diff options
Diffstat (limited to 'games-emulation/snes9x/snes9x-1.51.ebuild')
-rw-r--r-- | games-emulation/snes9x/snes9x-1.51.ebuild | 108 |
1 files changed, 108 insertions, 0 deletions
diff --git a/games-emulation/snes9x/snes9x-1.51.ebuild b/games-emulation/snes9x/snes9x-1.51.ebuild new file mode 100644 index 000000000000..5101d98964c1 --- /dev/null +++ b/games-emulation/snes9x/snes9x-1.51.ebuild @@ -0,0 +1,108 @@ +# Copyright 1999-2008 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-emulation/snes9x/snes9x-1.51.ebuild,v 1.1 2008/02/09 06:18:35 mr_bones_ Exp $ + +# 3dfx support (glide) is disabled because it requires +# glide-v2 while we only provide glide-v3 in portage +# http://bugs.gentoo.org/show_bug.cgi?id=93097 + +inherit autotools eutils flag-o-matic multilib games + +DESCRIPTION="Super Nintendo Entertainment System (SNES) emulator" +HOMEPAGE="http://www.snes9x.com/" +SRC_URI="http://files.ipherswipsite.com/snes9x/${P}-src.tar.bz2 + http://vincent.grigorieff.free.fr/snes9x/${P}-src.tar.bz2" + +LICENSE="as-is" +SLOT="0" +KEYWORDS="~amd64 ~ppc64 ~x86" +IUSE="debug dga joystick netplay opengl zlib" + +RDEPEND="x11-libs/libXext + dga? ( x11-libs/libXxf86dga + x11-libs/libXxf86vm ) + media-libs/libpng + amd64? ( app-emulation/emul-linux-x86-xlibs ) + opengl? ( virtual/opengl + virtual/glu )" +DEPEND="${RDEPEND} + x86? ( dev-lang/nasm ) + x11-proto/xextproto + x11-proto/xproto + dga? ( x11-proto/xf86dgaproto + x11-proto/xf86vidmodeproto )" + +S=${WORKDIR}/${P}-src + +pkg_setup() { + use amd64 && [[ -z ${NATIVE_AMD64_BUILD_PLZ} ]] && has_multilib_profile && ABI=x86 + games_pkg_setup +} + +src_unpack() { + unpack ${A} + cd "${S}" + sed -i \ + -e 's:-lXext -lX11::' Makefile.in \ + || die "sed failed" + epatch \ + "${FILESDIR}"/${P}-build.patch \ + "${FILESDIR}"/${P}-config.patch \ + "${FILESDIR}"/${P}-opengl.patch \ + "${FILESDIR}"/${P}-x11.patch + + eautoconf +} + +src_compile() { + local vidconf + local target + local vid + local nooffset + + append-ldflags -Wl,-z,noexecstack + + mkdir "${WORKDIR}"/mybins + for vid in opengl fallback ; do + if [[ ${vid} != "fallback" ]] ; then + use ${vid} || continue + fi + cd "${S}" + case ${vid} in +# 3dfx) +# vidconf="--with-glide --without-opengl" +# target=gsnes9x;; + opengl) + vidconf="--with-opengl --without-glide" + target=osnes9x;; + fallback) + vidconf="--without-glide --without-opengl" + target=snes9x;; + esac + # this stuff is ugly but hey the build process sucks ;) + egamesconf \ + ${vidconf} \ + $(use_with x86 assembler) \ + $(use_with joystick) \ + $(use_with debug debugger) \ + $(use_with zlib) \ + $(use_with dga extensions) \ + $(use_with netplay) \ + || die + # Makefile doesn't quite support parallel builds + emake ${target} || die "making ${target}" + mv ${target} "${WORKDIR}"/mybins/ + cd "${WORKDIR}" + rm -r "${S}" + src_unpack + done +} + +src_install() { + dogamesbin "${WORKDIR}"/mybins/* || die "dogamesbin failed" + dodoc doc/* unix/docs/* + prepgamesdirs + elog "Starting with version 1.50, snes9x's behavior is determined by a" + elog "configuration file. See readme_unix.txt and snes9x.conf.default" + elog "in /usr/share/doc/${PF} for details." +} |