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authorChris Gianelloni <wolf31o2@gentoo.org>2006-01-05 19:07:56 +0000
committerChris Gianelloni <wolf31o2@gentoo.org>2006-01-05 19:07:56 +0000
commit3568014f2f03176b9d7e7e44cc979e4be056b69c (patch)
tree298a0c43cb2611f7cf6d0ab4c59198979b087e96 /dev-games/ode/metadata.xml
parentStable on sparc (diff)
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metadata.xml cleanup
Package-Manager: portage-2.1_pre3-r1
Diffstat (limited to 'dev-games/ode/metadata.xml')
-rw-r--r--dev-games/ode/metadata.xml6
1 files changed, 3 insertions, 3 deletions
diff --git a/dev-games/ode/metadata.xml b/dev-games/ode/metadata.xml
index 7c91771c4bf6..7a6192047d3f 100644
--- a/dev-games/ode/metadata.xml
+++ b/dev-games/ode/metadata.xml
@@ -4,8 +4,8 @@
<herd>games</herd>
<longdescription>
ODE is a free, industrial quality library for simulating articulated rigid body
-dynamics - for example ground vehicles, legged creatures, and moving objects in VR
-environments. It is fast, flexible, robust and platform independent, with advanced
-joints, contact with friction, and built-in collision detection.
+dynamics - for example ground vehicles, legged creatures, and moving objects in
+VR environments. It is fast, flexible, robust and platform independent, with
+advanced joints, contact with friction, and built-in collision detection.
</longdescription>
</pkgmetadata>