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author | Michael Sterrett <mr_bones_@gentoo.org> | 2004-11-20 09:33:44 +0000 |
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committer | Michael Sterrett <mr_bones_@gentoo.org> | 2004-11-20 09:33:44 +0000 |
commit | 8e6a8c3cea2df81bcae126b9b181bc8d7d3b3256 (patch) | |
tree | f9ea1ee7bb5bf92b35dfd84fd818331a9697eb39 /games-fps | |
parent | version bump; remove obsolete version (diff) | |
download | historical-8e6a8c3cea2df81bcae126b9b181bc8d7d3b3256.tar.gz historical-8e6a8c3cea2df81bcae126b9b181bc8d7d3b3256.tar.bz2 historical-8e6a8c3cea2df81bcae126b9b181bc8d7d3b3256.zip |
tidy; error check
Diffstat (limited to 'games-fps')
-rw-r--r-- | games-fps/quake1/ChangeLog | 5 | ||||
-rw-r--r-- | games-fps/quake1/Manifest | 14 | ||||
-rw-r--r-- | games-fps/quake1/quake1-2.40.ebuild | 23 |
3 files changed, 16 insertions, 26 deletions
diff --git a/games-fps/quake1/ChangeLog b/games-fps/quake1/ChangeLog index 634a4342ec4b..78f91219d4e7 100644 --- a/games-fps/quake1/ChangeLog +++ b/games-fps/quake1/ChangeLog @@ -1,6 +1,9 @@ # ChangeLog for games-fps/quake1 # Copyright 2000-2004 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/quake1/ChangeLog,v 1.4 2004/06/24 22:43:09 agriffis Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-fps/quake1/ChangeLog,v 1.5 2004/11/20 09:33:44 mr_bones_ Exp $ + + 20 Nov 2004; Michael Sterrett <mr_bones_@gentoo.org> quake1-2.40.ebuild: + tidy; error check 27 May 2004; Michael Sterrett <mr_bones_@gentoo.org> quake1-2.40.ebuild: use fixup diff --git a/games-fps/quake1/Manifest b/games-fps/quake1/Manifest index 85deb6e312ef..db368e9451ec 100644 --- a/games-fps/quake1/Manifest +++ b/games-fps/quake1/Manifest @@ -1,19 +1,9 @@ ------BEGIN PGP SIGNED MESSAGE----- -Hash: SHA1 - -MD5 1944444e6d9d7a3872ce544e4017528b ChangeLog 418 +MD5 0150abc382202c8e977af7fe635dcccd ChangeLog 515 +MD5 8431d217352ffb495ca1e07c0c09767f quake1-2.40.ebuild 2298 MD5 f17b9b8fa07a38914fe1c03268f51678 metadata.xml 158 -MD5 8878cee9bd9e4cf7e4e16e609d3b2056 quake1-2.40.ebuild 2268 MD5 1234946f709d4f661a2030a3b01fab6b files/digest-quake1-2.40 58 MD5 b9e1b8831a33b812643b9d5f3cab8cf2 files/fix-sys_printf.patch 666 MD5 08770c3708ba8384c402179f0c247ded files/makefile-gcc2-cflags.patch 815 MD5 b47df8c86116df21eb3c75ff8d8142e6 files/makefile-gcc3-cflags.patch 878 MD5 6a5b3a494d26b4f1b8d1063f9a0aa6e4 files/makefile-path-fixes.patch 1539 MD5 6f4c55f7cf280c7c87e1e5a20934b813 files/makefile-sedable.patch 1064 ------BEGIN PGP SIGNATURE----- -Version: GnuPG v1.9.10 (GNU/Linux) - -iD8DBQFBiCVmHTu7gpaalycRAu5yAKCP3/hrcMzRcQGcVSl9yKcqUtFVEACgskdj -DfDyCaH2maY+r/HS7tpV9cE= -=OeTU ------END PGP SIGNATURE----- diff --git a/games-fps/quake1/quake1-2.40.ebuild b/games-fps/quake1/quake1-2.40.ebuild index 0ab7351cfe33..a48411c2dc0b 100644 --- a/games-fps/quake1/quake1-2.40.ebuild +++ b/games-fps/quake1/quake1-2.40.ebuild @@ -1,8 +1,8 @@ # Copyright 1999-2004 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/quake1/quake1-2.40.ebuild,v 1.6 2004/11/03 00:24:33 vapier Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-fps/quake1/quake1-2.40.ebuild,v 1.7 2004/11/20 09:33:44 mr_bones_ Exp $ -inherit games eutils gcc +inherit eutils gcc games DESCRIPTION="The original Quake engine straight from id !" HOMEPAGE="http://www.idsoftware.com/games/quake/quake/" @@ -32,21 +32,21 @@ pkg_setup() { src_unpack() { unpack ${A} - epatch ${FILESDIR}/fix-sys_printf.patch + epatch "${FILESDIR}/fix-sys_printf.patch" mv WinQuake/Makefile{.linuxi386,} mv QW/Makefile{.Linux,} - epatch ${FILESDIR}/makefile-path-fixes.patch + epatch "${FILESDIR}/makefile-path-fixes.patch" [ $(gcc-major-version) -eq 3 ] \ - && epatch ${FILESDIR}/makefile-gcc3-cflags.patch \ - || epatch ${FILESDIR}/makefile-gcc2-cflags.patch + && epatch "${FILESDIR}/makefile-gcc3-cflags.patch" \ + || epatch "${FILESDIR}/makefile-gcc2-cflags.patch" sed -i "s:GENTOO_CFLAGS:${CFLAGS} -DGL_EXT_SHARED=1:" {WinQuake,QW}/Makefile cp QW/client/glquake.h{,.orig} (echo "#define APIENTRY";cat QW/client/glquake.h.orig) > QW/client/glquake.h - epatch ${FILESDIR}/makefile-sedable.patch + epatch "${FILESDIR}/makefile-sedable.patch" if ! use 3dfx ; then sed -i 's:^ $(BUILDDIR)/bin/glquake ::' WinQuake/Makefile sed -i 's:^ $(BUILDDIR)/bin/glquake.3dfxgl ::' WinQuake/Makefile @@ -67,15 +67,12 @@ src_unpack() { } src_compile() { - cd ${S}/WinQuake - make build_release || die "failed to build WinQuake" - cd ${S}/QW - make build_release || die "failed to build QW" + make -C "${S}/WinQuake" build_release || die "failed to build WinQuake" + make -C "${S}/QW" build_release || die "failed to build QW" } src_install() { - dogamesbin WinQuake/release*/bin/* - dogamesbin QW/release*/*qw* + dogamesbin WinQuake/release*/bin/* QW/release*/*qw* || die "dogamesbin failed" dodoc readme.txt {WinQuake,QW}/*.txt prepgamesdirs } |