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author | Joerg Bornkessel <hd_brummy@gentoo.org> | 2008-07-06 17:12:19 +0000 |
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committer | Joerg Bornkessel <hd_brummy@gentoo.org> | 2008-07-06 17:12:19 +0000 |
commit | cbb92d5793c7324adc5039ffcfeaf4e3a6d51524 (patch) | |
tree | 83fdb3873d8132380ce2f1d277c9dd8ddc2654c7 /media-plugins/vdr-console/files | |
parent | Version bump wrt #230765, thanks to Lietart Frederic for reporting. (diff) | |
download | historical-cbb92d5793c7324adc5039ffcfeaf4e3a6d51524.tar.gz historical-cbb92d5793c7324adc5039ffcfeaf4e3a6d51524.tar.bz2 historical-cbb92d5793c7324adc5039ffcfeaf4e3a6d51524.zip |
added compile fix for >=vdr-1.5.8, it compiles, but you will miss all character symbols on OSD; unmainted, no upstream available, bug 215683
Package-Manager: portage-2.1.4.4
Diffstat (limited to 'media-plugins/vdr-console/files')
-rw-r--r-- | media-plugins/vdr-console/files/vdr-console-0.6.0-vdr-1.6.x-compilefix.diff | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/media-plugins/vdr-console/files/vdr-console-0.6.0-vdr-1.6.x-compilefix.diff b/media-plugins/vdr-console/files/vdr-console-0.6.0-vdr-1.6.x-compilefix.diff new file mode 100644 index 000000000000..35aac3e0e263 --- /dev/null +++ b/media-plugins/vdr-console/files/vdr-console-0.6.0-vdr-1.6.x-compilefix.diff @@ -0,0 +1,79 @@ +http://svn.debian.org/wsvn/pkg-vdr-dvb/vdr/vdr-plugin-console/trunk/debian/patches/94_console-1.6.0.dpatch?op=file&rev=0&sc=0 + +by Tobias Grimm <tg@e-tobi.net> +--- vdr-plugin-console-0.6.0.orig/menu.c ++++ vdr-plugin-console-0.6.0/menu.c +@@ -24,7 +24,7 @@ + + + +-#include "fontsmallfix.c" ++//#include "fontsmallfix.c" + #include "symbols/bell.xpm" + #include "symbols/keyboard.xpm" + +@@ -59,31 +59,11 @@ + if (backColor != clrConsoleTransparent) + bitmap.DrawRectangle(x, y, x + w - 1, y + h - 1, backColor); + +- const cFont::tCharData* CharData = font.CharData(ch); ++ char text[2]; ++ text[1] = 0; ++ text[0] = ch; + +- // Center the char within its cell +- x += (w - (int)CharData->width) / 2; +- if (w > (int)CharData->width) +- w = (int)CharData->width; +- +- for (int row = 0; row < h; ++row) { +- +- cFont::tPixelData PixelData = CharData->lines[row]; +-//@@TEST +- PixelData >>= 1; +- for (int col = w; col-- > 0;) { +- +- if (PixelData & 1) { +- bitmap.SetIndex(x + col, y + row, fg); +- +- // Try to fix flickering +-// if (*bitmap.Data(x + col, y + row - 1) != fg) +-// bitmap.SetIndex(x + col, y + row + 1, fg); +- } +- +- PixelData >>= 1; +- } +- } ++ bitmap.DrawText(x, y, text, foreColor, backColor, &font); + + } else { + +@@ -794,22 +774,22 @@ + // Small + _pFont = cFont::GetFont(fontSml); + _charW = _pFont->Width('A'); +- _charH = _pFont->Height('A'); ++ _charH = _pFont->Height("A"); + + } else if (_selectedFont == 2) { + + // Extra small + // The space between the chars can shrink, so more chars can go to the screen. +- _pFont = new cFont(consFontSmallFix); +- _charW = _pFont->Width('A') - 1; +- _charH = _pFont->Height('A') - 1; ++ _pFont = cFont::GetFont(fontOsd); ++ _charW = _pFont->Width('A'); ++ _charH = _pFont->Height("A"); + + } else { + + // Normal + _pFont = cFont::GetFont(fontFix); + _charW = _pFont->Width('A'); +- _charH = _pFont->Height('A'); ++ _charH = _pFont->Height("A"); + } + + _charsW = (_pixelW / _charW); + |