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authorMichael Sterrett <mr_bones_@gentoo.org>2005-11-09 01:32:02 +0000
committerMichael Sterrett <mr_bones_@gentoo.org>2005-11-09 01:32:02 +0000
commit0952eb379a7c77574f1842011ce10555d4762633 (patch)
tree46420f4a8a414cc39ad25051a0ab4076eaf1a1c9 /games-strategy
parentVersion bump #111855 by Redeeman. (diff)
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spanky rocks
Package-Manager: portage-2.0.51.22-r3
Diffstat (limited to 'games-strategy')
-rw-r--r--games-strategy/lgeneral/Manifest2
-rw-r--r--games-strategy/lgeneral/lgeneral-1.2_beta9.ebuild4
2 files changed, 3 insertions, 3 deletions
diff --git a/games-strategy/lgeneral/Manifest b/games-strategy/lgeneral/Manifest
index 2fd5dbd2ba4f..87471272adb4 100644
--- a/games-strategy/lgeneral/Manifest
+++ b/games-strategy/lgeneral/Manifest
@@ -2,7 +2,7 @@ MD5 92d8aae6551aa19229080bfcb10c8385 lgeneral-1.2_beta8.ebuild 1601
MD5 f17b9b8fa07a38914fe1c03268f51678 metadata.xml 158
MD5 cca6898907a4441d1f2c7e1a76b6b585 lgeneral-1.2_beta2.ebuild 1481
MD5 128afa83e71a3141c957a56313b92000 lgeneral-1.1.1-r1.ebuild 1113
-MD5 781d8802d4d03f28b88cea8c818a802e lgeneral-1.2_beta9.ebuild 1594
+MD5 c92bcf37b49f4d6be349583487e658df lgeneral-1.2_beta9.ebuild 1616
MD5 c407e1590daa8a5fb4ede173f7ca0f16 lgeneral-1.2_beta7.ebuild 1601
MD5 5a1250b01cebbd593d3b144b1a61ba56 ChangeLog 3831
MD5 5706fe2761ce54d1193998d40a3752fe files/digest-lgeneral-1.2_beta7 130
diff --git a/games-strategy/lgeneral/lgeneral-1.2_beta9.ebuild b/games-strategy/lgeneral/lgeneral-1.2_beta9.ebuild
index 6b46dafd9e47..580e19e3c4ab 100644
--- a/games-strategy/lgeneral/lgeneral-1.2_beta9.ebuild
+++ b/games-strategy/lgeneral/lgeneral-1.2_beta9.ebuild
@@ -1,6 +1,6 @@
# Copyright 1999-2005 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-strategy/lgeneral/lgeneral-1.2_beta9.ebuild,v 1.2 2005/11/09 00:38:50 mr_bones_ Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-strategy/lgeneral/lgeneral-1.2_beta9.ebuild,v 1.3 2005/11/09 01:32:02 mr_bones_ Exp $
inherit eutils games
@@ -46,7 +46,7 @@ src_install() {
keepdir "${GAMES_DATADIR}/${PN}/"{ai_modules,music,terrain}
# Generate scenario data:
- "${WORKDIR}/lgc-pg/lgc-pg/lgc-pg" \
+ SDL_VIDEODRIVER=dummy "${WORKDIR}/lgc-pg/lgc-pg/lgc-pg" \
-s "${WORKDIR}/${DATA}" \
-d "${D}/${GAMES_DATADIR}/lgeneral" \
|| die "Failed to generate scenario data."