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authorAlfredo Tupone <tupone@gentoo.org>2010-06-29 09:48:22 +0000
committerAlfredo Tupone <tupone@gentoo.org>2010-06-29 09:48:22 +0000
commit54ac32b79fa56932079f2b7245766bd97c22c78b (patch)
tree0235300105f115538d5ae43e4a46682d06deb25b /dev-games/openscenegraph
parentstable x86, bug 277980 (diff)
downloadhistorical-54ac32b79fa56932079f2b7245766bd97c22c78b.tar.gz
historical-54ac32b79fa56932079f2b7245766bd97c22c78b.tar.bz2
historical-54ac32b79fa56932079f2b7245766bd97c22c78b.zip
Removing me as a mantainer
Package-Manager: portage-2.1.8.3/cvs/Linux i686
Diffstat (limited to 'dev-games/openscenegraph')
-rw-r--r--dev-games/openscenegraph/ChangeLog5
-rw-r--r--dev-games/openscenegraph/Manifest4
-rw-r--r--dev-games/openscenegraph/metadata.xml4
3 files changed, 6 insertions, 7 deletions
diff --git a/dev-games/openscenegraph/ChangeLog b/dev-games/openscenegraph/ChangeLog
index 3ead945bc08a..c79d537a591a 100644
--- a/dev-games/openscenegraph/ChangeLog
+++ b/dev-games/openscenegraph/ChangeLog
@@ -1,6 +1,9 @@
# ChangeLog for dev-games/openscenegraph
# Copyright 1999-2010 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/dev-games/openscenegraph/ChangeLog,v 1.25 2010/06/28 22:12:48 reavertm Exp $
+# $Header: /var/cvsroot/gentoo-x86/dev-games/openscenegraph/ChangeLog,v 1.26 2010/06/29 09:48:22 tupone Exp $
+
+ 29 Jun 2010; Tupone Alfredo <tupone@gentoo.org> metadata.xml:
+ Removing me as a mantainer
28 Jun 2010; Maciej Mrozowski <reavertm@gentoo.org>
openscenegraph-2.8.3.ebuild:
diff --git a/dev-games/openscenegraph/Manifest b/dev-games/openscenegraph/Manifest
index f6a78752d960..3cd000b15962 100644
--- a/dev-games/openscenegraph/Manifest
+++ b/dev-games/openscenegraph/Manifest
@@ -5,5 +5,5 @@ DIST OpenSceneGraph-2.8.2.zip 6472487 RMD160 3933b2395e36950c870f32db2fcddc7cc22
DIST OpenSceneGraph-2.8.3.zip 6740017 RMD160 40a4988f4aefff7dbb6aab5225204ae41c945277 SHA1 90502e4cbd47aac1689cc39d25ab62bbe0bba9fc SHA256 3a7b80ea02eeb39c37ded4d07e28ed4071a4a0ceba93f2834d39be7f7487115e
EBUILD openscenegraph-2.8.2.ebuild 1821 RMD160 bf17906ce2e1c8ebce962abb7e96d72024c28360 SHA1 ad0d49ef7cd9cfdf929aa3e41313ccfde2093d84 SHA256 57d0ae41ab51ceaff5f20f09c79aa3fe15ad5b7522bfa2014de866122e7c01c0
EBUILD openscenegraph-2.8.3.ebuild 3639 RMD160 5984d5d23d7b1687702cee5fe7848a43c3ae1ff5 SHA1 42b2a8d15e157204579db81a0bb0839c7947e655 SHA256 3defaffb2e9afa391bb3a6c2f64f4d729e8194be5a33c9418a9057fa982a01c4
-MISC ChangeLog 3944 RMD160 d78811bd8dfb7927d48705d958c9a95e574e43aa SHA1 794404d8f3a822a3b754b2ec24e8173f2846b91a SHA256 465352b6a385eca88bd8da8f232ddebee1eea1c725bf66f78a2a8c7db4d54953
-MISC metadata.xml 1203 RMD160 febccdfa11283592b6b30bf88115e9ff4beeb16e SHA1 e45564f9497fb753ac1c761fd707966ead33f435 SHA256 2267d4c86c41e9f3c5bbaba610574c90d4e12cd693334f8a12100b38a1d826d6
+MISC ChangeLog 4036 RMD160 d05a9f8e8a1059c85fc298fb51c19d591456f5b3 SHA1 af1e70b6b818fed5a1e5873a6a75e1dc75106a34 SHA256 735ed2e8127a53cca130f0539656ba9e8846363c68706df45724db4645975555
+MISC metadata.xml 1115 RMD160 ca10b4eb4fdf20ffe7db6fe29ee2d290fda4a695 SHA1 eb1cb05392044f03e8d2a6ee5077d933044cabf9 SHA256 f3ea3669edf3bdc96dc9747d59447433fb9677185764d69a3aea6115b9d58643
diff --git a/dev-games/openscenegraph/metadata.xml b/dev-games/openscenegraph/metadata.xml
index 884e87dcab7c..8bc0717fe77a 100644
--- a/dev-games/openscenegraph/metadata.xml
+++ b/dev-games/openscenegraph/metadata.xml
@@ -2,10 +2,6 @@
<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
<pkgmetadata>
<herd>games</herd>
-<maintainer>
-<email>tupone@gentoo.org</email>
-<name>Alfredo Tupone</name>
-</maintainer>
<longdescription lang="en">
The OpenSceneGraph is an open source high performance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modelling. Written entirely in Standard C++ and OpenGL it runs on all Windows platforms, OSX, GNU/Linux, IRIX, Solaris, HP-Ux, AIX and FreeBSD operating systems. The OpenSceneGraph is now well established as the world leading scene graph technology, used widely in the vis-sim, space, scientific, oil-gas, games and virtual reality industries.
</longdescription>