transcend-0.3-system-portaudio.patch index 836cd03754ad..6fb6566ff848 100644 --- a/games-action/transcend/files/transcend-0.3-sound.patch +++ b/games-action/transcend/files/transcend-0.3-system-portaudio.patch @@ -1,21 +1,23 @@ -Author: Barry deFreese <bdefreese@debian.org> -Description: Build with portaudio19. ---- a/game/SoundPlayer.h -+++ b/game/SoundPlayer.h -@@ -204,7 +204,7 @@ - double mMusicLoudness; - - -- PortAudioStream *mAudioStream; -+ PaStream *mAudioStream; - - // realtime sounds that should be mixed into the next to-speaker call - SimpleVector<PlayableSound *> *mRealtimeSounds; ---- a/game/SoundPlayer.cpp -+++ b/game/SoundPlayer.cpp -@@ -47,9 +47,11 @@ - +https://bugs.gentoo.org/372413 +Based on debian patch by: Barry deFreese <bdefreese@debian.org> + +While adding pkg-config for portaudio, also use it for the rest +and remove unused X libraries. +--- a/Transcend/Makefile.GnuLinuxX86 ++++ b/Transcend/Makefile.GnuLinuxX86 +@@ -20,3 +20,3 @@ + +-PLATFORM_COMPILE_FLAGS = -DLINUX ++PLATFORM_COMPILE_FLAGS = $(shell $(PKG_CONFIG) --cflags gl glut glu portaudio-2.0) + +@@ -24,3 +24,3 @@ + # also need portaudio library (which in turn needs pthreads) +-PLATFORM_LINK_FLAGS = -L/usr/X11R6/lib -lGL -lglut -lGLU -lX11 -lXi -lXext -lXmu ${ROOT_PATH}/Transcend/portaudio/lib/libportaudio.a -lpthread ++PLATFORM_LINK_FLAGS = $(shell $(PKG_CONFIG) --libs gl glut glu portaudio-2.0) +--- a/Transcend/game/SoundPlayer.cpp ++++ b/Transcend/game/SoundPlayer.cpp +@@ -49,5 +49,7 @@ // callback passed into portaudio -static int portaudioCallback( void *inputBuffer, void *outputBuffer, +int portaudioCallback( const void *inputBuffer, void *outputBuffer, @@ -25,11 +27,7 @@ Description: Build with portaudio19. + PaStreamCallbackFlags statusFlags, + void *userData ) { - - SoundPlayer *player = (SoundPlayer *)userData; -@@ -147,21 +149,13 @@ - - if( error == paNoError ) { +@@ -149,17 +151,9 @@ - error = Pa_OpenStream( + error = Pa_OpenDefaultStream( @@ -48,42 +46,24 @@ Description: Build with portaudio19. - paClipOff, // we won't output out of range samples so - // don't bother clipping them portaudioCallback, - (void *)this ); // pass self-pointer to callback function - -Description: Link to dynamic portaudio instead of static. -Author: Miriam Ruiz <miriam@debian.org> ---- a/Makefile.GnuLinuxX86 -+++ b/Makefile.GnuLinuxX86 -@@ -22,7 +22,7 @@ - - # pthread library needed for linux - # also need portaudio library (which in turn needs pthreads) --PLATFORM_LINK_FLAGS = -L/usr/X11R6/lib -lGL -lglut -lGLU -lX11 -lXi -lXext -lXmu ${ROOT_PATH}/Transcend/portaudio/lib/libportaudio.a -lpthread -+PLATFORM_LINK_FLAGS = -L/usr/X11R6/lib -lGL -lglut -lGLU -lX11 -lXi -lXext -lXmu $(shell pkg-config portaudio-2.0 --libs) - - - # All platforms but OSX support g++ and need no linker hacks ---- a/game/SoundPlayer.h -+++ b/game/SoundPlayer.h -@@ -46,8 +46,7 @@ - #include "SoundFilter.h" - #include "PlayableSound.h" +--- a/Transcend/game/SoundPlayer.h ++++ b/Transcend/game/SoundPlayer.h +@@ -48,4 +48,3 @@ -#include "Transcend/portaudio/pa_common/portaudio.h" -#include "Transcend/portaudio/pablio/pablio.h" +#include <portaudio.h> +@@ -207,3 +206,3 @@ + +- PortAudioStream *mAudioStream; ++ PaStream *mAudioStream; - #include "minorGems/util/SimpleVector.h" ---- a/game/SoundPlayerActive.h -+++ b/game/SoundPlayerActive.h -@@ -16,8 +16,7 @@ - - #include "SoundSamples.h" +--- a/Transcend/game/SoundPlayerActive.h ++++ b/Transcend/game/SoundPlayerActive.h +@@ -18,4 +18,3 @@ -#include "Transcend/portaudio/pa_common/portaudio.h" -#include "Transcend/portaudio/pablio/pablio.h" +#include <portaudio.h> - - #include "minorGems/util/SimpleVector.h" diff --git a/games-action/transcend/transcend-0.3-r1.ebuild b/games-action/transcend/transcend-0.3-r1.ebuild deleted file mode 100644 index 5e44612b5d38..000000000000 --- a/games-action/transcend/transcend-0.3-r1.ebuild +++ /dev/null @@ -1,66 +0,0 @@ -# Copyright 1999-2018 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 - -EAPI=6 - -inherit desktop - -DESCRIPTION="Retro-style, abstract, 2D shooter" -HOMEPAGE="http://transcend.sourceforge.net/" -SRC_URI="mirror://sourceforge/${PN}/Transcend_${PV}_UnixSource.tar.gz" - -LICENSE="GPL-2" -SLOT="0" -KEYWORDS="~amd64 ~x86" -IUSE="" - -DEPEND=" - media-libs/freeglut - media-libs/portaudio - x11-libs/libXi - x11-libs/libXmu - virtual/glu - virtual/opengl" -RDEPEND=${DEPEND} - -S=${WORKDIR}/Transcend_${PV}_UnixSource/Transcend - -# Apply patch from Debian in order to get sound working. bug #372413 -PATCHES=( - "${FILESDIR}"/${P}-sound.patch -) - -src_prepare() { - default - - rm -rf game/Makefile portaudio/ || die - sed \ - -e '/^GXX=/d' \ - -e 's/GXX/CXX/' \ - -e '/^COMPILE_FLAGS =/ s/OPTIMIZE_FLAG/CXXFLAGS/' \ - -e '/^EXE_LINK =/ s/LINK_FLAGS/LDFLAGS/' \ - Makefile.GnuLinuxX86 \ - Makefile.common \ - Makefile.minorGems \ - game/Makefile.all \ - Makefile.minorGems_targets \ - > game/Makefile || die - sed -i \ - -e "s:\"levels\":\"/usr/share/${PN}/levels\":" \ - game/LevelDirectoryManager.cpp \ - game/game.cpp || die -} - -src_configure() { :; } - -src_compile() { - emake -C game -} - -src_install() { - newbin game/Transcend ${PN} - insinto /usr/share/${PN} - doins -r levels/ - dodoc doc/{how_to_play.txt,changeLog.txt} - make_desktop_entry ${PN} "Transcend" -} diff --git a/games-action/transcend/transcend-0.3-r2.ebuild b/games-action/transcend/transcend-0.3-r2.ebuild new file mode 100644 index 000000000000..b3f2a9b7a91c --- /dev/null +++ b/games-action/transcend/transcend-0.3-r2.ebuild @@ -0,0 +1,66 @@ +# Copyright 1999-2021 Gentoo Authors +# Distributed under the terms of the GNU General Public License v2 + +EAPI=8 + +inherit desktop toolchain-funcs + +DESCRIPTION="Retro-style, abstract, 2D shooter" +HOMEPAGE="http://transcend.sourceforge.net/" +SRC_URI="mirror://sourceforge/${PN}/Transcend_${PV}_UnixSource.tar.gz" +S="${WORKDIR}/Transcend_${PV}_UnixSource" + +LICENSE="GPL-2" +SLOT="0" +KEYWORDS="~amd64 ~x86" + +RDEPEND=" + media-libs/freeglut + media-libs/portaudio + virtual/glu + virtual/opengl" +DEPEND="${RDEPEND}" +BDEPEND="virtual/pkgconfig" + +PATCHES=( + "${FILESDIR}"/${P}-system-portaudio.patch +) + +src_prepare() { + default + + rm -r ${PN^}/portaudio || die + + sed -e "s|\"levels\"|\"${EPREFIX}/usr/share/${PN}/levels\"|" \ + -i ${PN^}/game/{LevelDirectoryManager,game}.cpp || die +} + +src_configure() { + cd ${PN^} || die + platformSelection=1 ./configure || die +} + +src_compile() { + tc-export PKG_CONFIG + + local emakeargs=( + GXX="$(tc-getCXX)" + OPTIMIZE_FLAG="${CXXFLAGS}" + LINK_FLAGS="${LDFLAGS}" + ) + + emake -C ${PN^}/game "${emakeargs[@]}" +} + +src_install() { + cd ${PN^} || die + + newbin game/${PN^} ${PN} + + insinto /usr/share/${PN} + doins -r levels + + dodoc doc/{how_to_play.txt,changeLog.txt} + + make_desktop_entry ${PN} ${PN^} applications-games +} |