diff options
Diffstat (limited to 'games-action/cs2d/cs2d-0120.ebuild')
-rw-r--r-- | games-action/cs2d/cs2d-0120.ebuild | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/games-action/cs2d/cs2d-0120.ebuild b/games-action/cs2d/cs2d-0120.ebuild new file mode 100644 index 000000000000..df1c7e182c44 --- /dev/null +++ b/games-action/cs2d/cs2d-0120.ebuild @@ -0,0 +1,59 @@ +# Copyright 1999-2012 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-action/cs2d/cs2d-0120.ebuild,v 1.1 2012/03/07 21:28:29 maksbotan Exp $ + +EAPI=2 + +inherit eutils games + +DESCRIPTION="Counter-Strike 2D is freeware clone of Counter-Strike with some added features in gameplay." +HOMEPAGE="http://www.cs2d.com/" +SRC_URI="http://dev.gentoo.org/~maksbotan/cs2d/cs2d_${PV}_linux.zip + http://dev.gentoo.org/~maksbotan/cs2d/cs2d_${PV}_win.zip" +LICENSE="freedist" + +SLOT="0" +KEYWORDS="-* ~amd64 ~x86" +IUSE="" + +DEPEND="app-arch/unzip" +RDEPEND="x86? ( + media-libs/openal ) + amd64? ( + app-emulation/emul-linux-x86-sdl + )" + +QA_PRESTRIPPED="opt/cs2d/CounterStrike2D" +QA_EXECSTACK="opt/cs2d/CounterStrike2D" + +S="${WORKDIR}" + +src_unpack() { + unpack ${A} + + # removing windows files + rm -f *.exe *.bat +} + +src_install() { + insinto "${GAMES_PREFIX_OPT}/${PN}" + doins -r . || die + + doicon "${FILESDIR}/cs2d.png" + + make_desktop_entry CounterStrike2D "Counter Strike 2D" + make_desktop_entry "CounterStrike2D -fullscreen -24bit" "Counter Strike 2D - FULLSCREEN" + games_make_wrapper CounterStrike2D ./CounterStrike2D \ + "${GAMES_PREFIX_OPT}"/${PN} "${GAMES_PREFIX_OPT}"/${PN} + + prepgamesdirs + + # OpenAL is default sound driver + sed -i 's:^sounddriver.*$:sounddriver OpenAL Default:' "${D}/${GAMES_PREFIX_OPT}/${PN}/sys/config.cfg" + + # fixing permissions + chmod -R g+w "${D}/${GAMES_PREFIX_OPT}/${PN}/maps" + chmod -R g+w "${D}/${GAMES_PREFIX_OPT}/${PN}/screens" + chmod -R g+w "${D}/${GAMES_PREFIX_OPT}/${PN}/sys" + fperms ug+x "${GAMES_PREFIX_OPT}/${PN}/CounterStrike2D" +} |